#ifndef Z2LINKMGR_H #define Z2LINKMGR_H #include "SSystem/SComponent/c_xyz.h" #include "Z2AudioLib/Z2Creature.h" class Z2LinkSoundStarter : public Z2SoundStarter { public: Z2LinkSoundStarter(); inline virtual ~Z2LinkSoundStarter(); virtual bool startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3 const*, u32, f32, f32, f32, f32, f32, u32); }; class Z2CreatureLink : public Z2Creature, public Z2LinkSoundStarter { public: Z2CreatureLink(); ~Z2CreatureLink(); void setLinkGroupInfo(u8); void setLinkHp(s32, s32); void setLinkSwordType(s32, s32); void setLinkShieldType(s32, s32); void setLinkBootsType(s32); virtual void deleteObject(); void init(Vec*, Vec*, Vec*); void initKantera(Vec*); void deleteKantera(void); void setKanteraState(u8); virtual void framework(u32, s8); void setSinkDepth(s8); void setRiding(bool); void setMagnetized(bool); void setWolfEyeOpen(bool); Z2SoundHandlePool* startLinkSound(JAISoundID, u32, s8); JAISoundHandle* startLinkSoundLevel(JAISoundID, u32, s8); Z2SoundHandlePool* startLinkVoice(JAISoundID, s8); Z2SoundHandlePool* startLinkVoiceLevel(JAISoundID, s8); void startLinkSwordSound(JAISoundID, u32, s8); virtual Z2SoundHandlePool* startCollisionSE(u32, u32); Z2SoundHandlePool* startHitItemSE(u32, u32, Z2SoundObjBase*, float); void setResumeAttack(bool); void setInWater(bool status) { mInWater = status; } bool isInWater() { return mInWater; } u8 getLinkState() const { return mLinkState; } u8 getMoveSpeed() const { return mMoveSpeed; } bool isRiding() const { return mRiding; } void setLinkState(u8 i_state) { mLinkState = i_state; } Z2SoundObjSimple& getKantera() { return mKantera; } u8 getLinkHp() const { return mLinkHp; } u8 getMovingTime() { return mMovingTime; } u8 isWolfSmellOpen() const { return mWolfEyeOpen; } void setUsingIronBall(bool i_using) { mUsingIronBall = i_using; } void setMarkState(u8 i_state) { mMarkState = i_state; } static Z2CreatureLink* mLinkPtr; friend class Z2LinkSoundStarter; friend class Z2RideSoundStarter; private: /* 0x90 Z2LinkSoundStarter */ /* 0x94 */ Z2SoundObjSimple mKantera; /* 0xB4 */ cXyz field_0xb4; /* 0xC0 */ u8 mLinkState; /* 0xC1 */ u8 field_0xc1; /* 0xC2 */ u8 mMarkState; /* 0xC3 */ u8 mLinkHp; /* 0xC4 */ u8 mLinkBootsType; /* 0xC5 */ u8 mKanteraState; /* 0xC6 */ u8 mLinkSwordType; /* 0xC7 */ u8 mLinkShieldType; /* 0xC8 */ u8 mMoveSpeed; /* 0xC9 */ u8 mMovingTime; /* 0xCA */ s8 mSinkDepth; /* 0xCB */ bool mWolfEyeOpen : 1; /* 0xCB */ bool mInWater : 1; /* 0xCB */ bool mResumeAttack : 1; /* 0xCB */ bool mFlag3 : 1; /* 0xCB */ bool mFlag4 : 1; /* 0xCB */ bool mFlag5 : 1; /* 0xCB */ bool mRiding : 1; /* 0xCB */ bool mMagnetized : 1; /* 0xCC */ bool mFlag8 : 1; /* 0xCC */ bool mUsingIronBall : 1; /* 0xCC */ bool mFlag10 : 1; /* 0xCC */ bool mFlag11 : 1; /* 0xCC */ bool mFlag12 : 1; /* 0xCC */ bool mFlag13 : 1; /* 0xCC */ bool mFlag14 : 1; /* 0xCC */ bool mFlag15 : 1; }; // Size: 0xD0 inline Z2CreatureLink* Z2GetLink() { return Z2CreatureLink::mLinkPtr; } class Z2CreatureRide; struct Z2RideSoundStarter : public Z2SoundStarter { /* 802C5234 */ Z2RideSoundStarter(Z2CreatureRide*); /* 802C5078 */ virtual ~Z2RideSoundStarter() {} /* 802C5284 */ virtual bool startSound(JAISoundID, JAISoundHandle*, JGeometry::TVec3 const*, u32, f32, f32, f32, f32, f32, u32); /* 0x4 */ Z2CreatureRide* mRide; }; class Z2CreatureRide : public Z2Creature, public Z2RideSoundStarter { public: Z2CreatureRide(); ~Z2CreatureRide(); void init(Vec*, Vec*, u8, u8); void setLinkRiding(bool); bool isLinkRiding() { return mLinkRiding; } virtual void deleteObject(); private: /* 0x90 */ // Z2RideSoundStarter mSoundStarter; /* 0x98 */ bool mLinkRiding; }; // Size: 0x9C class Z2SoundObjCoach : public Z2SoundObjBase { public: /* 802C54B8 */ Z2SoundObjCoach(); /* 802C54FC */ void init(Vec*, u8); /* 802C551C */ Z2SoundHandlePool* startWheelSound(f32); /* 802C56C0 */ Z2SoundHandlePool* startFireSound(u16); /* 802C57C0 */ Z2SoundHandlePool* startSound(JAISoundID, u32, s8); private: /* 0x20 */ f32 field_0x20; }; #endif /* Z2LINKMGR_H */