/* c_lib.cpp autogenerated by split.py v0.3 at 2021-01-01 14:12:11.766106 */ #include "SComponent/c_lib.h" #include "SComponent/c_math.h" extern "C" { int abs(int); void __eq__4cXyzCFRC3Vec(void); void __mi__4cXyzCFRC3Vec(void); void __ml__4cXyzCFf(void); void __ne__4cXyzCFRC3Vec(void); void cM_atan2s__Fff(void); void memcpy(void*, const void*, int); void normZP__4cXyzCFv(void); void* memset(void* dest, int ch, u32 count); } // cLib_memCpy__FPvPCvUl // cLib_memCpy(void*, const void*, unsigned long) void cLib_memCpy(void* dst, const void* src, unsigned long size) { memcpy(dst, src, size); } // cLib_memSet__FPviUl // cLib_memSet(void*, int, unsigned long) void cLib_memSet(void* ptr, int value, unsigned long size) { memset(ptr, value, size); } // cLib_addCalc__FPfffff // cLib_addCalc(float*, float, float, float, float) asm float cLib_addCalc(float*, float, float, float, float) { nofralloc #include "SComponent/c_lib/asm/func_8026F97C.s" } // cLib_addCalc2__FPffff // cLib_addCalc2(float*, float, float, float) asm void cLib_addCalc2(float*, float, float, float) { nofralloc #include "SComponent/c_lib/asm/func_8026FA3C.s" } // cLib_addCalc0__FPfff // cLib_addCalc0(float*, float, float) asm void cLib_addCalc0(float*, float, float) { nofralloc #include "SComponent/c_lib/asm/func_8026FA80.s" } // cLib_addCalcPos__FP4cXyzRC4cXyzfff // cLib_addCalcPos(cXyz*, const cXyz&, float, float, float) asm float cLib_addCalcPos(cXyz*, const cXyz&, float, float, float) { nofralloc #include "SComponent/c_lib/asm/func_8026FAB8.s" } // cLib_addCalcPosXZ__FP4cXyzRC4cXyzfff // cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float) asm float cLib_addCalcPosXZ(cXyz*, const cXyz&, float, float, float) { nofralloc #include "SComponent/c_lib/asm/func_8026FDF4.s" } // cLib_addCalcPos2__FP4cXyzRC4cXyzff // cLib_addCalcPos2(cXyz*, const cXyz&, float, float) asm void cLib_addCalcPos2(cXyz*, const cXyz&, float, float) { nofralloc #include "SComponent/c_lib/asm/func_80270178.s" } // cLib_addCalcPosXZ2__FP4cXyzRC4cXyzff // cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float) asm void cLib_addCalcPosXZ2(cXyz*, const cXyz&, float, float) { nofralloc #include "SComponent/c_lib/asm/func_80270350.s" } // cLib_addCalcAngleS__FPsssss // cLib_addCalcAngleS(short*, short, short, short, short) asm short cLib_addCalcAngleS(short*, short, short, short, short) { nofralloc #include "SComponent/c_lib/asm/func_80270540.s" } // cLib_addCalcAngleS2__FPssss // cLib_addCalcAngleS2(short*, short, short, short) asm void cLib_addCalcAngleS2(short*, short, short, short) { nofralloc #include "SComponent/c_lib/asm/func_80270608.s" } // cLib_chaseUC__FPUcUcUc // cLib_chaseUC(unsigned char*, unsigned char, unsigned char) asm int cLib_chaseUC(unsigned char*, unsigned char, unsigned char) { nofralloc #include "SComponent/c_lib/asm/func_8027065C.s" } // cLib_chaseS__FPsss // cLib_chaseS(short*, short, short) asm int cLib_chaseS(short*, short, short) { nofralloc #include "SComponent/c_lib/asm/func_802706D0.s" } // cLib_chaseF__FPfff // cLib_chaseF(float*, float, float) asm int cLib_chaseF(float*, float, float) { nofralloc #include "SComponent/c_lib/asm/func_80270740.s" } // cLib_chasePos__FP4cXyzRC4cXyzf // cLib_chasePos(cXyz*, const cXyz&, float) asm int cLib_chasePos(cXyz*, const cXyz&, float) { nofralloc #include "SComponent/c_lib/asm/func_802707AC.s" } // cLib_chasePosXZ__FP4cXyzRC4cXyzf // cLib_chasePosXZ(cXyz*, const cXyz&, float) asm int cLib_chasePosXZ(cXyz*, const cXyz&, float) { nofralloc #include "SComponent/c_lib/asm/func_80270990.s" } // cLib_chaseAngleS__FPsss // cLib_chaseAngleS(short*, short, short) asm int cLib_chaseAngleS(short*, short, short){nofralloc #include "SComponent/c_lib/asm/func_80270B90.s" } // cLib_targetAngleY__FPC3VecPC3Vec // cLib_targetAngleY(const Vec*, const Vec*) s16 cLib_targetAngleY(const Vec* lhs, const Vec* rhs) { return cM_atan2s(rhs->x - lhs->x, rhs->z - lhs->z); } // cLib_targetAngleY__FRC3VecRC3Vec // cLib_targetAngleY(const Vec&, const Vec&) s16 cLib_targetAngleY(const Vec& lhs, const Vec& rhs) { return cM_atan2s(rhs.x - lhs.x, rhs.z - lhs.z); } // cLib_targetAngleX__FPC4cXyzPC4cXyz // cLib_targetAngleX(const cXyz*, const cXyz*) asm short cLib_targetAngleX(const cXyz*, const cXyz*) { nofralloc #include "SComponent/c_lib/asm/func_80270C74.s" } // cLib_offsetPos__FP4cXyzPC4cXyzsPC4cXyz // cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*) asm void cLib_offsetPos(cXyz*, const cXyz*, short, const cXyz*){nofralloc #include "SComponent/c_lib/asm/func_80270DC0.s" } // cLib_distanceAngleS__Fss // cLib_distanceAngleS(short, short) s32 cLib_distanceAngleS(s16 x, s16 y) { return abs(static_cast(x - y)); } // MtxInit__Fv // MtxInit(void) asm void MtxInit(void) { nofralloc #include "SComponent/c_lib/asm/func_80270E4C.s" } // MtxTrans__FfffUc // MtxTrans(float, float, float, unsigned char) asm void MtxTrans(float, float, float, unsigned char) { nofralloc #include "SComponent/c_lib/asm/func_80270E5C.s" } // MtxScale__FfffUc // MtxScale(float, float, float, unsigned char) asm void MtxScale(float, float, float, unsigned char) { nofralloc #include "SComponent/c_lib/asm/func_80270EA4.s" } // MtxPosition__FP4cXyzP4cXyz // MtxPosition(cXyz*, cXyz*) asm void MtxPosition(cXyz*, cXyz*) { nofralloc #include "SComponent/c_lib/asm/func_80270EEC.s" } // MtxPush__Fv // MtxPush(void) asm void MtxPush(void) { nofralloc #include "SComponent/c_lib/asm/func_80270F1C.s" } // MtxPull__Fv // MtxPull(void) asm Mtx* MtxPull(void) { nofralloc #include "SComponent/c_lib/asm/func_80270F58.s" }