lbl_8016C368: /* 8016C368 3C A0 80 40 */ lis r5, g_dComIfG_gameInfo@ha /* 0x804061C0@ha */ /* 8016C36C 38 A5 61 C0 */ addi r5, r5, g_dComIfG_gameInfo@l /* 0x804061C0@l */ /* 8016C370 54 60 20 36 */ slwi r0, r3, 4 /* 8016C374 7C 65 02 14 */ add r3, r5, r0 /* 8016C378 80 03 5F 18 */ lwz r0, 0x5f18(r3) /* 8016C37C 7C 03 20 38 */ and r3, r0, r4 /* 8016C380 4E 80 00 20 */ blr