/* Z2Audience.cpp autogenerated by split.py v0.3 at 2021-01-04 22:46:19.894499 */ #include "Z2AudioLib/Z2Audience/Z2Audience.h" #include "JSystem/JAudio2/JAIAudible.h" #include "JSystem/JAudio2/JAIAudience/JAIAudience.h" #include "JSystem/JAudio2/JASGenericMemPool.h" #include "JSystem/JAudio2/JASSoundParams.h" #include "Z2AudioLib/Z2AudibleChannel/Z2AudibleChannel.h" #include "Z2AudioLib/Z2AudioCamera/Z2AudioCamera.h" #include "Z2AudioLib/Z2Calc/Z2Calc.h" #include "Z2AudioLib/Z2SoundInfo/Z2SoundInfo.h" #include "Z2AudioLib/Z2SpotMic/Z2SpotMic.h" #include "global.h" extern "C" { void __dl__FPv(void); void func_80361C24(void); void func_80361D60(void); void func_803620AC(void); } extern "C" { // calc__15Z2AudibleAbsPosFRCQ29JGeometry8TVec3 // Z2AudibleAbsPos::calc(JGeometry::TVec3) asm void Z2AudibleAbsPos_NS_calc(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBCDC.s" } // init__15Z2AudibleAbsPosFPQ29JGeometry8TVec3RCQ29JGeometry8TVec3PCQ29JGeometry8TVec3 // Z2AudibleAbsPos::init(JGeometry::TVec3, JGeometry::TVec3, JGeometry::TVec3) asm void Z2AudibleAbsPos_NS_init(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBD18.s" } // __ct__9Z2AudibleFRCQ29JGeometry8TVec3PCQ29JGeometry8TVec3Ulb // Z2Audible::Z2Audible(JGeometry::TVec3, JGeometry::TVec3, unsigned long, bool) asm void Z2Audible(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBD94.s" } // __ct__16Z2AudibleChannelFv // Z2AudibleChannel::Z2AudibleChannel(void) asm void Z2AudibleChannel(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBE74.s" } // calc__9Z2AudibleFv // Z2Audible::calc(void) asm void func_802BBE98(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBE98.s" } // getOuterParams__9Z2AudibleFi // Z2Audible::getOuterParams(int) asm void func_802BBED0(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBED0.s" } // setOuterParams__9Z2AudibleFRC14JASSoundParamsRC14JASSoundParamsi // Z2Audible::setOuterParams(const JASSoundParams&, const JASSoundParams&, int) asm void Z2Audible_NS_setOuterParams(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BBEE4.s" } // getChannel__9Z2AudibleFi // Z2Audible::getChannel(int) asm void Z2Audible_NS_getChannel(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC204.s" } // getDistVolBit__9Z2AudibleFv // Z2Audible::getDistVolBit(void) asm void Z2Audible_NS_getDistVolBit(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC218.s" } // __ct__19Z2Audience3DSettingFv // Z2Audience3DSetting::Z2Audience3DSetting(void) asm void Z2Audience3DSetting(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC248.s" } // init__19Z2Audience3DSettingFv // Z2Audience3DSetting::init(void) asm void Z2Audience3DSetting_NS_init(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC284.s" } // initVolumeDist__19Z2Audience3DSettingFv // Z2Audience3DSetting::initVolumeDist(void) asm void Z2Audience3DSetting_NS_initVolumeDist(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC308.s" } // updateVolumeDist__19Z2Audience3DSettingFf // Z2Audience3DSetting::updateVolumeDist(float) asm void Z2Audience3DSetting_NS_updateVolumeDist(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC4D0.s" } // initDolbyDist__19Z2Audience3DSettingFv // Z2Audience3DSetting::initDolbyDist(void) asm void Z2Audience3DSetting_NS_initDolbyDist(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC6A4.s" } // updateDolbyDist__19Z2Audience3DSettingFff // Z2Audience3DSetting::updateDolbyDist(float, float) asm void Z2Audience3DSetting_NS_updateDolbyDist(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC6F8.s" } // __ct__13Z2AudioCameraFv // Z2AudioCamera::Z2AudioCamera(void) asm void Z2AudioCamera(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC758.s" } // init__13Z2AudioCameraFv // Z2AudioCamera::init(void) asm void Z2AudioCamera_NS_init(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC788.s" } // setCameraState__13Z2AudioCameraFPA4_CfR3Vecb // Z2AudioCamera::setCameraState(const float [][4], Vec&, bool) asm void Z2AudioCamera_NS_setCameraState(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC7DC.s" } // setCameraState__13Z2AudioCameraFPA4_fR3VecR3Vecffbb // Z2AudioCamera::setCameraState(float [][4], Vec&, Vec&, float, float, bool, bool) asm void Z2AudioCamera_NS_setCameraState_X1_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BC8AC.s" } // convertAbsToRel__13Z2AudioCameraFP9Z2Audiblei // Z2AudioCamera::convertAbsToRel(Z2Audible*, int) asm void Z2AudioCamera_NS_convertAbsToRel(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCBEC.s" } // convertAbsToRel__13Z2AudioCameraCFR3VecP3Vec // Z2AudioCamera::convertAbsToRel(Vec&, Vec*) const asm void Z2AudioCamera_NS_convertAbsToRel_X1_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCC7C.s" } // isInSight__13Z2AudioCameraCFR3Vec // Z2AudioCamera::isInSight(Vec&) const asm void Z2AudioCamera_NS_isInSight(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCCC0.s" } // __ct__9Z2SpotMicFv // Z2SpotMic::Z2SpotMic(void) asm void Z2SpotMic(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCD28.s" } // clearMicState__9Z2SpotMicFi // Z2SpotMic::clearMicState(int) asm void Z2SpotMic_NS_clearMicState(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCDA8.s" } // calcVolumeFactor__9Z2SpotMicFi // Z2SpotMic::calcVolumeFactor(int) asm void Z2SpotMic_NS_calcVolumeFactor(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCDE8.s" } // setMicState__9Z2SpotMicFP13Z2AudioCamerai // Z2SpotMic::setMicState(Z2AudioCamera*, int) asm void Z2SpotMic_NS_setMicState(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCE14.s" } // calcMicDist__9Z2SpotMicFP9Z2Audible // Z2SpotMic::calcMicDist(Z2Audible*) asm void Z2SpotMic_NS_calcMicDist(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCF5C.s" } // calcMicPriority__9Z2SpotMicFf // Z2SpotMic::calcMicPriority(float) asm void Z2SpotMic_NS_calcMicPriority(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BCFE4.s" } // calcMicVolume__9Z2SpotMicFfif // Z2SpotMic::calcMicVolume(float, int, float) asm void Z2SpotMic_NS_calcMicVolume(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD03C.s" } // __ct__10Z2AudienceFv // Z2Audience::Z2Audience(void) asm void Z2Audience(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD130.s" } // __dt__10Z2AudienceFv // Z2Audience::~Z2Audience(void) asm void Z2Audience_NS_dtor(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD1FC.s" } // __dt__22JASMemPool<9Z2Audible>Fv // JASMemPool<9Z2Audible>::~JASMemPool<9Z2Audible>(void) asm void JASMemPool_NS_dtor_X5_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD288.s" } // setAudioCamera__10Z2AudienceFPA4_fR3VecR3Vecffbib // Z2Audience::setAudioCamera(float [][4], Vec&, Vec&, float, float, bool, int, bool) asm void Z2Audience_NS_setAudioCamera(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD2DC.s" } // newAudible__10Z2AudienceFRCQ29JGeometry8TVec310JAISoundIDPCQ29JGeometry8TVec3Ul // Z2Audience::newAudible(JGeometry::TVec3, JAISoundID, JGeometry::TVec3, unsigned long) asm void func_802BD338(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD338.s" } // deleteAudible__10Z2AudienceFP10JAIAudible // Z2Audience::deleteAudible(JAIAudible*) asm void func_802BD4D4(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD4D4.s" } // __dt__9Z2AudibleFv // Z2Audible::~Z2Audible(void) asm void func_802BD510(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD510.s" } // calcPriority__10Z2AudienceFP10JAIAudible // Z2Audience::calcPriority(JAIAudible*) asm void func_802BD5B8(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD5B8.s" } // calcOffMicSound__10Z2AudienceFf // Z2Audience::calcOffMicSound(float) asm void Z2Audience_NS_calcOffMicSound(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD704.s" } // mixChannelOut__10Z2AudienceFRC14JASSoundParamsP10JAIAudiblei // Z2Audience::mixChannelOut(const JASSoundParams&, JAIAudible*, int) asm void func_802BD71C(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD71C.s" } // setTargetVolume__10Z2AudienceFfi // Z2Audience::setTargetVolume(float, int) asm void Z2Audience_NS_setTargetVolume(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD90C.s" } // convertAbsToRel__10Z2AudienceFR3VecP3Veci // Z2Audience::convertAbsToRel(Vec&, Vec*, int) asm void Z2Audience_NS_convertAbsToRel(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD92C.s" } // calcRelPosVolume__10Z2AudienceFRC3Vecfi // Z2Audience::calcRelPosVolume(const Vec&, float, int) asm void Z2Audience_NS_calcRelPosVolume(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BD95C.s" } // calcRelPosPan__10Z2AudienceFRC3Veci // Z2Audience::calcRelPosPan(const Vec&, int) asm void Z2Audience_NS_calcRelPosPan(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDA44.s" } // calcRelPosDolby__10Z2AudienceFRC3Veci // Z2Audience::calcRelPosDolby(const Vec&, int) asm void Z2Audience_NS_calcRelPosDolby(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDB44.s" } // calcVolume___10Z2AudienceCFfi // Z2Audience::calcVolume_(float, int) const asm void Z2Audience_NS_calcVolume_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDBDC.s" } // calcDeltaPriority___10Z2AudienceCFfib // Z2Audience::calcDeltaPriority_(float, int, bool) const asm void Z2Audience_NS_calcDeltaPriority_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDC44.s" } // calcPitchDoppler___10Z2AudienceCFRCQ29JGeometry8TVec3RCQ29JGeometry8TVec3RCQ29JGeometry8TVec3f // Z2Audience::calcPitchDoppler_(JGeometry::TVec3, JGeometry::TVec3, JGeometry::TVec3, // float) const asm void Z2Audience_NS_calcPitchDoppler_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDCB0.s" } // calcFxMix___10Z2AudienceCFfi // Z2Audience::calcFxMix_(float, int) const asm void Z2Audience_NS_calcFxMix_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDD00.s" } // calcPitch___10Z2AudienceCFP16Z2AudibleChannelPC9Z2AudiblePC13Z2AudioCamera // Z2Audience::calcPitch_(Z2AudibleChannel*, const Z2Audible*, const Z2AudioCamera*) const asm void Z2Audience_NS_calcPitch_(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDD48.s" } // getMaxChannels__10Z2AudienceFv // Z2Audience::getMaxChannels(void) asm void func_802BDED4(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDED4.s" } // __sinit_Z2Audience_cpp // asm void func_802BDEDC(void) { nofralloc #include "Z2AudioLib/Z2Audience/asm/func_802BDEDC.s" } };