#ifndef Z2WOLFHOWLMGR_H #define Z2WOLFHOWLMGR_H #include "Z2AudioLib/Z2SoundObject.h" #include "dolphin/types.h" struct Z2WolfHowlData {}; class Z2WolfHowlMgr { public: Z2WolfHowlMgr(); void resetState(); void calcVolumeMod(float); void getNowPitch(); void getNowInputValue(); void calcPitchMod(float, float); void startWolfHowlSound(float, float, bool, float); void setCorrectData(s8, Z2WolfHowlData*); void getCorrectLine(u8); void getCorrectLineNum(); void checkLine(); void getOnLineNum(); void startWindStoneSound(s8, Vec*); void startGuideMelody(bool); void skipCorrectDemo(); private: /* 0x00 */ JAISoundHandle* field_0x00; /* 0x04 */ JAISoundHandle* field_0x04; /* 0x08 */ JAISoundHandle* field_0x08; /* 0x0C */ Z2WolfHowlData* field_0x0c; /* 0x10 */ void* field_0x10; /* 0x14 */ float mNowInputValue; /* 0x18 */ float field_0x18; /* 0x1C */ float field_0x1c; /* 0x20 */ float field_0x20; /* 0x24 */ float field_0x24; /* 0x28 */ float field_0x28; /* 0x2C */ u8 field_0x2c[4]; /* 0x30 */ float field_0x30; /* 0x34 */ float field_0x34; /* 0x38 */ float field_0x38; /* 0x3C */ float field_0x3c; /* 0x40 */ float field_0x40; /* 0x44 */ float field_0x44; /* 0x48 */ float field_0x48; /* 0x4C */ float field_0x4c; /* 0x50 */ float field_0x50; /* 0x54 */ float field_0x54; /* 0x58 */ float field_0x58; /* 0x5C */ float field_0x5c; /* 0x60 */ float field_0x60; /* 0x64 */ float field_0x64; /* 0x68 */ float field_0x68; /* 0x6C */ float field_0x6c; /* 0x70 */ float field_0x70; /* 0x74 */ float field_0x74; /* 0x78 */ float field_0x78; /* 0x7C */ float field_0x7c; /* 0x80 */ float field_0x80; /* 0x84 */ float field_0x84; /* 0x88 */ void* mTimer; /* 0x8C */ u8 mReleaseTimer; /* 0x8D */ u8 field_0x8d; /* 0x8E */ u8 mCorrectCurveID; /* 0x8F */ u8 field_0x8f; /* 0x90 */ s16 field_0x90; /* 0x92 */ u8 field_0x92[20]; /* 0xA6 */ u8 field_0xa6[0x14]; /* 0xBA */ u8 field_0xba; /* 0xBB */ u8 field_0xbb; /* 0xBC */ u8 field_0xbc; }; #endif /* Z2WOLFHOWLMGR_H */