#ifndef GXLIGHT_H #define GXLIGHT_H #include "dolphin/gx/GXStruct.h" #include "dolphin/gx/GXEnum.h" #ifdef __cplusplus extern "C" { #endif void GXInitLightAttn(GXLightObj* obj, f32 a0, f32 a1, f32 a2, f32 k0, f32 k1, f32 k2); void GXInitLightSpot(GXLightObj* obj, f32 cutoff, GXSpotFn spot_fn); void GXInitLightDistAttn(GXLightObj* obj, f32 dist, f32 brightness, GXDistAttnFn dist_fn); void GXInitLightPos(GXLightObj* obj, f32 x, f32 y, f32 z); void GXInitLightDir(GXLightObj* obj, f32 x, f32 y, f32 z); void GXInitLightColor(GXLightObj* obj, GXColor color); void GXLoadLightObjImm(GXLightObj* obj, GXLightID light); void GXSetChanAmbColor(GXChannelID channel, GXColor color); void GXSetChanMatColor(GXChannelID channel, GXColor color); void GXSetNumChans(u8 chan_num); void GXSetChanCtrl(GXChannelID channel, GXBool enable, GXColorSrc amb_src, GXColorSrc mat_src, u32 light_mask, GXDiffuseFn diff_fn, GXAttnFn attn_fn); #ifdef __cplusplus }; #endif #endif /* GXLIGHT_H */