#ifndef D_A_OBJ_SWORD_H #define D_A_OBJ_SWORD_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjSword_c * @brief Ordon Sword * * @details * */ class daObjSword_c : public fopAc_ac_c { public: /* 80CFD558 */ void initBaseMtx(); /* 80CFD594 */ void setBaseMtx(); /* 80CFD600 */ void Create(); /* 80CFD67C */ void create(); /* 80CFDA14 */ void actionWait(); /* 80CFDA8C */ void initActionOrderGetDemo(); /* 80CFDB04 */ void actionOrderGetDemo(); /* 80CFDB80 */ void actionGetDemo(); /* 80CFDC1C */ void execute(); /* 80CFDD18 */ void draw(); /* 80CFDD6C */ void _delete(); private: /* 0x568 */ u8 field_0x568[0x938 - 0x568]; }; STATIC_ASSERT(sizeof(daObjSword_c) == 0x938); #endif /* D_A_OBJ_SWORD_H */