#ifndef _global_h_ #define _global_h_ #include "dolphin/types.h" #define ARRAY_SIZE(o) (sizeof((o)) / sizeof(*(o))) // Align X to the previous N bytes (N must be power of two) #define ALIGN_PREV(X, N) ((X) & ~((N)-1)) // Align X to the next N bytes (N must be power of two) #define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N)-1), N) #define IS_ALIGNED(X, N) (((X) & ((N)-1)) == 0) #define IS_NOT_ALIGNED(X, N) (((X) & ((N)-1)) != 0) #define ROUND(n, a) (((u32)(n) + (a)-1) & ~((a)-1)) #define TRUNC(n, a) (((u32)(n)) & ~((a)-1)) #define JUT_EXPECT(...) #define FLAG_ON(V, F) (((V) & (F)) == 0) #define FLOAT_LABEL(x) (*(f32*)&x) #define DOUBLE_LABEL(x) (*(f64*)&x) #define _SDA_BASE_(dummy) 0 #define _SDA2_BASE_(dummy) 0 #ifdef __MWERKS__ #define GLUE(a, b) a##b #define GLUE2(a, b) GLUE(a, b) #define STATIC_ASSERT(cond) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1] #else #define STATIC_ASSERT(...) #endif // hack to make functions that return comparisons as int match extern int __cntlzw(unsigned int); inline BOOL checkEqual(s32 a, s32 b) { return (u32)__cntlzw(a - b) >> 5; } #define FAST_DIV(x, n) (x >> (n / 2)) // hack to make strings with no references compile properly #define DEAD_STRING(s) OSReport(s) #define UNK_BSS(name) \ static u8 lit_##name[1 + 3 /* padding */]; #define UNK_REL_DATA \ static u8 cNullVec__6Z2Calc[12] = { \ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, \ }; \ static u32 lit_1787[1 + 4 /* padding */] = { \ 0x02000201, \ 0x40080000, \ 0x00000000, \ 0x3FE00000, \ 0x00000000, \ }; #endif