// // Generated By: dol2asm // Translation Unit: J3DTexture // #include "JSystem/J3DGraphBase/J3DTexture.h" #include "dol2asm.h" #include "dolphin/types.h" // // Forward References: // extern "C" void loadGX__10J3DTextureCFUs11_GXTexMapID(); extern "C" void entryNum__10J3DTextureFUs(); extern "C" void addResTIMG__10J3DTextureFUsPC7ResTIMG(); // // External References: // extern "C" void* __nwa__FUl(); extern "C" void _savegpr_28(); extern "C" void _restgpr_28(); // // Declarations: // /* ############################################################################################## */ /* 80456388-8045638C 004988 0004+00 1/1 0/0 0/0 .sdata2 @284 */ SECTION_SDATA2 static f32 lit_284 = 0.125f; /* 8045638C-80456390 00498C 0004+00 1/1 0/0 0/0 .sdata2 @285 */ SECTION_SDATA2 static f32 lit_285 = 1.0f / 100.0f; /* 80456390-80456398 004990 0008+00 1/1 0/0 0/0 .sdata2 @288 */ SECTION_SDATA2 static f64 lit_288 = 4503601774854144.0 /* cast s32 to float */; /* 8031204C-803121A4 30C98C 0158+00 0/0 1/1 0/0 .text loadGX__10J3DTextureCFUs11_GXTexMapID */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void J3DTexture::loadGX(u16 param_0, _GXTexMapID param_1) const { nofralloc #include "asm/JSystem/J3DGraphBase/J3DTexture/loadGX__10J3DTextureCFUs11_GXTexMapID.s" } #pragma pop /* 803121A4-8031221C 30CAE4 0078+00 1/1 0/0 0/0 .text entryNum__10J3DTextureFUs */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void J3DTexture::entryNum(u16 param_0) { nofralloc #include "asm/JSystem/J3DGraphBase/J3DTexture/entryNum__10J3DTextureFUs.s" } #pragma pop /* 8031221C-80312488 30CB5C 026C+00 0/0 1/1 0/0 .text addResTIMG__10J3DTextureFUsPC7ResTIMG */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void J3DTexture::addResTIMG(u16 param_0, ResTIMG const* param_1) { nofralloc #include "asm/JSystem/J3DGraphBase/J3DTexture/addResTIMG__10J3DTextureFUsPC7ResTIMG.s" } #pragma pop