#ifndef D_A_OBJ_CB_H #define D_A_OBJ_CB_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class obj_cb_class * @brief Castle Block? * * @details * */ class obj_cb_class : public fopAc_ac_c { private: /* 0x568 */ u8 field_0x568[0x97c - 0x568]; }; STATIC_ASSERT(sizeof(obj_cb_class) == 0x97c); class daObj_Cb_HIO_c { public: /* 80BC4B2C */ daObj_Cb_HIO_c(); /* 80BC573C */ ~daObj_Cb_HIO_c(); }; #endif /* D_A_OBJ_CB_H */