#ifndef M_DO_M_DO_MEMCARDRWMNG_H #define M_DO_M_DO_MEMCARDRWMNG_H #include "dolphin/card/card.h" #include "dolphin/types.h" struct mDoMemCdRWm_HeaderData { /* 0x0000 */ u8 mBannerTexData[0xC00]; /* 0x0C00 */ u8 mBannerPalData[0x200]; /* 0x0E00 */ u8 mIconTexData0[0x400]; /* 0x1200 */ u8 mIconTexData1[0x400]; /* 0x1600 */ u8 mIconTexData2[0x400]; /* 0x1A00 */ u8 mIconTexData3[0x400]; /* 0x1E00 */ u8 mIconTexData4[0x400]; /* 0x2200 */ u8 mIconPalData[0x200]; /* 0x2400 */ char mTitle[0x20]; /* 0x2420 */ char mComment[0x20]; }; s32 mDoMemCdRWm_Restore(CARDFileInfo* param_0, void* param_1, u32 param_2); s32 mDoMemCdRWm_Store(CARDFileInfo* param_0, void* param_1, u32 param_2); static void mDoMemCdRWm_BuildHeader(mDoMemCdRWm_HeaderData* header); static void mDoMemCdRWm_SetCardStat(CARDFileInfo* file); static BOOL mDoMemCdRWm_CheckCardStat(CARDFileInfo* file); static u32 mDoMemCdRWm_CalcCheckSum(void* data, u32 size); static u64 mDoMemCdRWm_CalcCheckSumGameData(void* data, u32 size); BOOL mDoMemCdRWm_TestCheckSumGameData(void* data); void mDoMemCdRWm_SetCheckSumGameData(u8* data, u8 dataNum); #endif /* M_DO_M_DO_MEMCARDRWMNG_H */