#ifndef F_PC_PAUSE_ #define F_PC_PAUSE_ #include "dolphin/types.h" #include "f_pc/f_pc_base.h" #include "f_pc/f_pc_node.h" s32 fpcPause_IsEnable(void* pProc, u8 expected); s32 fpcPause_Enable(void* pProc, u8 pauseMask); s32 fpcPause_Disable(void* pProc, u8 pauseMask); void fpcPause_Init(void* pProc); #endif