// // Generated By: dol2asm // Translation Unit: d/d_envse // #include "d/d_envse.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct dStage_roomControl_c { /* 80024384 */ void getStatusRoomDt(int); }; struct dStage_SoundInfo_c {}; struct dPath {}; struct dEnvSe_c { /* 80182FD8 */ void execute_common(dStage_SoundInfo_c*, s8*, u8); /* 80183480 */ void execute(); }; struct dCamera_c { /* 80181E64 */ void Eye(); }; struct cXyz {}; struct Vec {}; struct cM3dGLin { /* 8026F31C */ void SetStartEnd(Vec const&, Vec const&); }; struct Z2EnvSeMgr { /* 802C6C84 */ void initStaticEnvSe(u8, u8, u8, u8, Vec*); /* 802C70C8 */ void startStaticEnvSe(s8); /* 802C780C */ void registWindowPos(Vec*); /* 802C80F8 */ void initRiverSe(u8, u8, u8, u8); /* 802C8234 */ void registRiverSePos(Vec*); /* 802C8300 */ void startRiverSe(s8); /* 802C8730 */ void initFallSe(u8, u8, u8, u8); /* 802C886C */ void registFallSePos(Vec*); /* 802C8890 */ void startFallSe(s8); /* 802C8A90 */ void initEtcSe(u8, u8, u8, u8); /* 802C8C24 */ void registEtcSePos(Vec*); /* 802C8C48 */ void startEtcSe(s8); /* 802C950C */ void initLv3WaterSe(u8, u8, u8, u8); /* 802C9F58 */ void registLv3WaterSePos(u8, Vec*); /* 802CA794 */ void startLv3WaterSe(s8); }; // // Forward References: // extern "C" static bool dEnvSe_Draw__FP8dEnvSe_c(); extern "C" static void dEnvSe_getNearPathPos__FP4cXyzP4cXyzP5dPath(); extern "C" void execute_common__8dEnvSe_cFP18dStage_SoundInfo_cPScUc(); extern "C" void execute__8dEnvSe_cFv(); extern "C" static void dEnvSe_Execute__FP8dEnvSe_c(); extern "C" static bool dEnvSe_IsDelete__FP8dEnvSe_c(); extern "C" static bool dEnvSe_Delete__FP8dEnvSe_c(); extern "C" static void dEnvSe_Create__FP8dEnvSe_c(); extern "C" extern char const* const d_d_envse__stringBase0; extern "C" extern void* g_profile_ENVSE[10 + 1 /* padding */]; // // External References: // extern "C" void getStatusRoomDt__20dStage_roomControl_cFi(); extern "C" void dComIfGp_getReverb__Fi(); extern "C" void dPath_GetRoomPath__Fii(); extern "C" void dPath_GetNextRoomPath__FPC5dPathi(); extern "C" void Eye__9dCamera_cFv(); extern "C" void cM3d_Len3dSqPntAndSegLine__FPC8cM3dGLinPC3VecP3VecPf(); extern "C" void SetStartEnd__8cM3dGLinFRC3VecRC3Vec(); extern "C" void initStaticEnvSe__10Z2EnvSeMgrFUcUcUcUcP3Vec(); extern "C" void startStaticEnvSe__10Z2EnvSeMgrFSc(); extern "C" void registWindowPos__10Z2EnvSeMgrFP3Vec(); extern "C" void initRiverSe__10Z2EnvSeMgrFUcUcUcUc(); extern "C" void registRiverSePos__10Z2EnvSeMgrFP3Vec(); extern "C" void startRiverSe__10Z2EnvSeMgrFSc(); extern "C" void initFallSe__10Z2EnvSeMgrFUcUcUcUc(); extern "C" void registFallSePos__10Z2EnvSeMgrFP3Vec(); extern "C" void startFallSe__10Z2EnvSeMgrFSc(); extern "C" void initEtcSe__10Z2EnvSeMgrFUcUcUcUc(); extern "C" void registEtcSePos__10Z2EnvSeMgrFP3Vec(); extern "C" void startEtcSe__10Z2EnvSeMgrFSc(); extern "C" void initLv3WaterSe__10Z2EnvSeMgrFUcUcUcUc(); extern "C" void registLv3WaterSePos__10Z2EnvSeMgrFUcP3Vec(); extern "C" void startLv3WaterSe__10Z2EnvSeMgrFSc(); extern "C" void PSVECSquareDistance(); extern "C" void _savegpr_22(); extern "C" void _savegpr_26(); extern "C" void _savegpr_28(); extern "C" void _restgpr_22(); extern "C" void _restgpr_26(); extern "C" void _restgpr_28(); extern "C" void memcmp(); extern "C" extern void* g_fopKy_Method[5 + 1 /* padding */]; extern "C" extern void* g_fpcLf_Method[5 + 1 /* padding */]; extern "C" extern void* __vt__8cM3dGLin[3]; extern "C" extern u8 g_dComIfG_gameInfo[122384]; extern "C" extern u8 g_mEnvSeMgr[780]; extern "C" extern u32 __float_max; extern "C" extern u8 mStayNo__20dStage_roomControl_c[4]; // // Declarations: // /* 80182DD4-80182DDC 17D714 0008+00 1/0 0/0 0/0 .text dEnvSe_Draw__FP8dEnvSe_c */ static bool dEnvSe_Draw(dEnvSe_c* param_0) { return true; } /* ############################################################################################## */ /* 80456B80-80456B84 000020 0004+00 1/1 0/0 0/0 .sbss2 @3752 */ SECTION_SBSS2 static u8 lit_3752[4]; /* 80456B84-80456B88 000024 0004+00 1/1 0/0 0/0 .sbss2 None */ SECTION_SBSS2 static u8 data_80456B84[4]; /* 80182DDC-80182FD8 17D71C 01FC+00 1/1 0/0 0/0 .text dEnvSe_getNearPathPos__FP4cXyzP4cXyzP5dPath */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dEnvSe_getNearPathPos(cXyz* param_0, cXyz* param_1, dPath* param_2) { nofralloc #include "asm/d/d_envse/dEnvSe_getNearPathPos__FP4cXyzP4cXyzP5dPath.s" } #pragma pop /* ############################################################################################## */ /* 80394308-80394308 020968 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_80394308 = "sndtag"; /* @stringBase0 padding */ SECTION_DEAD static char const* const pad_8039430F = ""; #pragma pop /* 80182FD8-80183480 17D918 04A8+00 1/1 0/0 0/0 .text * execute_common__8dEnvSe_cFP18dStage_SoundInfo_cPScUc */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dEnvSe_c::execute_common(dStage_SoundInfo_c* param_0, s8* param_1, u8 param_2) { nofralloc #include "asm/d/d_envse/execute_common__8dEnvSe_cFP18dStage_SoundInfo_cPScUc.s" } #pragma pop /* 80183480-801835A0 17DDC0 0120+00 1/1 0/0 0/0 .text execute__8dEnvSe_cFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dEnvSe_c::execute() { nofralloc #include "asm/d/d_envse/execute__8dEnvSe_cFv.s" } #pragma pop /* 801835A0-801835C0 17DEE0 0020+00 1/0 0/0 0/0 .text dEnvSe_Execute__FP8dEnvSe_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dEnvSe_Execute(dEnvSe_c* param_0) { nofralloc #include "asm/d/d_envse/dEnvSe_Execute__FP8dEnvSe_c.s" } #pragma pop /* 801835C0-801835C8 17DF00 0008+00 1/0 0/0 0/0 .text dEnvSe_IsDelete__FP8dEnvSe_c */ static bool dEnvSe_IsDelete(dEnvSe_c* param_0) { return true; } /* 801835C8-801835D0 17DF08 0008+00 1/0 0/0 0/0 .text dEnvSe_Delete__FP8dEnvSe_c */ static bool dEnvSe_Delete(dEnvSe_c* param_0) { return true; } /* 801835D0-801835F8 17DF10 0028+00 1/0 0/0 0/0 .text dEnvSe_Create__FP8dEnvSe_c */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off static asm void dEnvSe_Create(dEnvSe_c* param_0) { nofralloc #include "asm/d/d_envse/dEnvSe_Create__FP8dEnvSe_c.s" } #pragma pop /* ############################################################################################## */ /* 803BA808-803BA81C -00001 0014+00 1/0 0/0 0/0 .data l_dEnvSe_Method */ SECTION_DATA static void* l_dEnvSe_Method[5] = { (void*)dEnvSe_Create__FP8dEnvSe_c, (void*)dEnvSe_Delete__FP8dEnvSe_c, (void*)dEnvSe_Execute__FP8dEnvSe_c, (void*)dEnvSe_IsDelete__FP8dEnvSe_c, (void*)dEnvSe_Draw__FP8dEnvSe_c, }; /* 803BA81C-803BA848 -00001 0028+04 0/0 0/0 1/0 .data g_profile_ENVSE */ SECTION_DATA extern void* g_profile_ENVSE[10 + 1 /* padding */] = { (void*)0xFFFFFFFD, (void*)0x0002FFFD, (void*)0x00150000, (void*)&g_fpcLf_Method, (void*)0x0000010C, (void*)NULL, (void*)NULL, (void*)&g_fopKy_Method, (void*)0x02B10000, (void*)&l_dEnvSe_Method, /* padding */ NULL, }; /* 80394308-80394308 020968 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */