#ifndef D_FILE_D_FILE_SEL_WARNING_H #define D_FILE_D_FILE_SEL_WARNING_H #include "d/com/d_com_inf_game.h" class dFile_warning_c { public: /* 80191BAC */ dFile_warning_c(JKRArchive*, u8); /* 80191CF4 */ void screenSet(); /* 80191F18 */ void _move(); /* 80191F90 */ void modeWait(); /* 80191F94 */ void modeMove(); /* 80191FD4 */ void baseMoveAnm(); /* 801920B8 */ void openInit(); /* 8019210C */ void closeInit(); /* 80192160 */ void init(); /* 80192190 */ void _draw(); /* 801921CC */ void drawSelf(); /* 801921F8 */ void setText(u32); /* 80192240 */ void setFontColor(JUtility::TColor, JUtility::TColor); /* 80191C18 */ virtual ~dFile_warning_c(); u8 getStatus() { return mStatus; } u8 field_0x4[0x3D - 0x4]; /* 0x3D */ u8 mStatus; }; #endif /* D_FILE_D_FILE_SEL_WARNING_H */