#ifndef D_A_OBJ_BATTA_H #define D_A_OBJ_BATTA_H #include "d/actor/d_a_player.h" #include "d/d_bg_s_acch.h" #include "d/d_cc_d.h" #include "d/d_insect.h" /** * @ingroup actors-objects * @class daObjBATTA_c * @brief Insect - Grasshopper (Batta) * * @details * */ class daObjBATTA_c : public dInsect_c { public: typedef void (daObjBATTA_c::*actionFunc)(); void setAction(void (daObjBATTA_c::*)()); void wait(); void turn(); void jump(); void fly_up(); void fly_down(); void bin_wait(); void bin_action(); void hook(); void boomerang(); void batta_setParticle(); void action(); void hit_check(); int execute(); int _delete(); void mtx_set(); int create(); inline int CreateHeap(); inline int draw(); bool checkAction(actionFunc i_func) { return mActionFunc == i_func; } private: /* 0x590 */ Z2Creature mCreature; /* 0x620 */ mDoExt_McaMorfSO* mpMorf; /* 0x624 */ mDoExt_brkAnm* mBrk; /* 0x628 */ mDoExt_btkAnm* mBtk; /* 0x62C */ dBgS_AcchCir mAcchCir; /* 0x66C */ dBgS_ObjAcch mAcch; /* 0x844 */ dCcD_Stts mStts; /* 0x890 */ dCcD_Sph mSph; /* 0x8B8 */ daPy_boomerangMove_c mBoomerangMove; /* 0x9C4 */ request_of_phase_process_class mPhase; /* 0x9CC */ f32 mParticleScale; /* 0x9D0 */ actionFunc mActionFunc; /* 0x9DC */ actionFunc mPrevActionFunc; /* 0x9E8 */ int field_0x9e8; /* 0x9EC */ s16 field_0x9ec; /* 0x9EE */ u16 mActionTimer; /* 0x9F0 */ u8 field_0x9f0; /* 0x9F1 */ u8 field_0x9f1; /* 0x9F2 */ u8 field_0x9f2; /* 0x9F3 */ u8 mSex; /* 0x9F4 */ u8 mIsHIOOwner; }; STATIC_ASSERT(sizeof(daObjBATTA_c) == 0x9f8); #endif /* D_A_OBJ_BATTA_H */