/* Z2SoundHandles.cpp autogenerated by split.py v0.3 at 2021-01-05 01:21:30.657620 */ #include "global.h" extern "C" { // __ct__14Z2SoundHandlesFv // Z2SoundHandles::Z2SoundHandles(void) asm void Z2SoundHandles(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB07C.s" } // __dt__14Z2SoundHandlesFv // Z2SoundHandles::~Z2SoundHandles(void) asm void Z2SoundHandles_NS_dtor(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB0B4.s" } // initHandlesPool__14Z2SoundHandlesFUc // Z2SoundHandles::initHandlesPool(unsigned char) asm void Z2SoundHandles_NS_initHandlesPool(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB118.s" } // deleteHandlesPool__14Z2SoundHandlesFv // Z2SoundHandles::deleteHandlesPool(void) asm void Z2SoundHandles_NS_deleteHandlesPool(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB120.s" } // __dt__31JASMemPool<17Z2SoundHandlePool>Fv // JASMemPool<17Z2SoundHandlePool>::~JASMemPool<17Z2SoundHandlePool>(void) asm void JASMemPool_NS_dtor_X4_(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB200.s" } // getHandleSoundID__14Z2SoundHandlesF10JAISoundID // Z2SoundHandles::getHandleSoundID(JAISoundID) asm void Z2SoundHandles_NS_getHandleSoundID(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB254.s" } // getHandleUserData__14Z2SoundHandlesFUl // Z2SoundHandles::getHandleUserData(unsigned long) asm void Z2SoundHandles_NS_getHandleUserData(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB2A0.s" } // getFreeHandle__14Z2SoundHandlesFv // Z2SoundHandles::getFreeHandle(void) asm void Z2SoundHandles_NS_getFreeHandle(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB2D8.s" } // getLowPrioSound__14Z2SoundHandlesF10JAISoundID // Z2SoundHandles::getLowPrioSound(JAISoundID) asm void Z2SoundHandles_NS_getLowPrioSound(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB3D0.s" } // stopAllSounds__14Z2SoundHandlesFUl // Z2SoundHandles::stopAllSounds(unsigned long) asm void Z2SoundHandles_NS_stopAllSounds(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB4A0.s" } // isActive__14Z2SoundHandlesCFv // Z2SoundHandles::isActive(void) const asm void Z2SoundHandles_NS_isActive(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB504.s" } // setPos__14Z2SoundHandlesFRCQ29JGeometry8TVec3 // Z2SoundHandles::setPos(JGeometry::TVec3) asm void Z2SoundHandles_NS_setPos(void) { nofralloc #include "Z2AudioLib/Z2SoundHandles/asm/func_802AB538.s" } };