#ifndef D_A_E_DB_LEAF_H #define D_A_E_DB_LEAF_H #include "d/d_com_inf_game.h" #include "dolphin/types.h" /** * @ingroup actors-enemies * @class e_db_leaf_class * @brief Deku Baba - Leaf * * @details * */ class e_db_leaf_class : public fopEn_enemy_c { public: /* 0x5AC */ request_of_phase_process_class mPhase; /* 0x5B4 */ mDoExt_McaMorf* mpMorf; }; // Size: 0x5B8 #endif /* D_A_E_DB_LEAF_H */