#ifndef M_DO_M_DO_MACHINE_EXCEPTION_H #define M_DO_M_DO_MACHINE_EXCEPTION_H #include "dolphin/types.h" #include "dolphin/gx/GX.h" struct JUTConsole; void print_f(char const*, ...); void print(char const*); void dispHeapInfo(); void dispGameInfo(); void dispDateInfo(); void dispConsoleToTerminal(); void exception_addition(JUTConsole* pConsole); #endif /* M_DO_M_DO_MACHINE_EXCEPTION_H */