#ifndef D_A_OBJ_IKADA_H #define D_A_OBJ_IKADA_H #include "f_op/f_op_actor_mng.h" /** * @ingroup actors-objects * @class daObjIkada_c * @brief Raft * * @details * */ class daObjIkada_c : public fopAc_ac_c { public: /* 80C269B8 */ void RideOn_Angle(s16&, f32, s16, f32); /* 80C26A20 */ void Check_RideOn(); /* 80C26C50 */ void initBaseMtx(); /* 80C26C7C */ void setBaseMtx(); /* 80C27028 */ void CreateHeap(); /* 80C270A0 */ void Create(); /* 80C270E0 */ void Execute(Mtx**); /* 80C27400 */ void Draw(); /* 80C274A4 */ void Delete(); private: /* 0x568 */ u8 field_0x568[0x844 - 0x568]; }; STATIC_ASSERT(sizeof(daObjIkada_c) == 0x844); #endif /* D_A_OBJ_IKADA_H */