#ifndef D_A_OBJ_TMOON_H #define D_A_OBJ_TMOON_H #include "d/d_com_inf_game.h" /** * @ingroup actors-objects * @class daObjTMoon_c * @brief Howling Moon * * @details * */ class daObjTMoon_c : public fopAc_ac_c { public: /* 80D12BB8 */ void initBaseMtx(); /* 80D12BF4 */ void setBaseMtx(); /* 80D12C48 */ int Create(); /* 80D12C9C */ int CreateHeap(); /* 80D12D0C */ int create(); /* 80D12DC0 */ int execute(); /* 80D12EB4 */ int draw(); /* 80D12EDC */ int _delete(); u32 getEventBit1() { return fopAcM_GetParamBit(this, 0, 10); } u32 getEventBit2() { return fopAcM_GetParamBit(this, 10, 10); } private: /* 0x568 */ request_of_phase_process_class mPhaseReq; /* 0x570 */ J3DModel* mpModel; /* 0x574 */ u16 field_0x574; /* 0x576 */ u16 field_0x576; }; STATIC_ASSERT(sizeof(daObjTMoon_c) == 0x578); #endif /* D_A_OBJ_TMOON_H */