lbl_800E23A4: /* 800E23A4 94 21 FF F0 */ stwu r1, -0x10(r1) /* 800E23A8 7C 08 02 A6 */ mflr r0 /* 800E23AC 90 01 00 14 */ stw r0, 0x14(r1) /* 800E23B0 93 E1 00 0C */ stw r31, 0xc(r1) /* 800E23B4 7C 7F 1B 78 */ mr r31, r3 /* 800E23B8 80 63 07 24 */ lwz r3, 0x724(r3) /* 800E23BC 4B FC 6E 8D */ bl simpleAnmPlay__9daAlink_cFP10J3DAnmBase /* 800E23C0 38 7F 1F D0 */ addi r3, r31, 0x1fd0 /* 800E23C4 48 07 C1 09 */ bl checkAnmEnd__16daPy_frameCtrl_cFv /* 800E23C8 54 60 06 3F */ clrlwi. r0, r3, 0x18 /* 800E23CC 41 82 00 18 */ beq lbl_800E23E4 /* 800E23D0 3C 60 80 40 */ lis r3, g_dComIfG_gameInfo@ha /* 0x804061C0@ha */ /* 800E23D4 38 63 61 C0 */ addi r3, r3, g_dComIfG_gameInfo@l /* 0x804061C0@l */ /* 800E23D8 38 63 4F F8 */ addi r3, r3, 0x4ff8 /* 800E23DC 80 9F 31 84 */ lwz r4, 0x3184(r31) /* 800E23E0 4B F6 5D 9D */ bl cutEnd__16dEvent_manager_cFi lbl_800E23E4: /* 800E23E4 38 60 00 01 */ li r3, 1 /* 800E23E8 83 E1 00 0C */ lwz r31, 0xc(r1) /* 800E23EC 80 01 00 14 */ lwz r0, 0x14(r1) /* 800E23F0 7C 08 03 A6 */ mtlr r0 /* 800E23F4 38 21 00 10 */ addi r1, r1, 0x10 /* 800E23F8 4E 80 00 20 */ blr