#ifndef D_A_OBJ_TIMEFIRE_H #define D_A_OBJ_TIMEFIRE_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daTimeFire_c * @brief Time Fire * * @details * */ class daTimeFire_c : public fopAc_ac_c { public: /* 80D0E958 */ void setBaseMtx(); /* 80D0E9B0 */ void create(); /* 80D0EACC */ void lightInit(); /* 80D0EB40 */ void setLight(); /* 80D0EB64 */ void cutLight(); /* 80D0EB88 */ void Execute(); /* 80D0ED68 */ void fireCheck(u8); /* 80D0EF88 */ bool Draw(); /* 80D0EF90 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x5c0 - 0x568]; }; STATIC_ASSERT(sizeof(daTimeFire_c) == 0x5c0); class daTimeFire_HIO_c { public: /* 80D0E8EC */ daTimeFire_HIO_c(); /* 80D0F038 */ ~daTimeFire_HIO_c(); }; #endif /* D_A_OBJ_TIMEFIRE_H */