#ifndef QUAT_H #define QUAT_H #include "dolphin/mtx/vec.h" #include "dolphin/types.h" struct Quaternion { float x, y, z, w; }; extern "C" { void PSQUATMultiply(const Quaternion* src_a, const Quaternion* src_b, Quaternion* dst); void C_QUATRotAxisRad(Quaternion* quat, const Vec* axis, float rad); void C_QUATSlerp(const Quaternion* p, const Quaternion* q, Quaternion* r, float t); } #endif /* QUAT_H */