#ifndef A_OBJ_D_A_OBJ_ITEM_H #define A_OBJ_D_A_OBJ_ITEM_H #include "d/a/d_a_item_static.h" #include "f_op/f_op_actor_mng.h" namespace daItem_prm { static inline u8 getItemNo(daItem_c* item) { return fopAcM_GetParam(item); } static inline u32 getItemBitNo(daItem_c* item) { return (fopAcM_GetParam(item) >> 8) & 0xFF; } static inline u16 getSwOnWaitTimer(daItem_c* item) { return item->field_0x92e & 0x3F; } static inline u8 checkInWater(daItem_c* item) { return fopAcM_GetParamBit(item, 0x1C, 4); } }; #endif /* A_OBJ_D_A_OBJ_ITEM_H */