#ifndef J3DSTRUCT_H #define J3DSTRUCT_H #include "SSystem/SComponent/c_xyz.h" #include "dolphin/gx/GXTexture.h" #include "dolphin/types.h" struct J3DLightInfo { /* 803256C4 */ void operator=(J3DLightInfo const&); /* 0x00 */ cXyz mLightPosition; /* 0x0C */ cXyz mLightDirection; /* 0x18 */ _GXColor mColor; /* 0x1C */ f32 mA0; /* 0x20 */ f32 mA1; /* 0x24 */ f32 mA2; /* 0x28 */ f32 mK0; /* 0x2C */ f32 mK1; /* 0x30 */ f32 mK2; }; // Size = 0x34 struct J3DLightObj { /* 80018C0C */ J3DLightObj(); /* 0x00 */ J3DLightInfo mInfo; /* 0x34 */ u8 field_0x34[64]; }; // Size = 0x74 #endif /* J3DSTRUCT_H */