#ifndef D_A_OBJ_LV4POGATE_H #define D_A_OBJ_LV4POGATE_H #include "d/d_bg_s_movebg_actor.h" #include "f_op/f_op_actor_mng.h" #include "m_Do/m_Do_hostIO.h" /** * @ingroup actors-objects * @class daLv4PoGate_c * @brief Arbiter's Grounds Poe Gate * * @details * */ class daLv4PoGate_c : public dBgS_MoveBgActor { public: enum Mode_e { MODE_WAIT_e, MODE_MOVE_OPEN_e, MODE_MOVE_CLOSE_e, MODE_MOVE_CLOSE_WAIT_e, MODE_MOVE_CLOSE2_e, MODE_MOVE_CLOSE2_WAIT_e, MODE_MOVE_CLOSE3_e, }; void setBaseMtx(); int create(); void moveGate(); void init_modeWait(); void modeWait(); void init_modeMoveOpen(); void modeMoveOpen(); void init_modeMoveClose(); void modeMoveClose(); void init_modeMoveCloseWait(); void modeMoveCloseWait(); void init_modeMoveClose2(); void modeMoveClose2(); void init_modeMoveClose2Wait(); void modeMoveClose2Wait(); void init_modeMoveClose3(); void modeMoveClose3(); void setSe(); void setEffect(int); virtual int CreateHeap(); virtual int Execute(Mtx**); virtual int Draw(); virtual int Delete(); int getSw() { return fopAcM_GetParamBit(this, 0, 8); } private: /* 0x5A0 */ request_of_phase_process_class mPhase; /* 0x5A8 */ J3DModel* mpModel; /* 0x5AC */ u8 mMode; /* 0x5AD */ u8 mSw; /* 0x5AE */ u8 mInitMove; /* 0x5B0 */ f32 mMoveTarget; /* 0x5B4 */ f32 mMoveValue; /* 0x5B8 */ u8 mCloseWaitTime; }; STATIC_ASSERT(sizeof(daLv4PoGate_c) == 0x5BC); class daLv4PoGate_HIO_c : public mDoHIO_entry_c { public: daLv4PoGate_HIO_c(); virtual ~daLv4PoGate_HIO_c() {}; void genMessage(JORMContext*); /* 0x04 */ f32 mOpenSpeed; /* 0x08 */ f32 mCloseStep1Speed; /* 0x0C */ f32 mCloseStep2Speed; /* 0x10 */ f32 mCloseStep1Amount; /* 0x14 */ f32 mCloseStep2Amount; /* 0x18 */ u8 mCloseStep1Wait; /* 0x19 */ u8 mCloseStep2Wait; /* 0x1C */ f32 mCloseStep3Speed; /* 0x20 */ f32 mCloseStep3Max; /* 0x24 */ u8 mShockStrength; }; #endif /* D_A_OBJ_LV4POGATE_H */