#include "Z2AudioLib/Z2StatusMgr/Z2StatusMgr.h" #include "Z2AudioLib/Z2SceneMgr/Z2SceneMgr.h" #include "Z2AudioLib/Z2SeqMgr/Z2SeqMgr.h" #include "Z2AudioLib/Z2SeMgr/Z2SeMgr.h" #include "d/d_com/d_com_inf_game/d_com_inf_game.h" Z2StatusMgr::Z2StatusMgr(){ lbl_80450B7C = this; this->hour = 0; this->minute = 0; this->weekday = 0; this->unk3 = 0; this->time = 3072; this->event_bit = (void*)0; this->is_menu_in = false; this->camera_map_info = 0; float polygon_pos_init = lbl_80455A18; this->polygon_position.x = polygon_pos_init; this->polygon_position.y = polygon_pos_init; this->polygon_position.z = polygon_pos_init; float depth_init = lbl_80455A1C; this->underwater_depth = depth_init; this->camera_in_water_depth_ratio = depth_init; this->demo_status = 0; this->heart_gauge_on = 0; } void Z2StatusMgr::heartGaugeOn(void){ this->heart_gauge_on = 2; } asm void Z2StatusMgr::processHeartGaugeSound(void){ nofralloc #include "Z2AudioLib/Z2StatusMgr/asm/func_802B5F7C.s" } void Z2StatusMgr::talkIn(void){ u8 is_demo; is_demo = isMovieDemo(); if(is_demo == false){ lbl_80450B84->talkInBgm(); lbl_80450B88->talkInSe(); } } void Z2StatusMgr::talkOut(void){ u8 is_demo; is_demo = isMovieDemo(); if(is_demo == false){ lbl_80450B84->talkOutBgm(); lbl_80450B88->talkOutSe(); } } void Z2StatusMgr::menuIn(){ lbl_80450B84->menuInBgm(); lbl_80450B88->menuInSe(); this->is_menu_in = true; } void Z2StatusMgr::menuOut(){ lbl_80450B84->menuOutBgm(); lbl_80450B88->talkOutSe(); this->is_menu_in = false; } //right instructions, wrong registers #ifdef NONMATCHING bool Z2StatusMgr::isMovieDemo(void){ bool uvar2; uvar2 = false; if(this->demo_status == 2 || this->demo_status == 8 || this->demo_status == 9){ uvar2 = true; } return uvar2; } #else asm bool Z2StatusMgr::isMovieDemo(void){ nofralloc #include "Z2AudioLib/Z2StatusMgr/asm/func_802B61BC.s" } #endif asm void Z2StatusMgr::setDemoName(char*){ nofralloc #include "Z2AudioLib/Z2StatusMgr/asm/func_802B61E8.s" } void Z2StatusMgr::processTime(void){ u16 temp = this->hour * 256; this->time = temp + minute; } bool Z2StatusMgr::checkDayTime(void){ if(this->hour >= 6 && this->hour < 19){ return true; } else{ return false; } } void Z2StatusMgr::setEventBit(void* event_bit){ this->event_bit = event_bit; } void Z2StatusMgr::setCameraPolygonPos(Vec* polygon_pos){ if(polygon_pos == 0){ return; } else{ this->polygon_position.x = polygon_pos->x; this->polygon_position.y = polygon_pos->y; this->polygon_position.z = polygon_pos->z; } } void Z2StatusMgr::setCameraGroupInfo(u8 param1){ return; } asm void Z2StatusMgr::setCameraInWaterDepth(float){ nofralloc #include "Z2AudioLib/Z2StatusMgr/asm/func_802B6788.s" }