#ifndef F_PC_LAYER_ITER_H_ #define F_PC_LAYER_ITER_H_ #include "SSystem/SComponent/c_node_iter.h" #include "dolphin/types.h" #include "f_pc/f_pc_layer.h" typedef struct layer_iter { void* mpFunc; void* mpUserData; } layer_iter; typedef int (*fpcLyIt_OnlyHereFunc)(void*, void*); typedef void* (*fpcLyIt_JudgeFunc)(void*, void*); s32 fpcLyIt_OnlyHere(layer_class* pLayer, fpcLyIt_OnlyHereFunc pFunc, void* pUserData); s32 fpcLyIt_OnlyHereLY(layer_class* pLayer, fpcLyIt_OnlyHereFunc pFunc, void* pUserData); void* fpcLyIt_Judge(layer_class* pLayer, fpcLyIt_JudgeFunc pFunc, void* pUserData); void* fpcLyIt_AllJudge(fpcLyIt_JudgeFunc pFunc, void* pUserData); #endif