/** * d_a_obj_usaku.cpp * Horse Fence */ #include "d/actor/d_a_obj_usaku.h" #include "d/d_bg_w.h" #include "d/d_com_inf_game.h" #include "d/d_procname.h" /* 80D20F58-80D20FBC 000078 0064+00 1/0 0/0 0/0 .text daObj_Usaku_Draw__FP15obj_usaku_class */ static int daObj_Usaku_Draw(obj_usaku_class* i_this) { g_env_light.settingTevStruct(0x10, &i_this->current.pos, &i_this->tevStr); g_env_light.setLightTevColorType_MAJI(i_this->mpModel, &i_this->tevStr); mDoExt_modelUpdateDL(i_this->mpModel); return 1; } /* 80D20FBC-80D21048 0000DC 008C+00 2/1 0/0 0/0 .text daObj_Usaku_Execute__FP15obj_usaku_class */ static int daObj_Usaku_Execute(obj_usaku_class* i_this) { mDoMtx_stack_c::transS(i_this->current.pos.x, i_this->current.pos.y, i_this->current.pos.z); mDoMtx_stack_c::YrotM(i_this->shape_angle.y); i_this->mpModel->setBaseTRMtx(mDoMtx_stack_c::get()); if (i_this->mpBgW != NULL) { MTXCopy(mDoMtx_stack_c::get(), i_this->mBgMtx); i_this->mpBgW->Move(); } return 1; } /* 80D21048-80D21050 000168 0008+00 1/0 0/0 0/0 .text daObj_Usaku_IsDelete__FP15obj_usaku_class */ static int daObj_Usaku_IsDelete(obj_usaku_class* i_this) { return 1; } /* 80D21050-80D210A8 000170 0058+00 1/0 0/0 0/0 .text daObj_Usaku_Delete__FP15obj_usaku_class */ static int daObj_Usaku_Delete(obj_usaku_class* i_this) { dComIfG_resDelete(&i_this->mPhase, "Obj_usaku"); if (i_this->mpBgW != NULL) { dComIfG_Bgsp().Release(i_this->mpBgW); } return 1; } /* 80D210A8-80D211AC 0001C8 0104+00 1/1 0/0 0/0 .text useHeapInit__FP10fopAc_ac_c */ static int useHeapInit(fopAc_ac_c* i_this) { obj_usaku_class* a_this = (obj_usaku_class*)i_this; J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_usaku", 4); a_this->mpModel = mDoExt_J3DModel__create(modelData, 0x80000, 0x11000084); if (a_this->mpModel == NULL) { return 0; } a_this->mpBgW = new dBgW(); if (a_this->mpBgW == NULL) { return 0; } cBgD_t* pdzb = (cBgD_t*)dComIfG_getObjectRes("Obj_usaku", 7); if (a_this->mpBgW->Set(pdzb, cBgW::MOVE_BG_e, &a_this->mBgMtx) == 1) { return 0; } a_this->mpBgW->SetCrrFunc(dBgS_MoveBGProc_Typical); return 1; } /* 80D211AC-80D212D4 0002CC 0128+00 1/0 0/0 0/0 .text daObj_Usaku_Create__FP10fopAc_ac_c */ static int daObj_Usaku_Create(fopAc_ac_c* i_this) { fopAcM_SetupActor(i_this, obj_usaku_class); obj_usaku_class* a_this = (obj_usaku_class*)i_this; int phase = dComIfG_resLoad(&a_this->mPhase, "Obj_usaku"); if (phase == cPhs_COMPLEATE_e) { a_this->field_0x570 = fopAcM_GetParam(a_this) & 0xFF; if (a_this->field_0x570 == 0xFF) { a_this->field_0x570 = 0; } if (!fopAcM_entrySolidHeap(a_this, useHeapInit, 0xC60)) { return cPhs_ERROR_e; } if (a_this->mpBgW != NULL && dComIfG_Bgsp().Regist(a_this->mpBgW, a_this)) { return cPhs_ERROR_e; } a_this->cullMtx = a_this->mpModel->getBaseTRMtx(); fopAcM_SetMin(a_this, -300.0f, -600.0f, -300.0f); fopAcM_SetMax(a_this, 300.0f, 600.0f, 300.0f); daObj_Usaku_Execute(a_this); } return phase; } /* ############################################################################################## */ /* 80D212F8-80D21318 -00001 0020+00 1/0 0/0 0/0 .data l_daObj_Usaku_Method */ static actor_method_class l_daObj_Usaku_Method = { (process_method_func)daObj_Usaku_Create, (process_method_func)daObj_Usaku_Delete, (process_method_func)daObj_Usaku_Execute, (process_method_func)daObj_Usaku_IsDelete, (process_method_func)daObj_Usaku_Draw, }; /* 80D21318-80D21348 -00001 0030+00 0/0 0/0 1/0 .data g_profile_OBJ_USAKU */ extern actor_process_profile_definition g_profile_OBJ_USAKU = { fpcLy_CURRENT_e, 7, fpcPi_CURRENT_e, PROC_OBJ_USAKU, &g_fpcLf_Method.base, sizeof(obj_usaku_class), 0, 0, &g_fopAc_Method.base, 78, &l_daObj_Usaku_Method, 0x40100, fopAc_ACTOR_e, fopAc_CULLBOX_CUSTOM_e, };