# # Generated By: dol2asm # LIBJ3DGRAPHANIMATOR_A_CPP_FILES := \ libs/JSystem/J3DGraphAnimator/J3DShapeTable.cpp \ libs/JSystem/J3DGraphAnimator/J3DJointTree.cpp \ libs/JSystem/J3DGraphAnimator/J3DModelData.cpp \ libs/JSystem/J3DGraphAnimator/J3DMtxBuffer.cpp \ libs/JSystem/J3DGraphAnimator/J3DModel.cpp \ libs/JSystem/J3DGraphAnimator/J3DAnimation.cpp \ libs/JSystem/J3DGraphAnimator/J3DMaterialAnm.cpp \ libs/JSystem/J3DGraphAnimator/J3DSkinDeform.cpp \ libs/JSystem/J3DGraphAnimator/J3DCluster.cpp \ libs/JSystem/J3DGraphAnimator/J3DJoint.cpp \ libs/JSystem/J3DGraphAnimator/J3DMaterialAttach.cpp \ LIBJ3DGRAPHANIMATOR_A_O_FILES := \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DShapeTable.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DJointTree.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DModelData.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMtxBuffer.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DModel.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DAnimation.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMaterialAnm.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DSkinDeform.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DCluster.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DJoint.o \ $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/J3DMaterialAttach.o \ LIBJ3DGRAPHANIMATOR_A_CFLAGS := \ LIBJ3DGRAPHANIMATOR_A_LDFLAGS := \ -nodefaults \ -fp hard \ -proc gekko \ -linkmode moreram \ $(BUILD_DIR)/libJ3DGraphAnimator.a: $(LIBJ3DGRAPHANIMATOR_A_O_FILES) @echo linking... $(BUILD_DIR)/libJ3DGraphAnimator.a @echo $(LIBJ3DGRAPHANIMATOR_A_O_FILES) > build/LIBJ3DGRAPHANIMATOR_A_ofiles @$(LD) -xm l $(LIBJ3DGRAPHANIMATOR_A_LDFLAGS) -o $(BUILD_DIR)/libJ3DGraphAnimator.a @build/LIBJ3DGRAPHANIMATOR_A_ofiles $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/%.o: libs/JSystem/J3DGraphAnimator/%.cpp $(BUILD_DIR)/libs/JSystem/J3DGraphAnimator/%.d @mkdir -p $(@D) @echo building... $< @$(ICONV) -f UTF-8 -t CP932 < $< > $(basename $@).cpp @$(CC) $(CFLAGS) $(LIBJ3DGRAPHANIMATOR_A_CFLAGS) $(DEPFLAGS) -c -o $(dir $@) $(basename $@).cpp @if [ -z '$(DISABLE_DEPS)' ]; then tools/transform-dep.py '$(basename $@).d' '$(basename $@).d'; touch -c $@; fi ifndef DISABLE_DEPS LIBJ3DGRAPHANIMATOR_A_D_FILES := $(LIBJ3DGRAPHANIMATOR_A_O_FILES:.o=.d) $(LIBJ3DGRAPHANIMATOR_A_D_FILES): include $(wildcard $(LIBJ3DGRAPHANIMATOR_A_D_FILES)) endif