#ifndef D_METER_D_METER2_INFO_H #define D_METER_D_METER2_INFO_H #include "SSystem/SComponent/c_xyz.h" class CPaneMgr; class J2DTextBox; struct JMSMesgEntry_c; class JUTFont; struct dMenu_LetterData { u16 mSubject; u16 mName; u16 mText; u16 mEventFlag; }; struct dMenu_Letter { static u16 getLetterSubject(int idx) { return letter_data[idx].mSubject; } static u16 getLetterName(int idx) { return letter_data[idx].mName; } static u16 getLetterText(int idx) { return letter_data[idx].mText; } static u16 getLetterEventFlag(int idx) { return letter_data[idx].mEventFlag; } static dMenu_LetterData letter_data[64]; }; class dMw_c; class dMeter2_c; class J2DPicture; class dMeterMap_c; enum dMeter2Info_warpStatus { /* 0x3 */ WARP_STATUS_DECIDED_e = 3, }; class dMeter2Info_c { public: class WarpInfo_c { public: /* 0x00 */ char mStageName[8]; /* 0x08 */ cXyz mPosition; /* 0x14 */ s16 mAngle; /* 0x16 */ u8 mRoomNo; /* 0x17 */ u8 unk79; /* 0x18 */ u8 mWarpPlayerNo; }; dMeter2Info_c(); virtual ~dMeter2Info_c(); void init(void); int setFloatingMessage(u16, s16, bool); int setFloatingFlow(u16, s16, bool); bool isFloatingMessageVisible(void); s16 decFloatingMessageTimer(void); void resetFloatingMessage(void); void decMsgKeyWaitTimer(void); void getString(u32, char*, JMSMesgEntry_c*); // define JMSMesgEntry void getStringKana(u32, char*, JMSMesgEntry_c*); void getStringKanji(u32, char*, JMSMesgEntry_c*); f32 getStringLength(J2DTextBox*, char*); f32 getStringLength(JUTFont*, f32, f32, char*); void onDirectUseItem(int); BOOL isDirectUseItem(int); int setMeterString(s32); void resetWarpStatus(void); void warpInProc(void); void warpOutProc(void); void resetMeterString(void); void setWarpInfo(const char*, const cXyz&, s16, u8, u8, u8); u8 getItemType(u8); int readItemTexture(u8, void*, J2DPicture*, void*, J2DPicture*, void*, J2DPicture*, void*, J2DPicture*, int); void setItemColor(u8, J2DPicture*, J2DPicture*, J2DPicture*, J2DPicture*); s16 get2ndTexture(u8); s16 get3rdTexture(u8); s16 get4thTexture(u8); void set1stColor(u8, J2DPicture*); void set2ndColor(u8, J2DPicture*); void set3rdColor(u8, J2DPicture*); void set4thColor(u8, J2DPicture*); void setHotSpringTimer(u8); void decHotSpringTimer(void); void changeWater(u8); void setMiniGameItem(u8); void resetMiniGameItem(bool); void setMiniGameCount(s8); void setSaveStageName(const char*); void setWindowStatus(u8 status) { unk186 = mWindowStatus; mWindowStatus = status; } u8& getDirectUseItem() { return mDirectUseItem; } dMeterMap_c* getMeterMapClass() { return mMeterMap; } void setMenuWindowClass(dMw_c* p_menu) { mMenuWindowClass = p_menu; } dMw_c* getMenuWindowClass() { return mMenuWindowClass; } CPaneMgr* getMeterItemPanePtr(s32 i_idx) { return mMeterItemPanePtr[i_idx]; } void offUseButton(int pButton) { mUseButton &= ~(u16)pButton; } u16 getOilGaugeBackUp() { return mOilGaugeBackUp; } u8 getInsectSelectType() { return mInsectSelectType; } void setInsectSelectType(u8 i_type) { mInsectSelectType = i_type; } u8 getWarpStatus() { return mWarpStatus; } void setWarpStatus(u8 status) { mWarpStatus = status; } u8 getWarpRoomNo() { return mWarpInfo.mRoomNo; } u8 getWarpPlayerNo() { return mWarpInfo.mWarpPlayerNo; } cXyz& getWarpPos() { return mWarpInfo.mPosition; } const char* getWarpStageName() { return mWarpInfo.mStageName; } void setNowCount(u8 count) { mNowCount = count; } void setMaxCount(u8 count) { mMaxCount = count; } void allUseButton() { mUseButton = -1; } bool isUseButton(int param_0) { return param_0 & mUseButton; } void setMeterMapClass(dMeterMap_c* p_map) { mMeterMap = p_map; } void resetGameStatus() { mGameStatus = 0; } void onGameStatus(int status) { mGameStatus |= status; } void setMapStatus(u8 status) { mMapStatus = status; } u8 getMapStatus() { return mMapStatus; } void setPauseStatus(u8 status) { mPauseStatus = status; } void resetPauseStatus() { mPauseStatus = 0; } u8 getPauseStatus() { return mPauseStatus; } bool isGameStatus(int status) { return mGameStatus & status; } bool isTouchKeyCheck(int i_status) { return mTouchKeyCheck & (1 << i_status); } // fake function, should be isTouchKeyCheck bool isTouchKeyCheck_alt(int i_status) { return (mTouchKeyCheck >> i_status) & 1; } void setMapKeyDirection(u16 direction) { mMapKeyDirection = direction; } bool isSub2DStatus(int flag) { return mSub2DStatus & (1 << flag); } void offMenuInForce(int flag) { unk152 &= ~(1 << flag); } bool isMenuInForce(int flag) { return unk152 & (1 << flag); } u16 getMapKeyDirection() { return mMapKeyDirection; } u8 getWindowStatus() { return mWindowStatus; } void setMsgResource(void* res) { mMsgResource = res; } void setStageMsgResource(void* res) { mStageMsgResource = res; } void setMsgUnitResource(void* res) { mMsgUnitResource = res; } void* getMsgResource() { return mMsgResource; } void* getStageMsgResource() { return mStageMsgResource; } void* getMsgUnitResource() { return mMsgUnitResource; } u8 getLightDropGetFlag(int i) { return mLightDropGetFlag[i]; } u32 getMeterStringType() { return mMeterString; } void setMeterClass(dMeter2_c* meter) { mMeterClass = meter; } void onLifeGaugeSE() { mLifeGaugeSE = 1; } void offLifeGaugeSE() { mLifeGaugeSE = 0; } u8 getLifeGaugeSE() { return mLifeGaugeSE; } const char* getSaveStageName() { return mSaveStageName; } void onShopTalkFlag() { mShopTalkFlag = true; } void offShopTalkFlag() { mShopTalkFlag = false; } void setLightDropGetFlag(int index, u8 flag) { mLightDropGetFlag[index] = flag; } u8 getRentalBombBag() { return mRentalBombBagIdx; } void setTableMapRegionNo(u8 regionNo) { mTableMapRegionNo = regionNo; } void setGoldWolfMapType(u8 i_mapType) { mGoldWolfMapType = i_mapType; } dMeter2_c* getMeterClass() { return mMeterClass; } u8 getMiniGameItemSetFlag() { return mMiniGameItemSetFlag; } s16 getMsgKeyWaitTimer() { return mMsgKeyWaitTimer; } u8 getGameOverType() { return mGameOverType; } void setGameOverType(u8 i_gameoverType) { mGameOverType = i_gameoverType; } void setMsgKeyWaitTimer(s16 i_waitTimer) { mMsgKeyWaitTimer = i_waitTimer; } u32 getMsgTimeMs() { return mMsgTimeMs; } void setMsgTimeMs(u32 msgTime) { mMsgTimeMs = msgTime; } void setTimeMs(s32 i_time) { mTimeMs = i_time; } u32 getTimeMs() { return mTimeMs; } int getNowCount() { return mNowCount; } int getMaxCount() { return mMaxCount; } void setScopeZoomPointer(u8 param_0) { mScopeZoomPointer = param_0; } u8 getItemExplainWindowStatus() { return mItemExplainWindowStatus; } void setItemExplainWindowStatus(u8 i_value) { mItemExplainWindowStatus = i_value; } void resetDirectUseItem() { mDirectUseItem = 0; } u16 getFloatingFlowID() { return mFloatingFlowID; } bool isFloatingMessageWakuVisible() { return mFloatingMessageWakuVisible; } void onBlinkButton(int i_flag) { mBlinkButton |= i_flag; } bool isBlinkButton(int i_flag) { return mBlinkButton & i_flag; } void resetBlinkButton() { mBlinkButton = 0; } s16 getFloatingMessageTimer() { return mFloatingMessageTimer; } u16 getFloatingMessageID() { return mFloatingMessageID; } s16 getHorseLifeCount() { return mHorseLifeCount; } void setMeterItemPanePtr(int i_no, CPaneMgr* i_pane) { mMeterItemPanePtr[i_no] = i_pane; } bool isShopTalkFlag() { return mShopTalkFlag != false; } u8 getCollectCursorPosX() { return mCollectCursorPosX; } u8 getCollectCursorPosY() { return mCollectCursorPosY; } void setCollectCursorPosXY(u8 x, u8 y) { mCollectCursorPosX = x; mCollectCursorPosY = y; } void setMapDrugFlag(u8 flag) { mMapDrugFlag = flag; } bool isTempBit(int bit) { return mTempBits & (1 << bit); } void offSub2DStatus(int bit) { mSub2DStatus &= ~(1 << bit); } void onSub2DStatus(int bit) { mSub2DStatus |= 1 << bit; } void set2DWidth(float width) { m2DWidth = width; } void set2DHeight(float height) { m2DHeight = height; } void set2DPosH(float posH) { m2DPosH = posH; } void set2DPosV(float posV) { m2DPosV = posV; } void onUseButton(int i_button) { mUseButton |= i_button; } f32 get2DWidth() { return m2DWidth; } f32 get2DHeight() { return m2DHeight; } u8 getTableMapRegionNo() { return mTableMapRegionNo; } u8 getGoldWolfMapType() { return mGoldWolfMapType; } bool isWindowAccept(int param_0) { return mWindowAccept & (1 << param_0); } void setHorseLifeCount(s16 i_count) { mHorseLifeCount = i_count; } public: /* 0x04 */ u8 unk4[4]; /* 0x08 */ u64 unk8; /* 0x10 */ void* mMsgResource; /* 0x14 */ void* mStageMsgResource; /* 0x18 */ void* mMsgUnitResource; /* 0x1C */ dMeter2_c* mMeterClass; /* 0x20 */ dMeterMap_c* mMeterMap; /* 0x24 */ dMw_c* mMenuWindowClass; /* 0x28 */ CPaneMgr* mMeterItemPanePtr[4]; /* 0x38 */ WarpInfo_c mWarpInfo; /* 0x54 */ f32 unk84; /* 0x58 */ f32 unk88; /* 0x5C */ f32 unk92; /* 0x60 */ f32 unk96; /* 0x64 */ f32 unk100; /* 0x68 */ f32 unk104; /* 0x6C */ f32 unk108; /* 0x70 */ f32 m2DWidth; /* 0x74 */ f32 m2DHeight; /* 0x78 */ f32 m2DPosH; /* 0x7C */ f32 m2DPosV; /* 0x80 */ f32 unk128; /* 0x84 */ s32 mTimeMs; /* 0x88 */ u32 mMsgTimeMs; /* 0x8C */ s32 mMeterString; /* 0x90 */ u32 mTempBits; /* 0x94 */ s16 mMsgKeyWaitTimer; /* 0x96 */ s16 mHorseLifeCount; /* 0x98 */ u16 unk152; /* 0x9A */ u16 mHotSpringTimer[4]; /* 0xA2 */ u16 mSub2DStatus; /* 0xA4 */ u16 mFloatingFlowID; /* 0xA6 */ u16 mFloatingMessageID; /* 0xA8 */ s16 mFloatingMessageTimer; /* 0xAA */ u16 mMapKeyDirection; /* 0xAC */ u16 mBlinkButton; /* 0xAE */ u16 mUseButton; /* 0xB0 */ u16 mGameStatus; /* 0xB2 */ u16 mTouchKeyCheck; /* 0xB4 */ u16 mWindowAccept; /* 0xB6 */ u16 mOilGaugeBackUp; /* 0xB8 */ u8 mDirectUseItem; /* 0xB9 */ u8 mWindowStatus; // 0: normal play, 2: item wheel, 3: pause menu, 4: map, 10: pause // menu submenus, 11: map in dungeon /* 0xBA */ u8 unk186; /* 0xBB */ u8 mMaxCount; /* 0xBC */ u8 mNowCount; /* 0xBD */ bool mShopTalkFlag; /* 0xBE */ u8 unk190; /* 0xBF */ u8 mMapStatus; /* 0xC0 */ u8 mWarpStatus; /* 0xC1 */ u8 mPauseStatus; /* 0xC2 */ u8 mGameOverType; /* 0xC3 */ u8 mInsectSelectType; /* 0xC4 */ u8 mSaveSelItemIdx[4]; /* 0xC8 */ u8 mSaveMixItemIdx[4]; /* 0xCC */ u8 mSaveBombNum; /* 0xCD */ u8 mSaveArrowNum; /* 0xCE */ u8 mSaveBowItem; /* 0xCF */ u8 mSaveBombItem; /* 0xD0 */ u8 mSaveSelItemIdxMG[4]; /* 0xD4 */ u8 mSaveMixItemIdxMG[4]; /* 0xD8 */ u8 mSaveBombNumMG; /* 0xD9 */ u8 mSaveArrowNumMG; /* 0xDA */ u8 mSaveBowItemMG; /* 0xDB */ u8 mSaveBombItemMG; /* 0xDC */ u8 mRentalBombBagIdx; /* 0xDD */ u8 mMiniGameItemSetFlag; // 1: rented in game, 3: rented not in game /* 0xDE */ u8 mMiniGameCount; /* 0xDF */ u8 mCollectCursorPosX; /* 0xE0 */ u8 mCollectCursorPosY; /* 0xE1 */ u8 mTableMapRegionNo; /* 0xE2 */ u8 mGoldWolfMapType; /* 0xE3 */ u8 mLightDropGetFlag[3]; /* 0xE6 */ u8 mLifeGaugeSE; /* 0xE7 */ u8 mScopeZoomPointer; /* 0xE8 */ u8 mItemExplainWindowStatus; /* 0xE9 */ char mSaveStageName[8]; /* 0xF1 */ bool mFloatingMessageWakuVisible; /* 0xF2 */ u8 mMapDrugFlag; /* 0xF3 */ u8 unk243[5]; }; extern dMeter2Info_c g_meter2_info; void dMeter2Info_setSword(u8, bool); void dMeter2Info_setCloth(u8 i_clothId, bool param_1); void dMeter2Info_setShield(u8 i_itemId, bool param_1); void dMeter2Info_set2DVibration(); void dMeter2Info_set2DVibrationM(); static void dMeter2Info_setFloatingMessage(u16 pMessageID, s16 pMessageTimer, bool pWakuVisible); static void dMeter2Info_offUseButton(int pButton); bool dMeter2Info_is2DActiveTouchArea(); u8 dMeter2Info_getRecieveLetterNum(); bool dMeter2Info_getPixel(f32 param_0, f32 param_1, f32 param_2, f32 param_3, f32 param_4, f32 param_5, struct ResTIMG const* param_6); inline void dMeter2Info_Initialize() { g_meter2_info.init(); } inline dMeterMap_c* dMeter2Info_getMeterMapClass() { return g_meter2_info.getMeterMapClass(); } inline dMw_c* dMeter2Info_getMenuWindowClass() { return g_meter2_info.getMenuWindowClass(); } inline void dMeter2Info_setWindowStatus(u8 status) { g_meter2_info.setWindowStatus(status); } inline CPaneMgr* dMeter2Info_getMeterItemPanePtr(s32 i_idx) { return g_meter2_info.getMeterItemPanePtr(i_idx); } inline void dMeter2Info_getString(u32 param_0, char* param_1, JMSMesgEntry_c* param_2) { g_meter2_info.getString(param_0, param_1, param_2); } inline void dMeter2Info_getStringKanji(u32 param_0, char* param_1, JMSMesgEntry_c* param_2) { g_meter2_info.getStringKanji(param_0, param_1, param_2); } inline void dMeter2Info_getStringKana(u32 param_0, char* param_1, JMSMesgEntry_c* param_2) { g_meter2_info.getStringKana(param_0, param_1, param_2); } inline f32 dMeter2Info_getStringLength(JUTFont* param_0, f32 param_1, f32 param_2, char* param_3) { return g_meter2_info.getStringLength(param_0, param_1, param_2, param_3); } inline f32 dMeter2Info_getStringLength(J2DTextBox* param_0, char* param_1) { return g_meter2_info.getStringLength(param_0, param_1); } inline void dMeter2Info_setHotSpringTimer(u8 time) { g_meter2_info.setHotSpringTimer(time); } inline u16 dMeter2Info_getOilGaugeBackUp() { return g_meter2_info.getOilGaugeBackUp(); } inline void dMeter2Info_setSaveStageName(const char* name) { g_meter2_info.setSaveStageName(name); } inline u8 dMeter2Info_getInsectSelectType() { return g_meter2_info.getInsectSelectType(); } inline void dMeter2Info_setInsectSelectType(u8 i_type) { g_meter2_info.setInsectSelectType(i_type); } inline u8 dMeter2Info_getWarpStatus() { return g_meter2_info.getWarpStatus(); } inline void dMeter2Info_setWarpStatus(u8 status) { return g_meter2_info.setWarpStatus(status); } inline int dMeter2Info_readItemTexture(u8 i_itemNo, void* param_1, J2DPicture* param_2, void* param_3, J2DPicture* param_4, void* param_5, J2DPicture* param_6, void* param_7, J2DPicture* param_8, int param_9) { return g_meter2_info.readItemTexture(i_itemNo, param_1, param_2, param_3, param_4, param_5, param_6, param_7, param_8, param_9); } inline void dMeter2Info_setItemColor(u8 param_0, J2DPicture* param_1, J2DPicture* param_2, J2DPicture* param_3, J2DPicture* param_4) { g_meter2_info.setItemColor(param_0, param_1, param_2, param_3, param_4); } inline u8 dMeter2Info_getWarpRoomNo() { return g_meter2_info.getWarpRoomNo(); } inline u8 dMeter2Info_getWarpPlayerNo() { return g_meter2_info.getWarpPlayerNo(); } inline cXyz& dMeter2Info_getWarpPos() { return g_meter2_info.getWarpPos(); } inline const char* dMeter2Info_getWarpStageName() { return g_meter2_info.getWarpStageName(); } inline void dMeter2Info_setNowCount(u8 count) { g_meter2_info.setNowCount(count); } inline void dMeter2Info_setMaxCount(u8 count) { g_meter2_info.setMaxCount(count); } inline BOOL dMeter2Info_isDirectUseItem(int param_0) { return g_meter2_info.isDirectUseItem(param_0); } inline bool dMeter2Info_isUseButton(int param_0) { return g_meter2_info.isUseButton(param_0); } inline void dMeter2Info_setMeterMapClass(dMeterMap_c* p_map) { g_meter2_info.setMeterMapClass(p_map); } inline void dMeter2Info_decHotSpringTimer() { g_meter2_info.decHotSpringTimer(); } inline void dMeter2Info_allUseButton() { g_meter2_info.allUseButton(); } inline void dMeter2Info_offUseButton(int flag) { g_meter2_info.offUseButton(flag); } inline void dMeter2Info_resetGameStatus() { g_meter2_info.resetGameStatus(); } inline void dMeter2Info_onGameStatus(int status) { g_meter2_info.onGameStatus(status); } inline void dMeter2Info_setMapStatus(u8 status) { g_meter2_info.setMapStatus(status); } inline u8 dMeter2Info_getMapStatus() { return g_meter2_info.getMapStatus(); } inline void dMeter2Info_setPauseStatus(u8 status) { g_meter2_info.setPauseStatus(status); } inline void dMeter2Info_resetPauseStatus() { g_meter2_info.resetPauseStatus(); } inline u8 dMeter2Info_getPauseStatus() { return g_meter2_info.getPauseStatus(); } inline bool dMeter2Info_isGameStatus(int status) { return g_meter2_info.isGameStatus(status); } inline bool dMeter2Info_isTouchKeyCheck(int i_status) { return g_meter2_info.isTouchKeyCheck(i_status); } // fake function, should be dMeter2Info_isTouchKeyCheck inline bool dMeter2Info_isTouchKeyCheck_alt(int i_status) { return g_meter2_info.isTouchKeyCheck_alt(i_status); } inline void dMeter2Info_setMapKeyDirection(u16 direction) { g_meter2_info.setMapKeyDirection(direction); } inline bool dMeter2Info_isSub2DStatus(int flag) { return g_meter2_info.isSub2DStatus(flag); } inline void dMeter2Info_offMenuInForce(int flag) { g_meter2_info.offMenuInForce(flag); } inline bool dMeter2Info_isMenuInForce(int flag) { return g_meter2_info.isMenuInForce(flag); } inline void dMeter2Info_setMenuWindowClass(dMw_c* p_menu) { g_meter2_info.setMenuWindowClass(p_menu); } inline void dMeter2Info_resetWarpStatus() { g_meter2_info.resetWarpStatus(); } inline u16 dMeter2Info_getMapKeyDirection() { return g_meter2_info.getMapKeyDirection(); } inline u8 dMeter2Info_getWindowStatus() { return g_meter2_info.getWindowStatus(); } inline void dMeter2Info_setMsgResource(void* res) { g_meter2_info.setMsgResource(res); } inline void dMeter2Info_setStageMsgResource(void* res) { g_meter2_info.setStageMsgResource(res); } inline void dMeter2Info_setMsgUnitResource(void* res) { g_meter2_info.setMsgUnitResource(res); } inline void* dMeter2Info_getMsgResource() { return g_meter2_info.getMsgResource(); } inline void* dMeter2Info_getStageMsgResource() { return g_meter2_info.getStageMsgResource(); } inline void* dMeter2Info_getMsgUnitResource() { return g_meter2_info.getMsgUnitResource(); } inline u8 dMeter2Info_getLightDropGetFlag(int i) { return g_meter2_info.getLightDropGetFlag(i); } inline s32 dMeter2Info_getMeterStringType() { return g_meter2_info.getMeterStringType(); } inline void dMeter2Info_setMeterClass(dMeter2_c* meter) { g_meter2_info.setMeterClass(meter); } inline void dMeter2Info_onLifeGaugeSE() { g_meter2_info.onLifeGaugeSE(); } inline void dMeter2Info_offLifeGaugeSE() { g_meter2_info.offLifeGaugeSE(); } inline u8 dMeter2Info_getLifeGaugeSE() { return g_meter2_info.getLifeGaugeSE(); } inline const char* dMeter2Info_getSaveStageName() { return g_meter2_info.getSaveStageName(); } inline void dMeter2Info_onShopTalkFlag() { g_meter2_info.onShopTalkFlag(); } inline void dMeter2Info_setLightDropGetFlag(int index, u8 flag) { g_meter2_info.setLightDropGetFlag(index, flag); } inline u8 dMeter2Info_getRentalBombBag() { return g_meter2_info.getRentalBombBag(); } inline u8 dMeter2Info_getMiniGameItemSetFlag() { return g_meter2_info.getMiniGameItemSetFlag(); } inline void dMeter2Info_setMiniGameItem(u8 item) { g_meter2_info.setMiniGameItem(item); } inline void dMeter2Info_resetMiniGameItem(bool param_0) { g_meter2_info.resetMiniGameItem(param_0); } inline void dMeter2Info_setTableMapRegionNo(u8 regionNo) { g_meter2_info.setTableMapRegionNo(regionNo); } inline void dMeter2Info_setGoldWolfMapType(u8 i_mapType) { g_meter2_info.setGoldWolfMapType(i_mapType); } inline void dMeter2Info_changeWater(u8 bottleIdx) { g_meter2_info.changeWater(bottleIdx); } inline void dMeter2Info_warpInProc() { g_meter2_info.warpInProc(); } inline void dMeter2Info_warpOutProc() { g_meter2_info.warpOutProc(); } inline dMeter2_c* dMeter2Info_getMeterClass() { return g_meter2_info.getMeterClass(); } inline s16 dMeter2Info_getMsgKeyWaitTimer() { return g_meter2_info.getMsgKeyWaitTimer(); } inline void dMeter2Info_onDirectUseItem(int param_0) { g_meter2_info.onDirectUseItem(param_0); } inline void dMeter2Info_setFloatingFlow(u16 param_0, s16 param_1, bool param_2) { g_meter2_info.setFloatingFlow(param_0, param_1, param_2); } inline u8 dMeter2Info_getGameOverType() { return g_meter2_info.getGameOverType(); } inline void dMeter2Info_setGameOverType(u8 i_gameoverType) { g_meter2_info.setGameOverType(i_gameoverType); } inline void dMeter2Info_setMsgKeyWaitTimer(s16 i_waitTimer) { g_meter2_info.setMsgKeyWaitTimer(i_waitTimer); } inline u32 dMeter2Info_getMsgTimeMs() { return g_meter2_info.getMsgTimeMs(); } inline u32 dMeter2Info_getTimeMs() { return g_meter2_info.getTimeMs(); } inline void dMeter2Info_setMsgTimeMs(u32 msgTime) { g_meter2_info.setMsgTimeMs(msgTime); } inline void dMeter2Info_setTimeMs(s32 i_time) { g_meter2_info.setTimeMs(i_time); } inline int dMeter2Info_getNowCount() { return g_meter2_info.getNowCount(); } inline int dMeter2Info_getMaxCount() { return g_meter2_info.getMaxCount(); } inline void dMeter2Info_setScopeZoomPointer(u8 param_0) { g_meter2_info.setScopeZoomPointer(param_0); } inline void dMeter2Info_decMsgKeyWaitTimer() { g_meter2_info.decMsgKeyWaitTimer(); } inline bool dMeter2Info_isFloatingMessageVisible() { return g_meter2_info.isFloatingMessageVisible(); } inline u8 dMeter2Info_getItemExplainWindowStatus() { return g_meter2_info.getItemExplainWindowStatus(); } inline void dMeter2Info_setItemExplainWindowStatus(u8 i_value) { g_meter2_info.setItemExplainWindowStatus(i_value); } inline void dMeter2Info_resetDirectUseItem() { g_meter2_info.resetDirectUseItem(); } inline u16 dMeter2Info_getFloatingFlowID() { return g_meter2_info.getFloatingFlowID(); } inline u8 dMeter2Info_getCollectCursorPosX() { return g_meter2_info.getCollectCursorPosX(); } inline u8 dMeter2Info_getCollectCursorPosY() { return g_meter2_info.getCollectCursorPosY(); } inline void dMeter2Info_setCollectCursorPosXY(u8 x, u8 y) { g_meter2_info.setCollectCursorPosXY(x, y); } inline void dMeter2Info_onBlinkButton(int i_flag) { g_meter2_info.onBlinkButton(i_flag); } inline bool dMeter2Info_isFloatingMessageWakuVisible() { return g_meter2_info.isFloatingMessageWakuVisible(); } inline bool dMeter2Info_isBlinkButton(int i_flag) { return g_meter2_info.isBlinkButton(i_flag); } inline void dMeter2Info_resetBlinkButton() { g_meter2_info.resetBlinkButton(); } inline void dMeter2Info_resetFloatingMessage() { g_meter2_info.resetFloatingMessage(); } inline s16 dMeter2Info_decFloatingMessageTimer() { return g_meter2_info.decFloatingMessageTimer(); } inline s16 dMeter2Info_getFloatingMessageTimer() { return g_meter2_info.getFloatingMessageTimer(); } inline u32 dMeter2Info_getFloatingMessageID() { return g_meter2_info.getFloatingMessageID(); } inline s16 dMeter2Info_getHorseLifeCount() { return g_meter2_info.getHorseLifeCount(); } inline void dMeter2Info_resetMeterString() { g_meter2_info.resetMeterString(); } inline void dMeter2Info_setMeterItemPanePtr(int i_no, CPaneMgr* i_pane) { g_meter2_info.setMeterItemPanePtr(i_no, i_pane); } inline bool dMeter2Info_isShopTalkFlag() { return g_meter2_info.isShopTalkFlag(); } inline void dMeter2Info_setMapDrugFlag(u8 flag) { g_meter2_info.setMapDrugFlag(flag); } inline bool dMeter2Info_isTempBit(int bit) { return g_meter2_info.isTempBit(bit); } inline void dMeter2Info_offSub2DStatus(int bit) { g_meter2_info.offSub2DStatus(bit); } inline void dMeter2Info_onSub2DStatus(int bit) { g_meter2_info.onSub2DStatus(bit); } inline void dMeter2Info_set2DWidth(float width) { g_meter2_info.set2DWidth(width); } inline void dMeter2Info_set2DHeight(float height) { g_meter2_info.set2DHeight(height); } inline void dMeter2Info_set2DPosH(float posH) { g_meter2_info.set2DPosH(posH); } inline void dMeter2Info_set2DPosV(float posV) { g_meter2_info.set2DPosV(posV); } inline void dMeter2Info_offShopTalkFlag() { g_meter2_info.offShopTalkFlag(); } inline void dMeter2Info_onUseButton(int i_button) { g_meter2_info.onUseButton(i_button); } inline f32 dMeter2Info_get2DWidth() { return g_meter2_info.get2DWidth(); } inline f32 dMeter2Info_get2DHeight() { return g_meter2_info.get2DHeight(); } inline void dMeter2Info_setWarpInfo(const char* i_stageName, const cXyz& i_position, s16 i_angle, u8 i_roomNo, u8 param_4, u8 i_warpPlayerNo) { g_meter2_info.setWarpInfo(i_stageName, i_position, i_angle, i_roomNo, param_4, i_warpPlayerNo); } inline u8 dMeter2Info_getTableMapRegionNo() { return g_meter2_info.getTableMapRegionNo(); } inline u8 dMeter2Info_getGoldWolfMapType() { return g_meter2_info.getGoldWolfMapType(); } inline bool dMeter2Info_isWindowAccept(int param_0) { return g_meter2_info.isWindowAccept(param_0); } inline void dMeter2Info_setHorseLifeCount(s16 i_count) { g_meter2_info.setHorseLifeCount(i_count); } const char* dMeter2Info_getPlusTextureName(); const char* dMeter2Info_getNumberTextureName(int pIndex); int dMeter2Info_recieveLetter(); u8 dMeter2Info_getNewLetterNum(); int dMeter2Info_setNewLetterSender(); bool dMeter2Info_isItemOpenCheck(); bool dMeter2Info_isMapOpenCheck(); #endif /* D_METER_D_METER2_INFO_H */