#ifndef D_A_OBJ_FW_H #define D_A_OBJ_FW_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class obj_fw_class * @brief Firewood * * @details * */ class obj_fw_class : public fopAc_ac_c { private: /* 0x568 */ u8 field_0x568[0x628 - 0x568]; }; STATIC_ASSERT(sizeof(obj_fw_class) == 0x628); class daObj_Fw_HIO_c { public: /* 80BF204C */ daObj_Fw_HIO_c(); /* 80BF2AB0 */ ~daObj_Fw_HIO_c(); }; #endif /* D_A_OBJ_FW_H */