#ifndef D_A_OBJ_LV6SWGATE_H #define D_A_OBJ_LV6SWGATE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daLv6SwGate_c * @brief Temple of Time Switch Gate * * @details * */ class daLv6SwGate_c : public fopAc_ac_c { public: /* 80C74004 */ void setBaseMtx(); /* 80C74158 */ void CreateHeap(); /* 80C7429C */ void create(); /* 80C74720 */ void isSwitch(); /* 80C7476C */ void Execute(f32 (**)[3][4]); /* 80C74A3C */ void moveGate(); /* 80C74B48 */ void init_modeWait(); /* 80C74B54 */ void modeWait(); /* 80C74B58 */ void init_modeOpen(); /* 80C74B64 */ void modeOpen(); /* 80C74C7C */ void init_modeClose(); /* 80C74C94 */ void modeClose(); /* 80C74DBC */ void init_modeBreak(); /* 80C74E40 */ void modeBreak(); /* 80C7524C */ void Draw(); /* 80C752F8 */ void Delete(); static u8 const mCcDObjInfo[48]; static u8 mCcDCyl[68]; private: /* 0x568 */ u8 field_0x568[0x14f8 - 0x568]; }; STATIC_ASSERT(sizeof(daLv6SwGate_c) == 0x14f8); class daLv6SwGate_HIO_c { public: /* 80C73F0C */ daLv6SwGate_HIO_c(); /* 80C75434 */ ~daLv6SwGate_HIO_c(); }; #endif /* D_A_OBJ_LV6SWGATE_H */