#ifndef D_A_OBJ_BSGATE_H #define D_A_OBJ_BSGATE_H #include "SSystem/SComponent/c_phase.h" #include "m_Do/m_Do_hostIO.h" #include "d/d_bg_s_movebg_actor.h" /** * @ingroup actors-objects * @class daBsGate_c * @brief Boss Gate * * @details * */ class daBsGate_c : public dBgS_MoveBgActor { public: enum Mode { /* 0 */ MODE_WAIT, /* 1 */ MODE_OPEN, /* 2 */ MODE_CLOSE, }; void setBaseMtx(); int CreateHeap(); cPhs_Step create(); int Execute(Mtx**); void moveGate(); void init_modeWait(); void modeWait(); void init_modeOpen(); void modeOpen(); void init_modeClose(); void modeClose(); int Draw(); int Delete(); private: /* 0x5A0 */ request_of_phase_process_class mPhaseReq; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ u8 mMode; /* 0x5AD */ u8 field_0x5ad; /* 0x5AE */ u8 mOpen; /* 0x5AF */ u8 mSide; /* 0x5B0 */ f32 mTargetDist; /* 0x5B4 */ f32 mOpenDist; }; STATIC_ASSERT(sizeof(daBsGate_c) == 0x5B8); #endif /* D_A_OBJ_BSGATE_H */