#ifndef D_A_OBJ_SWORD_H #define D_A_OBJ_SWORD_H #include "d/actor/d_a_itembase.h" /** * @ingroup actors-objects * @class daObjSword_c * @brief Ordon Sword * * @details * */ class daObjSword_c : public daItemBase_c { public: /* 80CFD558 */ void initBaseMtx(); /* 80CFD594 */ void setBaseMtx(); /* 80CFD600 */ int Create(); /* 80CFD67C */ cPhs__Step create(); /* 80CFDA14 */ int actionWait(); /* 80CFDA8C */ int initActionOrderGetDemo(); /* 80CFDB04 */ int actionOrderGetDemo(); /* 80CFDB80 */ int actionGetDemo(); /* 80CFDC1C */ int execute(); /* 80CFDD18 */ int draw(); /* 80CFDD6C */ int _delete(); u8 getItemBit() { return fopAcM_GetParamBit(this, 0, 8); } u8 getSwbit() { return fopAcM_GetParamBit(this, 8, 8); } void setStatus(u8 status) { mStatus = status; } private: /* 0x92c */ u32 field_0x92c; /* 0x930 */ fpc_ProcID mProcID; /* 0x934 */ u8 mStatus; }; STATIC_ASSERT(sizeof(daObjSword_c) == 0x938); #endif /* D_A_OBJ_SWORD_H */