// // Generated By: dol2asm // Translation Unit: d/s/d_s_name // #include "d/s/d_s_name.h" #include "JSystem/JKernel/JKRExpHeap.h" #include "d/com/d_com_inf_game.h" #include "d/d_procname.h" #include "d/meter/d_meter2_info.h" #include "dol2asm.h" #include "dolphin/types.h" #include "f_op/f_op_overlap_mng.h" #include "f_op/f_op_scene.h" #include "f_pc/f_pc_manager.h" #include "global.h" #include "m_Do/m_Do_Reset.h" #include "m_Do/m_Do_audio.h" #include "m_Do/m_Do_graphic.h" #include "m_Do/m_Do_machine.h" #include "m_Do/m_Do_mtx.h" // // Types: // class dSn_HIO_c { public: /* 8025878C */ dSn_HIO_c(); /* 802592DC */ virtual ~dSn_HIO_c() {} /* 0x4 */ s8 field_0x4; /* 0x5 */ u8 mFileSelWaitTime; }; class dScnName_camera_c : public camera_process_class { public: dScnName_camera_c() { field_0x22f = 84; } /* 80259294 */ virtual ~dScnName_camera_c() {} }; class dFile_select_c { public: /* 8018366C */ dFile_select_c(JKRArchive*); /* 8018375C */ virtual ~dFile_select_c(); /* 801843CC */ void _create(); /* 801844FC */ void _move(); /* 8018DD38 */ void _draw(); bool getFadeFlag() { return mFadeFlag; } int isDataNew(u8 i) { return mDataNew[i]; } int isSelectEnd() { return mSelectEnd; } u8 getSelectNum() { return mSelectNum; } void setUseType(u8 type) { mUseType = type; } private: u8 field_0x4[0x254]; /* 0x0258 */ u8 mDataNew[3]; /* 0x025B */ u8 field_0x25b[0x265 - 0x25b]; /* 0x0265 */ u8 mSelectNum; /* 0x0266 */ u8 field_0x266[0x270 - 0x266]; /* 0x0270 */ bool mSelectEnd; /* 0x0271 */ u8 field_0x271[0x3b0 - 0x271]; /* 0x03B0 */ u8 mUseType; /* 0x03B1 */ u8 field_0x3b1[0x2374 - 0x3b1]; /* 0x2374 */ bool mFadeFlag; /* 0x2375 */ u8 field_0x2375[0x237c - 0x2375]; }; class dBrightCheck_c { public: /* 80192F10 */ dBrightCheck_c(JKRArchive*); /* 80192F98 */ virtual ~dBrightCheck_c(); /* 801934D0 */ void _move(); /* 80193594 */ void _draw(); bool isEnd() { return mEnd; } u8 field_0x4[0x15]; /* 0x19 */ bool mEnd; }; class dScnName_c : public scene_class { public: dScnName_c() {} /* 802588A0 */ s32 create(); /* 80258B2C */ void setView(); /* 80258BC8 */ s32 execute(); /* 80258C5C */ s32 draw(); /* 80258CC8 */ ~dScnName_c(); /* 80258DD0 */ void FileSelectOpen(); /* 80258E34 */ void FileSelectMain(); /* 80258E78 */ void FileSelectMainNormal(); /* 80258F20 */ void FileSelectClose(); /* 80258FD4 */ void brightCheckOpen(); /* 80259008 */ void brightCheck(); /* 802590F8 */ void changeGameScene(); private: /* 0x1C4 */ request_of_phase_process_class field_0x1c4; /* 0x1CC */ JKRExpHeap* mHeap; /* 0x1D0 */ JKRExpHeap* field_0x1d0; /* 0x1D4 */ dScnName_camera_c mCamera; /* 0x414 */ dFile_select_c* dFs_c; /* 0x418 */ dBrightCheck_c* mBrightCheck; /* 0x41C */ u8 field_0x41c; /* 0x41D */ u8 field_0x41d; /* 0x41E */ u8 field_0x41e; /* 0x41F */ u8 field_0x41f; /* 0x420 */ u8 field_0x420; }; // // Forward References: // extern "C" void __ct__9dSn_HIO_cFv(); extern "C" static void phase_1__FPc(); extern "C" static void phase_2__FPc(); extern "C" static void resLoad__FP30request_of_phase_process_classPc(); extern "C" void create__10dScnName_cFv(); extern "C" void setView__10dScnName_cFv(); extern "C" void execute__10dScnName_cFv(); extern "C" void draw__10dScnName_cFv(); extern "C" void __dt__10dScnName_cFv(); extern "C" void FileSelectOpen__10dScnName_cFv(); extern "C" void FileSelectMain__10dScnName_cFv(); extern "C" void FileSelectMainNormal__10dScnName_cFv(); extern "C" void FileSelectClose__10dScnName_cFv(); extern "C" void brightCheckOpen__10dScnName_cFv(); extern "C" void brightCheck__10dScnName_cFv(); extern "C" void changeGameScene__10dScnName_cFv(); extern "C" static void dScnName_Draw__FP10dScnName_c(); extern "C" static void dScnName_Execute__FP10dScnName_c(); extern "C" static void dScnName_IsDelete__FP10dScnName_c(); extern "C" static void dScnName_Delete__FP10dScnName_c(); extern "C" static void dScnName_Create__FP11scene_class(); extern "C" void __dt__17dScnName_camera_cFv(); extern "C" void __dt__9dSn_HIO_cFv(); extern "C" void __sinit_d_s_name_cpp(); extern "C" extern char const* const d_s_d_s_name__stringBase0; // // External References: // extern "C" void mDoMtx_lookAt__FPA4_fPC3VecPC3Vecs(); extern "C" void mDoMtx_concatProjView__FPA4_CfPA4_CfPA4_f(); extern "C" void mDoExt_getGameHeap__Fv(); extern "C" void mDoExt_setCurrentHeap__FP7JKRHeap(); extern "C" void fopOvlpM_IsPeek__Fv(); extern "C" void fopScnM_ChangeReq__FP11scene_classssUs(); extern "C" void dComIfG_resetToOpening__FP11scene_class(); extern "C" void dComIfGp_setNextStage__FPCcsScSc(); extern "C" void dComIfGs_gameStart__Fv(); extern "C" void dComLbG_PhaseHandler__FP30request_of_phase_process_classPPFPv_iPv(); extern "C" void offFirstBit__21dSv_player_get_item_cFUc(); extern "C" void setRes__14dRes_control_cFPCcP11dRes_info_ciPCcUcP7JKRHeap(); extern "C" void syncRes__14dRes_control_cFPCcP11dRes_info_ci(); extern "C" void deleteRes__14dRes_control_cFPCcP11dRes_info_ci(); extern "C" void getResInfo__14dRes_control_cFPCcP11dRes_info_ci(); extern "C" void cleanup__13dPa_control_cFv(); extern "C" void setViewPort__14dDlst_window_cFffffff(); extern "C" void setScissor__14dDlst_window_cFffff(); extern "C" void Run__12dVibration_cFv(); extern "C" void Init__12dVibration_cFv(); extern "C" void __ct__14dFile_select_cFP10JKRArchive(); extern "C" void _create__14dFile_select_cFv(); extern "C" void _move__14dFile_select_cFv(); extern "C" void _draw__14dFile_select_cFv(); extern "C" void __ct__14dBrightCheck_cFP10JKRArchive(); extern "C" void _move__14dBrightCheck_cFv(); extern "C" void _draw__14dBrightCheck_cFv(); extern "C" void dKy_clear_game_init__Fv(); extern "C" void dKy_setLight_init__Fv(); extern "C" void changeWater__13dMeter2Info_cFUc(); extern "C" void bgmStart__8Z2SeqMgrFUlUll(); extern "C" void bgmStop__8Z2SeqMgrFUll(); extern "C" void bgmStreamPrepare__8Z2SeqMgrFUl(); extern "C" void bgmStreamPlay__8Z2SeqMgrFv(); extern "C" void becomeCurrentHeap__7JKRHeapFv(); extern "C" void destroy__7JKRHeapFv(); extern "C" void* __nw__FUl(); extern "C" void __dl__FPv(); extern "C" void create__10JKRExpHeapFUlP7JKRHeapb(); extern "C" void __register_global_object(); extern "C" void __ptmf_scall(); extern "C" void _savegpr_28(); extern "C" void _restgpr_28(); // extern "C" extern void* g_fopScn_Method[5 + 1 /* padding */]; // extern "C" extern void* g_fpcNd_Method[5 + 1 /* padding */]; extern "C" void* mRenderModeObj__15mDoMch_render_c[1 + 1 /* padding */]; extern "C" u8 mFader__13mDoGph_gInf_c[4]; extern "C" u8 mResetData__6mDoRst[4 + 4 /* padding */]; extern "C" u8 sManager__10JFWDisplay[4]; extern "C" u8 mAudioMgrPtr__10Z2AudioMgr[4 + 4 /* padding */]; // // Declarations: // /* ############################################################################################## */ /* 803C3040-803C304C 020160 000C+00 1/1 0/0 0/0 .data cNullVec__6Z2Calc */ SECTION_DATA static u8 cNullVec__6Z2Calc[12] = { 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, }; /* 804510F0-804510F8 0005F0 0008+00 2/2 0/0 0/0 .sbss g_snHIO */ static dSn_HIO_c g_snHIO; /* 803C3094-803C30DC 0201B4 0048+00 1/2 0/0 0/0 .data MainProc */ typedef void (dScnName_c::*mainProcFunc)(void); SECTION_DATA static mainProcFunc MainProc[6] = { &dScnName_c::FileSelectOpen, &dScnName_c::FileSelectMain, &dScnName_c::FileSelectClose, &dScnName_c::brightCheckOpen, &dScnName_c::brightCheck, &dScnName_c::changeGameScene, }; /* 803C30DC-803C30F0 -00001 0014+00 2/0 0/0 0/0 .data l_dScnName_Method */ SECTION_DATA static void* l_dScnName_Method[5] = { (void*)dScnName_Create__FP11scene_class, (void*)dScnName_Delete__FP10dScnName_c, (void*)dScnName_Execute__FP10dScnName_c, (void*)dScnName_IsDelete__FP10dScnName_c, (void*)dScnName_Draw__FP10dScnName_c, }; /* 803C30F0-803C3118 -00001 0028+00 0/0 0/0 1/0 .data g_profile_NAME_SCENE */ SECTION_DATA extern void* g_profile_NAME_SCENE[10] = { (void*)NULL, (void*)0x0001FFFD, (void*)0x000D0000, (void*)&g_fpcNd_Method, (void*)0x00000424, (void*)NULL, (void*)NULL, (void*)&g_fopScn_Method, (void*)&l_dScnName_Method, (void*)NULL, }; /* 803C3118-803C3140 -00001 0028+00 0/0 0/0 1/0 .data g_profile_NAMEEX_SCENE */ SECTION_DATA extern void* g_profile_NAMEEX_SCENE[10] = { (void*)NULL, (void*)0x0001FFFD, (void*)0x000E0000, (void*)&g_fpcNd_Method, (void*)0x00000424, (void*)NULL, (void*)NULL, (void*)&g_fopScn_Method, (void*)&l_dScnName_Method, (void*)NULL, }; /* 8025878C-802587A4 2530CC 0018+00 1/1 0/0 0/0 .text __ct__9dSn_HIO_cFv */ dSn_HIO_c::dSn_HIO_c() { mFileSelWaitTime = 15; } /* 802587A4-80258820 2530E4 007C+00 1/0 0/0 0/0 .text phase_1__FPc */ static s32 phase_1(char* resName) { mDoAud_bgmStart(-1); if (dComIfG_setObjectRes(resName, 0, NULL) == 0) { return 5; } return 2; } /* 80258820-80258878 253160 0058+00 1/0 0/0 0/0 .text phase_2__FPc */ static s32 phase_2(char* resName) { int syncStatus = dComIfG_syncObjectRes(resName); if (syncStatus < 0) { return 5; } else { return syncStatus > 0 ? 0 : 4; } } /* 80258878-802588A0 2531B8 0028+00 1/1 0/0 0/0 .text * resLoad__FP30request_of_phase_process_classPc */ static s32 resLoad(request_of_phase_process_class* i_phase, char* param_1) { static s32 (*l_method[2])(char*) = {phase_1, phase_2}; return dComLbG_PhaseHandler(i_phase, (request_of_phase_process_fn)l_method, param_1); } /* ############################################################################################## */ /* 8039A2A8-8039A2A8 026908 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_8039A2B5 = "fileSel"; #pragma pop /* 80454EF8-80454EFC 0034F8 0004+00 2/2 0/0 0/0 .sdata2 @3923 */ SECTION_SDATA2 static u8 lit_3923[4] = { 0x00, 0x00, 0x00, 0x00, }; /* 80454EFC-80454F00 0034FC 0004+00 1/1 0/0 0/0 .sdata2 @3924 */ SECTION_SDATA2 static f32 lit_3924 = 1.0f; /* 80454F00-80454F04 003500 0004+00 1/1 0/0 0/0 .sdata2 @3925 */ SECTION_SDATA2 static f32 lit_3925 = 100000.0f; /* 80454F04-80454F08 003504 0004+00 1/1 0/0 0/0 .sdata2 @3926 */ SECTION_SDATA2 static f32 lit_3926 = 45.0f; /* 80454F08-80454F0C 003508 0004+00 1/1 0/0 0/0 .sdata2 @3927 */ SECTION_SDATA2 static f32 lit_3927 = 19.0f / 14.0f; /* 80454F0C-80454F10 00350C 0004+00 1/1 0/0 0/0 .sdata2 @3928 */ SECTION_SDATA2 static f32 lit_3928 = -1000.0f; /* 80454F10-80454F18 003510 0008+00 1/1 0/0 0/0 .sdata2 @3930 */ SECTION_SDATA2 static f64 lit_3930 = 4503599627370496.0 /* cast u32 to float */; /* 802588A0-80258B2C 2531E0 028C+00 1/1 0/0 0/0 .text create__10dScnName_cFv */ #ifdef NONMATCHING s32 dScnName_c::create() { int phase_state = resLoad(&field_0x1c4, "fileSel"); if (phase_state == cPhs_COMPLEATE_e) { mHeap = JKRExpHeap::create(0x180000, mDoExt_getGameHeap(), false); JKRExpHeap* heap = mHeap; mDoExt_setCurrentHeap(heap); field_0x1d0 = heap; dRes_info_c* res = dComIfG_getObjectResInfo("fileSel"); dFs_c = new dFile_select_c(res->getArchive()); dFs_c->_create(); if (fpcM_GetName(this) == PROC_NAME_SCENE) { dFs_c->setUseType(0); dComIfGs_setNoFile(0); } mBrightCheck = new dBrightCheck_c(res->getArchive()); field_0x420 = 0; g_snHIO.field_0x4 = -1; field_0x1d0->becomeCurrentHeap(); dComIfGp_setWindowNum(1); dComIfGp_setWindow(0, 0.0f, 0.0f, mDoMch_render_c::getFbWidth(), mDoMch_render_c::getEfbHeight(), 0.0f, 1.0f, 0, 2); dComIfGp_setCamera(0, &mCamera); // dDlst_window_c* window = &g_dComIfG_gameInfo.play.mWindow[0]; /* fopCamM_SetNear(&mCamera, 1.0f); fopCamM_SetFar(&mCamera, 100000.0f); fopCamM_SetFovy(&mCamera, 45.0f); fopCamM_SetAspect(&mCamera, mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getHeightF()); fopCamM_SetEye(&mCamera, 0.0f, 0.0f, -1000.0f); fopCamM_SetCenter(&mCamera, 0.0f, 0.0f, 0.0f); fopCamM_SetBank(&mCamera, 0); */ mCamera.mNear = 1.0f; mCamera.mFar = 100000.0f; mCamera.mFovy = 45.0f; mCamera.mAspect = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getHeightF(); mCamera.field_0xd8.mEye.set(0.0f, 0.0f, -1000.0f); mCamera.field_0xd8.mCenter.set(0.0f, 0.0f, 0.0f); mCamera.mBank = 0; dComIfGp_setPlayer(0, NULL); dComIfGd_setWindow(g_dComIfG_gameInfo.play.mWindow); dComIfGd_setViewport(g_dComIfG_gameInfo.play.mWindow->getViewPort()); dComIfGd_setView(&mCamera); mDoGph_gInf_c::offAutoForcus(); setView(); dKy_setLight_init(); field_0x41e = g_snHIO.mFileSelWaitTime; field_0x41c = 0; field_0x41d = 0; mDoGph_gInf_c::setTickRate((OS_BUS_CLOCK / 4) / 30); dComIfGp_getVibration().Init(); } return phase_state; } #else #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm s32 dScnName_c::create() { nofralloc #include "asm/d/s/d_s_name/create__10dScnName_cFv.s" } #pragma pop #endif /* 80258B2C-80258BC8 25346C 009C+00 1/1 0/0 0/0 .text setView__10dScnName_cFv */ void dScnName_c::setView() { C_MTXPerspective(mCamera.mProjMtx, mCamera.mFovy, mCamera.mAspect, mCamera.mNear, mCamera.mFar); mDoMtx_lookAt(mCamera.mViewMtx, &mCamera.mLookat.mEye, &mCamera.mLookat.mCenter, mCamera.mBank); PSMTXInverse(mCamera.mViewMtx, mCamera.mInvViewMtx); PSMTXCopy(mCamera.mViewMtx, mCamera.mViewMtxNoTrans); f32 tmp_0 = FLOAT_LABEL(lit_3923); mCamera.mViewMtxNoTrans[0][3] = tmp_0; mCamera.mViewMtxNoTrans[1][3] = tmp_0; mCamera.mViewMtxNoTrans[2][3] = tmp_0; PSMTXCopy(mCamera.mViewMtx, j3dSys.mViewMtx); mDoMtx_concatProjView(mCamera.mProjMtx, mCamera.mViewMtx, mCamera.mProjViewMtx); } /* 80258BC8-80258C5C 253508 0094+00 1/1 0/0 0/0 .text execute__10dScnName_cFv */ s32 dScnName_c::execute() { if (fopOvlpM_IsPeek() == 0) { dComIfG_resetToOpening(this); } if (mDoRst::isReset() && field_0x420 == 0 && !dFs_c->getFadeFlag()) { return 1; } (this->*MainProc[field_0x41d])(); return 1; } /* 80258C5C-80258CC8 25359C 006C+00 1/1 0/0 0/0 .text draw__10dScnName_cFv */ s32 dScnName_c::draw() { dComIfGp_getVibration().Run(); switch (field_0x41c) { case 0: dFs_c->_draw(); break; case 1: mBrightCheck->_draw(); break; } return 1; } /* 80258CC8-80258DD0 253608 0108+00 1/1 0/0 0/0 .text __dt__10dScnName_cFv */ dScnName_c::~dScnName_c() { delete dFs_c; delete mBrightCheck; dComIfG_deleteObjectResMain("fileSel"); mHeap->destroy(); for (int i = 0; i < 4; i++) { dMeter2Info_changeWater(i + SLOT_11); } dComIfGp_setWindowNum(0); dComIfGd_setView(NULL); } /* 80258DD0-80258E34 253710 0064+00 1/0 0/0 0/0 .text FileSelectOpen__10dScnName_cFv */ void dScnName_c::FileSelectOpen() { if (field_0x41e != 0) { field_0x41e--; } else { mDoAud_bgmStreamPrepare(0x2000000); mDoAud_bgmStreamPlay(); field_0x41d = 1; } } /* 80258E34-80258E78 253774 0044+00 1/0 0/0 0/0 .text FileSelectMain__10dScnName_cFv */ void dScnName_c::FileSelectMain() { dFs_c->_move(); if (fpcM_GetName(this) == PROC_NAME_SCENE) { FileSelectMainNormal(); } } /* 80258E78-80258F20 2537B8 00A8+00 1/1 0/0 0/0 .text FileSelectMainNormal__10dScnName_cFv */ void dScnName_c::FileSelectMainNormal() { switch(dFs_c->isSelectEnd()) { case 1: field_0x41e = 15; mDoGph_gInf_c::setFadeColor(*(JUtility::TColor*)&g_blackColor); mDoGph_gInf_c::startFadeOut(15); field_0x41d = 2; field_0x420 = 1; break; } } /* 80258F20-80258FD4 253860 00B4+00 1/0 0/0 0/0 .text FileSelectClose__10dScnName_cFv */ void dScnName_c::FileSelectClose() { field_0x41e--; if (field_0x41e == 0) { field_0x41d = 3; field_0x41e = 15; field_0x41c = 1; mDoGph_gInf_c::setFadeColor(*(JUtility::TColor*)&g_blackColor); mDoGph_gInf_c::startFadeIn(15); field_0x420 = 0; } } /* 80258FD4-80259008 253914 0034+00 1/0 0/0 0/0 .text brightCheckOpen__10dScnName_cFv */ void dScnName_c::brightCheckOpen() { if (!mDoRst::isReset()) { field_0x41e--; if (field_0x41e == 0) { field_0x41d = 4; } } } /* 80259008-802590F8 253948 00F0+00 1/0 0/0 0/0 .text brightCheck__10dScnName_cFv */ void dScnName_c::brightCheck() { mBrightCheck->_move(); if (mBrightCheck->isEnd()) { dComIfGs_setSaveTotalTime(dComIfGs_getTotalTime()); dComIfGs_setSaveStartTime(OSGetTime()); mDoAud_bgmStop(0x2D); field_0x41f = 0; field_0x41d = 5; dComIfGs_offItemFirstBit(GREEN_RUPEE); dComIfGs_offItemFirstBit(BLUE_RUPEE); dComIfGs_offItemFirstBit(YELLOW_RUPEE); dComIfGs_offItemFirstBit(RED_RUPEE); dComIfGs_offItemFirstBit(PURPLE_RUPEE); dComIfGs_offItemFirstBit(ORANGE_RUPEE); dComIfGs_offItemFirstBit(SILVER_RUPEE); } } /* ############################################################################################## */ /* 8039A2A8-8039A2A8 026908 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */ #pragma push #pragma force_active on SECTION_DEAD static char const* const stringBase_8039A2BD = "F_SP108"; /* @stringBase0 padding */ SECTION_DEAD static char const* const pad_8039A2C5 = "\0\0"; #pragma pop /* 802590F8-802591C0 253A38 00C8+00 1/0 0/0 0/0 .text changeGameScene__10dScnName_cFv */ // weird comparison in changeReq #ifdef NONMATCHING void dScnName_c::changeGameScene() { if (!mDoRst::isReset() && !fopOvlpM_IsPeek()) { dComIfGs_gameStart(); fopScnM_ChangeReq(this, field_0x41f == 0 ? PROC_PLAY_SCENE : 10, 0, 5); dComIfGp_offEnableNextStage(); if (dFs_c->isDataNew(dFs_c->getSelectNum())) { dComIfGp_setNextStage("F_SP108", 21, 1, 13); } dKy_clear_game_init(); dComIfGs_resetDan(); dComIfGs_setRestartRoomParam(0); } } #else #pragma push #pragma optimization_level 0 #pragma optimizewithasm off asm void dScnName_c::changeGameScene() { nofralloc #include "asm/d/s/d_s_name/changeGameScene__10dScnName_cFv.s" } #pragma pop #endif /* 802591C0-802591E0 253B00 0020+00 1/0 0/0 0/0 .text dScnName_Draw__FP10dScnName_c */ static void dScnName_Draw(dScnName_c* scn) { scn->draw(); } /* 802591E0-80259200 253B20 0020+00 1/0 0/0 0/0 .text dScnName_Execute__FP10dScnName_c */ static void dScnName_Execute(dScnName_c* scn) { scn->execute(); } /* 80259200-80259230 253B40 0030+00 1/0 0/0 0/0 .text dScnName_IsDelete__FP10dScnName_c */ static s32 dScnName_IsDelete(dScnName_c*) { dComIfGp_particle_cleanup(); return 1; } /* 80259230-80259258 253B70 0028+00 1/0 0/0 0/0 .text dScnName_Delete__FP10dScnName_c */ static s32 dScnName_Delete(dScnName_c* scn) { scn->~dScnName_c(); return 1; } /* 80259258-80259294 253B98 003C+00 1/0 0/0 0/0 .text dScnName_Create__FP11scene_class */ static void dScnName_Create(scene_class* scn) { new (scn) dScnName_c(); static_cast(scn)->create(); } /* 8039A2A8-8039A2A8 026908 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */