#ifndef D_A_OBJ_IKADA_H #define D_A_OBJ_IKADA_H #include "d/d_bg_s_acch.h" #include "d/d_bg_s_movebg_actor.h" #include "d/d_cc_d.h" /** * @ingroup actors-objects * @class daObjIkada_c * @brief Raft * * @details * */ class daObjIkada_c : public dBgS_MoveBgActor { public: void RideOn_Angle(s16&, f32, s16, f32); BOOL Check_RideOn(); void initBaseMtx(); void setBaseMtx(); inline int CreateHeap(); inline int Create(); inline int Execute(Mtx**); inline int Draw(); inline int Delete(); inline cPhs__Step create(); /* 0x5A0 */ f32 field_0x5a0; /* 0x5A4 */ f32 field_0x5a4; /* 0x5A8 */ u8 field_0x5a8[0x5ac - 0x5a8]; /* 0x5AC */ s16 field_0x5ac; /* 0x5AE */ u8 field_0x5ae[0x5bc - 0x5ae]; /* 0x5BC */ csXyz field_0x5bc; /* 0x5C2 */ u8 field_0x5c2[0x5c4 - 0x5c2]; /* 0x5C4 */ s16 field_0x5c4; /* 0x5C6 */ s16 field_0x5c6; /* 0x5C8 */ csXyz field_0x5c8; /* 0x5D0 */ f32 field_0x5d0; /* 0x5D4 */ s16 field_0x5d4; /* 0x5D6 */ u8 field_0x5d6; /* 0x5D8 */ cXyz field_0x5d8; /* 0x5E4 */ dCcD_Stts mStts; /* 0x620 */ J3DModel* mpModel; /* 0x624 */ request_of_phase_process_class mPhase; /* 0x62C */ dBgS_AcchCir mAcchCir; /* 0x66C */ dBgS_ObjAcch mBgc; }; STATIC_ASSERT(sizeof(daObjIkada_c) == 0x844); #endif /* D_A_OBJ_IKADA_H */