#ifndef _global_h_ #define _global_h_ #include "dolphin/types.h" #define ARRAY_SIZE(o) (sizeof((o)) / sizeof(*(o))) // Align X to the previous N bytes (N must be power of two) #define ALIGN_PREV(X, N) ((X) & ~((N)-1)) // Align X to the next N bytes (N must be power of two) #define ALIGN_NEXT(X, N) ALIGN_PREV(((X) + (N)-1), N) #define IS_ALIGNED(X, N) (((X) & ((N)-1)) == 0) #define IS_NOT_ALIGNED(X, N) (((X) & ((N)-1)) != 0) #define JUT_EXPECT(...) #define ASSERT(...) #define LOGF(FMT, ...) #define FLAG_ON(V, F) (((V) & (F)) == 0) #define FLOAT_LABEL(x) (*(f32*)&x) #define DOUBLE_LABEL(x) (*(f64*)&x) #define _SDA_BASE_(dummy) 0 #define _SDA2_BASE_(dummy) 0 #define GLUE(a, b) a##b #define GLUE2(a, b) GLUE(a, b) #define STATIC_ASSERT(cond) typedef char GLUE2(static_assertion_failed, __LINE__)[(cond) ? 1 : -1] struct JUTWarn { JUTWarn& operator<<(const char*) { return *this; } JUTWarn& operator<<(long) { return *this; } }; // hack to make functions that return comparisons as int match extern int __cntlzw(unsigned int); inline BOOL checkEqual(s32 a, s32 b) { return (u32)__cntlzw(a - b) >> 5; } #endif