// // Generated By: dol2asm // Translation Unit: OSResetSW // #include "dolphin/os/OSResetSW.h" #include "dol2asm.h" #include "dolphin/os/OS.h" u8 GameChoice : (OS_BASE_CACHED | 0x30E3); vu32 __PIRegs[12] : 0xCC003000; void __OSResetSWInterruptHandler(OSInterrupt interrupt, OSContext* context); // // External References: // void __div2i(); // // Declarations: // /* ############################################################################################## */ /* 804516A0-804516A4 000BA0 0004+00 1/1 0/0 0/0 .sbss ResetCallback */ static OSResetCallback ResetCallback; /* 804516A4-804516A8 000BA4 0004+00 2/2 0/0 0/0 .sbss Down */ static BOOL Down; /* 804516A8-804516B0 000BA8 0004+04 2/2 0/0 0/0 .sbss LastState */ static BOOL LastState; /* 804516B0-804516B4 000BB0 0004+00 1/1 0/0 0/0 .sbss HoldUp */ static OSTime HoldUp; /* 804516B8-804516BC 000BB8 0004+00 2/2 0/0 0/0 .sbss HoldDown */ static OSTime HoldDown; /* 8033FAE4-8033FBD8 33A424 00F4+00 0/0 1/1 0/0 .text __OSResetSWInterruptHandler */ #ifdef NONMATCHING void __OSResetSWInterruptHandler(OSInterrupt interrupt, OSContext* context) { OSResetCallback callback; HoldDown = __OSGetSystemTime(); while (__OSGetSystemTime() - HoldDown < OSMicrosecondsToTicks(100) && !(__PIRegs[0] & 0x00010000)) { ; } if (!(__PIRegs[0] & 0x00010000)) { LastState = Down = TRUE; __OSMaskInterrupts(OS_INTERRUPTMASK_PI_RSW); if (ResetCallback) { callback = ResetCallback; ResetCallback = NULL; callback(); } } __PIRegs[0] = 2; } #else #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void __OSResetSWInterruptHandler(OSInterrupt interrupt, OSContext* context) { nofralloc #include "asm/dolphin/os/OSResetSW/__OSResetSWInterruptHandler.s" } #pragma pop #endif /* 8033FBD8-8033FE70 33A518 0298+00 1/1 0/0 0/0 .text OSGetResetButtonState */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm BOOL OSGetResetButtonState(void) { nofralloc #include "asm/dolphin/os/OSResetSW/OSGetResetButtonState.s" } #pragma pop /* 8033FE70-8033FE90 33A7B0 0020+00 0/0 1/1 0/0 .text OSGetResetSwitchState */ BOOL OSGetResetSwitchState(void) { return OSGetResetButtonState(); }