#ifndef D_A_SWBALL_H #define D_A_SWBALL_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-unsorted * @class daSwBall_c * @brief Switch Ball * * @details * */ class daSwBall_c : public fopAc_ac_c { public: BOOL checkArea_sub(fopAc_ac_c*); BOOL checkArea(); void search_ball(); int Create(); int create(); int execute(); void actionRun(); void actionStop(); void PutCrrPos(); int _delete(); u8 getArg0() { return fopAcM_GetParamBit(this, 0, 8); } u8 getArg1() { return fopAcM_GetParamBit(this, 8, 8); } u8 getSwbit() { return fopAcM_GetParamBit(this, 16, 8); } u8 getType() { return fopAcM_GetParamBit(this, 24, 4); } bool checkPullLBall() { return fopAcM_GetParamBit(this, 28, 2) == 0; } private: /* 0x568 */ fpc_ProcID mBallIDs[8]; /* 0x588 */ u8 mTimer; /* 0x589 */ u8 mAction; /* 0x58A */ u8 mMode; /* 0x58B */ u8 mIsBallCarry[8]; /* 0x593 */ u8 field_0x593[8]; /* 0x59C */ fpc_ProcID field_0x59c; }; STATIC_ASSERT(sizeof(daSwBall_c) == 0x5a0); #endif /* D_A_SWBALL_H */