/** * @file d_a_obj_gb.cpp * */ #include "d/dolzel_rel.h" #include "d/actor/d_a_obj_gb.h" #include "SSystem/SComponent/c_lib.h" #include "SSystem/SComponent/c_math.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" /* 80BF6318-80BF63F8 000078 00E0+00 1/0 0/0 0/0 .text daObj_Gb_Draw__FP12obj_gb_class */ static int daObj_Gb_Draw(obj_gb_class* i_this) { g_env_light.settingTevStruct(0x10, &i_this->current.pos, &i_this->tevStr); g_env_light.setLightTevColorType_MAJI(i_this->mModel, &i_this->tevStr); J3DModelData* modelData = (J3DModelData*)i_this->mModel->getModelData(); for (u16 i = 0; i <= 1; i++) { J3DMaterial* material = (J3DMaterial*)modelData->getMaterialNodePointer(i); material->getTevKColor(1)->a = i_this->mColorAlpha; } dKy_bg_MAxx_proc(i_this->mModel); i_this->mBtk->entry(modelData); i_this->mBrk->entry(modelData); mDoExt_modelUpdateDL(i_this->mModel); return 1; } /* 80BF63F8-80BF678C 000158 0394+00 2/1 0/0 0/0 .text daObj_Gb_Execute__FP12obj_gb_class */ static int daObj_Gb_Execute(obj_gb_class* i_this) { fopAc_ac_c* player = dComIfGp_getPlayer(0); cXyz acStack_30; cXyz cStack_3c; i_this->field_0x58e++; for (int i = 0; i < 2; i++) { if (i_this->field_0x58a[i] != 0) { i_this->field_0x58a[i]--; } } switch(i_this->mIsFinalBattle) { case 0: if (i_this->field_0x57c == 0) { for (int i = 0; i < 20; i++) { if (i_this->mBrkFrame < 0.5f) { Z2GetAudioMgr()->seStart(Z2SE_OBJ_GANON_BARRIER_APPR, &i_this->field_0x594[i], 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } Z2GetAudioMgr()->seStartLevel(Z2SE_OBJ_GANON_BARRIER, &i_this->field_0x594[i], 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } } else { if (i_this->mBrkFrame < 0.5f) { Z2GetAudioMgr()->seStart(Z2SE_OBJ_GANON_BARRIER_APPR, &i_this->current.pos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } Z2GetAudioMgr()->seStartLevel(Z2SE_OBJ_GANON_BARRIER, &i_this->current.pos, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0); } cLib_addCalc2(&i_this->mBrkFrame, 29.0f, 1.0f, 1.0f); if (strcmp(dComIfGp_getStartStageName(), "D_MN09B") != 0) { if (dComIfGs_isSwitch(i_this->mSw2, fopAcM_GetRoomNo(i_this)) || !dComIfGs_isSwitch(i_this->mSw1, fopAcM_GetRoomNo(i_this))) { i_this->mIsFinalBattle = 1; } } break; case 1: cLib_addCalc2(&i_this->mBrkFrame, 0, 1.0f, 1.0f); if (!dComIfGs_isSwitch(i_this->mSw2, fopAcM_GetRoomNo(i_this)) && dComIfGs_isSwitch(i_this->mSw1, fopAcM_GetRoomNo(i_this))) { i_this->mIsFinalBattle = 0; } break; } mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z); mDoMtx_stack_c::YrotM(i_this->current.angle.y); if (i_this->field_0x57c == 0) { mDoMtx_stack_c::scaleM(i_this->scale.x, i_this->scale.y, i_this->scale.x); } else { mDoMtx_stack_c::scaleM(i_this->scale.x, i_this->scale.y, 1.0f); } i_this->mModel->setBaseTRMtx(mDoMtx_stack_c::get()); i_this->mBtk->play(); i_this->mBrk->setFrame(i_this->mBrkFrame); if (i_this->mBrkFrame < 1.0f) { mDoMtx_stack_c::transM(0.0f, -200.0f, 0.0f); mDoMtx_stack_c::scaleM(1.0f, 0.0f, 1.0f); } MTXCopy(mDoMtx_stack_c::get(), i_this->mBgMtx); i_this->mpBgW->Move(); return 1; } /* 80BF67C8-80BF67D0 000528 0008+00 1/0 0/0 0/0 .text daObj_Gb_IsDelete__FP12obj_gb_class */ static int daObj_Gb_IsDelete(obj_gb_class* param_0) { return 1; } /* 80BF67D0-80BF682C 000530 005C+00 1/0 0/0 0/0 .text daObj_Gb_Delete__FP12obj_gb_class */ static int daObj_Gb_Delete(obj_gb_class* i_this) { fopAcM_GetID(i_this); dComIfG_resDelete(&i_this->mPhase, "Obj_gb"); if (i_this->mpBgW != NULL) { dComIfG_Bgsp().Release(i_this->mpBgW); } return 1; } /* 80BF6E1C-80BF6E24 000020 0008+00 0/1 0/0 0/0 .data bmd$3914 */ static int bmd[2] = { 6, 7, }; /* 80BF6E24-80BF6E2C 000028 0008+00 0/1 0/0 0/0 .data brk$3915 */ static int brk[2] = { 10, 11, }; /* 80BF6E2C-80BF6E34 000030 0008+00 0/1 0/0 0/0 .data btk$3916 */ static int btk[2] = { 14, 15, }; /* 80BF6E34-80BF6E3C 000038 0008+00 0/1 0/0 0/0 .data dzb$3917 */ static int dzb[2] = { 18, 19, }; /* 80BF682C-80BF6A98 00058C 026C+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */ static int useHeapInit(fopAc_ac_c* actor) { obj_gb_class* i_this = (obj_gb_class*)actor; J3DModelData* modelData = (J3DModelData*) dComIfG_getObjectRes("Obj_gb", bmd[i_this->field_0x57c]); JUT_ASSERT(324, modelData != 0); i_this->mModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000284); if (i_this->mModel == NULL) { return 0; } i_this->mBtk = new mDoExt_btkAnm(); if (i_this->mBtk == NULL) { return 0; } J3DAnmTextureSRTKey* anmTexture = (J3DAnmTextureSRTKey*) dComIfG_getObjectRes( "Obj_gb", btk[i_this->field_0x57c]); if (i_this->mBtk->init(i_this->mModel->getModelData(), anmTexture, 1, 2, 1.0f, 0, -1) == 0) { return 0; } i_this->mBrk = new mDoExt_brkAnm(); if (i_this->mBrk== NULL) { return 0; } J3DAnmTevRegKey* anmTevKey = (J3DAnmTevRegKey*)dComIfG_getObjectRes( "Obj_gb", brk[i_this->field_0x57c]); if (i_this->mBrk->init(i_this->mModel->getModelData(), anmTevKey, 1, 2, 0.0f, 0, -1) == 0) { return 0; } i_this->mpBgW = new dBgW(); if (i_this->mpBgW == NULL) { return 0; } cBgD_t* pbGd = (cBgD_t*)dComIfG_getObjectRes( "Obj_gb", dzb[i_this->field_0x57c]); return i_this->mpBgW->Set(pbGd, 1, &i_this->mBgMtx) == 1 ? 0 : 1; } /* 80BF6AE0-80BF6DB0 000840 02D0+00 1/0 0/0 0/0 .text daObj_Gb_Create__FP10fopAc_ac_c */ static int daObj_Gb_Create(fopAc_ac_c* actor) { fopAcM_SetupActor(actor, obj_gb_class); obj_gb_class* i_this = (obj_gb_class*)actor; int rv = dComIfG_resLoad(&i_this->mPhase, "Obj_gb"); if (rv == cPhs_COMPLEATE_e) { OS_REPORT("OBJ_GB PARAM %x\n", fopAcM_GetParam(i_this)); i_this->field_0x57c = fopAcM_GetParam(i_this); if (i_this->field_0x57c == 0xff) { i_this->field_0x57c = 0; } u8 local_47 = (fopAcM_GetParam(i_this) >> 8) & 0xff; if (local_47 == 0xff) { if (i_this->field_0x57c == 0) { local_47 = 100; } else { local_47 = 10; } } if (i_this->field_0x57c == 0) { i_this->scale.x = local_47 * 0.01f; } else { i_this->scale.x = local_47 * 0.5f; } i_this->scale.y = ((fopAcM_GetParam(i_this) >> 16) & 0xff) * 0.333333f * 0.5f; i_this->mColorAlpha = fopAcM_GetParam(i_this) >> 24; i_this->mSw1 = i_this->current.angle.x & 0xff; i_this->mSw2 = (i_this->current.angle.x & 0xff00) >> 8; i_this->shape_angle.x = 0; i_this->current.angle.x = 0; OS_REPORT("OBJ_GB//////////////OBJ_GB SET 1 !!\n"); int heapSize; if (i_this->field_0x57c == 0) { heapSize = 0x1c40; } else { heapSize = 0x1320; } if (fopAcM_entrySolidHeap(i_this, useHeapInit, heapSize) == 0) { OS_REPORT("//////////////OBJ_GB SET NON !!\n"); return cPhs_ERROR_e; } OS_REPORT("//////////////OBJ_GB SET 2 !!\n"); if (i_this->mpBgW != NULL) { if (dComIfG_Bgsp().Regist(i_this->mpBgW, i_this) != 0) { return cPhs_ERROR_e; } } i_this->field_0x58e = cM_rndF(65536.0f); if (strcmp(dComIfGp_getStartStageName(), "D_MN09B") != 0) { i_this->mIsFinalBattle = 1; } s16 local_44 = 0; cXyz cStack_30(0.0f, 0.0f, i_this->scale.x * 1000.0f); for (int i = 0; i < 20; i++, local_44 += 0xccc) { cMtx_YrotS(*calc_mtx, local_44); MtxPosition(&cStack_30, &i_this->field_0x594[i]); i_this->field_0x594[i] += i_this->current.pos; } daObj_Gb_Execute(i_this); } return rv; } /* 80BF6E3C-80BF6E5C -00001 0020+00 1/0 0/0 0/0 .data l_daObj_Gb_Method */ static actor_method_class l_daObj_Gb_Method = { (process_method_func)daObj_Gb_Create, (process_method_func)daObj_Gb_Delete, (process_method_func)daObj_Gb_Execute, (process_method_func)daObj_Gb_IsDelete, (process_method_func)daObj_Gb_Draw, }; /* 80BF6E5C-80BF6E8C -00001 0030+00 0/0 0/0 1/0 .data g_profile_OBJ_GB */ extern actor_process_profile_definition g_profile_OBJ_GB = { fpcLy_CURRENT_e, // mLayerID 3, // mListID fpcPi_CURRENT_e, // mListPrio PROC_OBJ_GB, // mProcName &g_fpcLf_Method.base, // sub_method sizeof(obj_gb_class), // mSize 0, // mSizeOther 0, // mParameters &g_fopAc_Method.base, // sub_method 56, // mPriority &l_daObj_Gb_Method, // sub_method 0x00044000, // mStatus fopAc_ACTOR_e, // mActorType fopAc_CULLBOX_CUSTOM_e, // cullType }; /* 80BF6DEC-80BF6DEC 000030 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */