#ifndef JAIAUDIENCE_H #define JAIAUDIENCE_H #include "JSystem/JGeometry.h" class JAIAudible; class JAISoundID; struct JASSoundParams; /** * @ingroup jsystem-jaudio * */ struct JAIAudience { virtual ~JAIAudience(); virtual JAIAudible* newAudible(JGeometry::TVec3 const&, JAISoundID, JGeometry::TVec3 const*, u32) = 0; virtual int getMaxChannels() = 0; virtual void deleteAudible(JAIAudible*) = 0; virtual u32 calcPriority(JAIAudible*) = 0; virtual void mixChannelOut(JASSoundParams const&, JAIAudible*, int) = 0; }; #endif /* JAIAUDIENCE_H */