#ifndef D_A_OBJ_LV6ELEVTA_H #define D_A_OBJ_LV6ELEVTA_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjLv6ElevtA_c * @brief Temple of Time Elevator * * @details * */ class daObjLv6ElevtA_c : public fopAc_ac_c { public: /* 80C82D38 */ void create1st(); /* 80C82DC8 */ void setMtx(); /* 80C82E38 */ void CreateHeap(); /* 80C82EA8 */ void Create(); /* 80C83028 */ void eventStart(); /* 80C830BC */ void moveAngle(void*); /* 80C8321C */ void Execute(f32 (**)[3][4]); /* 80C83538 */ void Draw(); /* 80C835DC */ void Delete(); /* 80C83764 */ ~daObjLv6ElevtA_c(); private: /* 0x568 */ u8 field_0x568[0x628 - 0x568]; }; STATIC_ASSERT(sizeof(daObjLv6ElevtA_c) == 0x628); #endif /* D_A_OBJ_LV6ELEVTA_H */