#ifndef SCOMPONENT_C_BG_W_H_ #define SCOMPONENT_C_BG_W_H_ #include "global.h" class cBgW_BgId { public: void Regist(int a1); void Release(); unsigned int ChkUsed() const; private: unsigned short mId; }; extern "C" { bool cBgW_CheckBGround(float a1); bool cBgW_CheckBRoof(float a1); bool cBgW_CheckBWall(float a1); } // extern "C" #endif