#ifndef D_A_OBJ_HASU2_H #define D_A_OBJ_HASU2_H #include "f_op/f_op_actor_mng.h" namespace nObjMHasu { /** * @ingroup actors-objects * @class daObjMHasu_c * @brief Lily Pad? * * @details * */ class daObjMHasu_c : public fopAc_ac_c { public: /* 80C182DC */ daObjMHasu_c(); /* 80C18340 */ void create1st(); /* 80C183D0 */ void setMtx(); /* 80C18440 */ void CreateHeap(); /* 80C184B0 */ void Create(); /* 80C185A4 */ void Execute(f32 (**)[3][4]); /* 80C18600 */ void Draw(); /* 80C186A4 */ void Delete(); /* 80C186E0 */ void upDownHasu(); /* 80C18888 */ void updateCount(u8); /* 80C188A0 */ void setHasuCount(f32); /* 80C189E0 */ ~daObjMHasu_c(); private: /* 0x568 */ u8 field_0x568[0x634 - 0x568]; }; STATIC_ASSERT(sizeof(daObjMHasu_c) == 0x634); } // namespace nObjMHasu #endif /* D_A_OBJ_HASU2_H */