#ifndef F_F_OP_SCENE_H_ #define F_F_OP_SCENE_H_ #include "dolphin/types.h" #include "f_op/f_op_scene_tag.h" #include "f_pc/f_pc_node.h" class scene_class { public: /* 0x000 */ u8 field_0x00; /* 0x004 */ u32 field_0x04; /* 0x008 */ u8 field_0x08[0x24]; /* 0x02C */ int* field_0x2C; /* 0x030 */ u8 field_0x30[0x17C]; /* 0x1AC */ process_method_class* mpProcessMtd; /* 0x1B0 */ scene_tag_class* field_0x1b0; }; #endif