/** * c_dylink.cpp * REL to process name definitions and REL init functions */ #include "c/c_dylink.h" #include "DynamicLink.h" #include "JSystem/JKernel/JKRArchive.h" #include "JSystem/JKernel/JKRSolidHeap.h" #include "MSL_C/string.h" #include "d/com/d_com_inf_game.h" #include "d/d_procname.h" #include "dol2asm.h" #include "dolphin/types.h" #include "m_Do/m_Do_ext.h" // // Forward References: // extern "C" static void cCc_Init__Fv(); extern "C" void cDyl_IsLinked__Fs(); extern "C" void cDyl_Unlink__Fs(); extern "C" void cDyl_LinkASync__Fs(); extern "C" static void cDyl_InitCallback__FPv(); extern "C" void cDyl_InitAsync__Fv(); extern "C" void cDyl_InitAsyncIsDone__Fv(); extern "C" s32 phase_01__7cDylPhsFPv(); extern "C" void phase_02__7cDylPhsFPs(); extern "C" bool phase_03__7cDylPhsFPv(); extern "C" void Link__7cDylPhsFP30request_of_phase_process_classs(); extern "C" void Unlink__7cDylPhsFP30request_of_phase_process_classs(); extern "C" bool getModuleName__24DynamicModuleControlBaseCFv(); extern "C" void __dt__20DynamicModuleControlFv(); extern "C" extern char const* const c_c_dylink__stringBase0; // // External References: // extern "C" void mDoExt_getArchiveHeap__Fv(); extern "C" void create__20mDoDvdThd_callback_cFPFPv_PvPv(); extern "C" void fopScnM_CreateReq__FssUsUl(); extern "C" void dComLbG_PhaseHandler__FP30request_of_phase_process_classPPFPv_iPv(); extern "C" void __dt__24DynamicModuleControlBaseFv(); extern "C" void link__24DynamicModuleControlBaseFv(); extern "C" void unlink__24DynamicModuleControlBaseFv(); extern "C" void load_async__24DynamicModuleControlBaseFv(); extern "C" void __ct__20DynamicModuleControlFPCc(); extern "C" void initialize__20DynamicModuleControlFv(); extern "C" void becomeCurrentHeap__7JKRHeapFv(); extern "C" void* __nw__FUl(); extern "C" void __dl__FPv(); extern "C" void create__12JKRSolidHeapFUlP7JKRHeapb(); extern "C" void adjustSize__12JKRSolidHeapFv(); extern "C" void getGlbResource__13JKRFileLoaderFPCc(); extern "C" void detachResource__13JKRFileLoaderFPvP13JKRFileLoader(); extern "C" void mount__12JKRFileCacheFPCcP7JKRHeapPCc(); extern "C" void OSSetStringTable(void*); extern "C" void _savegpr_23(); extern "C" void _restgpr_23(); extern "C" extern void* __vt__20DynamicModuleControl[13]; // // Declarations: // /* 80374640-80375DE8 -00001 17A8+00 1/1 0/0 0/0 .rodata DynamicNameTable */ static DynamicNameTableEntry const DynamicNameTable[757] = { {PROC_ALLDIE, "d_a_alldie"}, {PROC_Obj_Swpush, "d_a_obj_swpush"}, {PROC_Obj_Swpush2, "d_a_obj_swpush2"}, {PROC_Obj_Swpush5, "d_a_obj_swpush5"}, {PROC_Tag_Gstart, "d_a_tag_gstart"}, {PROC_Obj_Lv6ElevtA, "d_a_obj_lv6elevta"}, {PROC_OBJ_SO, "d_a_obj_so"}, {PROC_Obj_Movebox, "d_a_obj_movebox"}, {PROC_Obj_SwTurn, "d_a_obj_swturn"}, {PROC_Obj_Lv6SwTurn, "d_a_obj_lv6swturn"}, {PROC_OBJ_SEKIZOA, "d_a_obj_sekizoa"}, {PROC_OBJ_GRA, "d_a_obj_gra2"}, {PROC_TAG_GRA, "d_a_tag_gra"}, {PROC_TAG_YAMI, "d_a_tag_yami"}, {PROC_Obj_Ladder, "d_a_obj_ladder"}, {PROC_OBJ_BEF, "d_a_obj_brakeeff"}, {PROC_OBJ_FMOBJ, "d_a_obj_fmobj"}, {PROC_OBJ_LBOX, "d_a_obj_lbox"}, {PROC_OBJ_WEB0, "d_a_obj_web0"}, {PROC_OBJ_WEB1, "d_a_obj_web1"}, {PROC_OBJ_CB, "d_a_obj_cb"}, {PROC_OBJ_MAKI, "d_a_obj_maki"}, {PROC_OBJ_BRG, "d_a_obj_brg"}, {PROC_OBJ_GB, "d_a_obj_gb"}, {PROC_OBJ_GM, "d_a_obj_gm"}, {PROC_OBJ_TOBY, "d_a_obj_toby"}, {PROC_OBJ_TP, "d_a_obj_tp"}, {PROC_TREESH, "d_a_obj_treesh"}, {PROC_Obj_ZDoor, "d_a_obj_zdoor"}, {PROC_Obj_Pillar, "d_a_obj_pillar"}, {PROC_Obj_Cdoor, "d_a_obj_cdoor"}, {PROC_GRDWATER, "d_a_obj_groundwater"}, {PROC_Obj_RotBridge, "d_a_obj_rotBridge"}, {PROC_Obj_MagLift, "d_a_obj_magLift"}, {PROC_Obj_MagLiftRot, "d_a_obj_magLiftRot"}, {PROC_Obj_Lv1Cdl00, "d_a_obj_lv1Candle00"}, {PROC_Obj_Lv1Cdl01, "d_a_obj_lv1Candle01"}, {PROC_Obj_TvCdlst, "d_a_obj_TvCdlst"}, {PROC_Obj_HsTarget, "d_a_obj_hsTarget"}, {PROC_Obj_HeavySw, "d_a_obj_heavySw"}, {PROC_Obj_GoGate, "d_a_obj_goGate"}, {PROC_Obj_TaFence, "d_a_obj_taFence"}, {PROC_Obj_Saidan, "d_a_obj_saidan"}, {PROC_Obj_SpinLift, "d_a_obj_spinLift"}, {PROC_Obj_BmWindow, "d_a_obj_bmWindow"}, {PROC_Obj_RfHole, "d_a_obj_rfHole"}, {PROC_Obj_WaterPillar, "d_a_obj_waterPillar"}, {PROC_Obj_SyRock, "d_a_obj_syRock"}, {PROC_Obj_BsGate, "d_a_obj_bsGate"}, {PROC_Obj_AmiShutter, "d_a_obj_amiShutter"}, {PROC_Obj_WtGate, "d_a_obj_waterGate"}, {PROC_Obj_Lv2Candle, "d_a_obj_lv2Candle"}, {PROC_Obj_TogeTrap, "d_a_obj_togeTrap"}, {PROC_Obj_RotTrap, "d_a_obj_rotTrap"}, {PROC_Obj_SwallShutter, "d_a_obj_sWallShutter"}, {PROC_Obj_IceWall, "d_a_obj_lv5IceWall"}, {PROC_Obj_Lv5SwIce, "d_a_obj_lv5SwIce"}, {PROC_Obj_Lv5FBoard, "d_a_obj_lv5FloorBoard"}, {PROC_Obj_Turara, "d_a_obj_Turara"}, {PROC_Obj_TwGate, "d_a_obj_twGate"}, {PROC_Obj_Digholl, "d_a_obj_digholl"}, {PROC_Obj_Digpl, "d_a_obj_digplace"}, {PROC_Obj_TestCube, "d_a_obj_testcube"}, {PROC_Obj_Kshutter, "d_a_obj_kshutter"}, {PROC_NPC_COACH, "d_a_npc_coach"}, {PROC_NPC_THEB, "d_a_npc_theB"}, {PROC_COACH_FIRE, "d_a_coach_fire"}, {PROC_COACH2D, "d_a_coach_2D"}, {PROC_BALLOON2D, "d_a_balloon_2D"}, {PROC_SKIP2D, "d_a_skip_2D"}, {PROC_Obj_MvStair, "d_a_obj_mvstair"}, {PROC_Obj_Cowdoor, "d_a_obj_cowdoor"}, {PROC_Obj_Swpropeller, "d_a_obj_swpropeller"}, {PROC_Obj_BoomShutter, "d_a_obj_bmshutter"}, {PROC_NPC_KS, "d_a_npc_ks"}, {PROC_Obj_Hfuta, "d_a_obj_hfuta"}, {PROC_Obj_BkDoor, "d_a_obj_bkdoor"}, {PROC_Obj_Cboard, "d_a_obj_cboard"}, {PROC_Obj_MGate, "d_a_obj_mgate"}, {PROC_Obj_Ikada, "d_a_obj_ikada"}, {PROC_Obj_Ice_l, "d_a_obj_ice_l"}, {PROC_Obj_Ice_s, "d_a_obj_ice_s"}, {PROC_Obj_E_CREATE, "d_a_obj_enemy_create"}, {PROC_Obj_Bhbridge, "d_a_obj_bhbridge"}, {PROC_Obj_Kaisou, "d_a_obj_kaisou"}, {PROC_Obj_HHASHI, "d_a_obj_hhashi"}, {PROC_Obj_BHASHI, "d_a_obj_bhashi"}, {PROC_OCTHASHI, "d_a_obj_octhashi"}, {PROC_Obj_THASHI, "d_a_obj_thashi"}, {PROC_Obj_CRVGATE, "d_a_obj_crvgate"}, {PROC_Obj_CRVFENCE, "d_a_obj_crvfence"}, {PROC_Obj_CRVHAHEN, "d_a_obj_crvhahen"}, {PROC_Obj_CRVSTEEL, "d_a_obj_crvsteel"}, {PROC_Obj_CRVLH_UP, "d_a_obj_crvlh_up"}, {PROC_Obj_CRVLH_DW, "d_a_obj_crvlh_down"}, {PROC_Obj_RIVERROCK, "d_a_obj_riverrock"}, {PROC_Obj_DUST, "d_a_obj_dust"}, {PROC_Obj_ITA, "d_a_obj_ita"}, {PROC_Obj_Window, "d_a_obj_window"}, {PROC_Obj_MetalBox, "d_a_obj_metalbox"}, {PROC_Obj_BBox, "d_a_obj_bbox"}, {PROC_OBJ_MSIMA, "d_a_obj_msima"}, {PROC_OBJ_MYOGAN, "d_a_obj_myogan"}, {PROC_B_ZANTS, "d_a_b_zant_sima"}, {PROC_Obj_ChainBlock, "d_a_obj_cblock"}, {PROC_Obj_ChainWall, "d_a_obj_cwall"}, {PROC_Obj_KkrGate, "d_a_obj_kgate"}, {PROC_Obj_RiderGate, "d_a_obj_rgate"}, {PROC_Obj_Onsen, "d_a_obj_onsen"}, {PROC_Obj_Chest, "d_a_obj_chest"}, {PROC_Obj_Bemos, "d_a_obj_bemos"}, {PROC_Obj_RopeBridge, "d_a_obj_rope_bridge"}, {PROC_Obj_WellCover, "d_a_obj_well_cover"}, {PROC_Obj_GraveStone, "d_a_obj_grave_stone"}, {PROC_Obj_ZraRock, "d_a_obj_zra_rock"}, {PROC_Obj_GraRock, "d_a_obj_gra_rock"}, {PROC_Obj_GrzRock, "d_a_obj_grz_rock"}, {PROC_GRA_WALL, "d_a_obj_graWall"}, {PROC_OBJ_ONSEN_FIRE, "d_a_obj_onsenFire"}, {PROC_Obj_Lv6bemos, "d_a_obj_lv6bemos"}, {PROC_Obj_Lv6bemos2, "d_a_obj_lv6bemos2"}, {PROC_Obj_BarDesk, "d_a_obj_barDesk"}, {PROC_Obj_DigSnow, "d_a_obj_digsnow"}, {PROC_Obj_Ytaihou, "d_a_obj_Y_taihou"}, {PROC_Obj_Elevator, "d_a_obj_dmelevator"}, {PROC_Obj_Lv6TogeRoll, "d_a_obj_lv6TogeRoll"}, {PROC_Obj_Lv6TogeTrap, "d_a_obj_lv6TogeTrap"}, {PROC_Obj_Lv6Tenbin, "d_a_obj_lv6Tenbin"}, {PROC_Obj_Lv6SwGate, "d_a_obj_lv6SwGate"}, {PROC_Obj_Lv6Lblock, "d_a_obj_lv6Lblock"}, {PROC_Obj_Lv6ChgGate, "d_a_obj_lv6ChangeGate"}, {PROC_Obj_Lv6FuriTrap, "d_a_obj_lv6FurikoTrap"}, {PROC_Obj_Lv6SzGate, "d_a_obj_lv6SzGate"}, {PROC_Obj_Lv4EdShutter, "d_a_obj_lv4EdShutter"}, {PROC_Obj_Lv4Gate, "d_a_obj_lv4Gate"}, {PROC_Obj_Lv4PoGate, "d_a_obj_lv4PoGate"}, {PROC_Obj_Lv4SlideWall, "d_a_obj_lv4SlideWall"}, {PROC_Obj_Lv4HsTarget, "d_a_obj_lv4HsTarget"}, {PROC_Obj_Lv7PropY, "d_a_obj_lv7PropellerY"}, {PROC_Obj_Lv7BsGate, "d_a_obj_lv7BsGate"}, {PROC_Obj_Lv8OptiLift, "d_a_obj_lv8OptiLift"}, {PROC_Obj_Lv8KekkaiTrap, "d_a_obj_lv8KekkaiTrap"}, {PROC_Obj_Lv8Lift, "d_a_obj_lv8Lift"}, {PROC_Obj_Lv8UdFloor, "d_a_obj_lv8UdFloor"}, {PROC_Obj_Lv9SwShutter, "d_a_obj_lv9SwShutter"}, {PROC_Obj_TobyHouse, "d_a_obj_tobyhouse"}, {PROC_Obj_poCandle, "d_a_obj_poCandle"}, {PROC_Obj_Lv4DigSand, "d_a_obj_lv4digsand"}, {PROC_Obj_FallObj, "d_a_obj_fallobj"}, {PROC_Obj_SmgDoor, "d_a_obj_smgdoor"}, {PROC_Obj_SwLight, "d_a_obj_swLight"}, {PROC_Obj_Avalanche, "d_a_obj_avalanche"}, {PROC_Obj_MirrorScrew, "d_a_obj_mirror_screw"}, {PROC_Obj_MirrorSand, "d_a_obj_mirror_sand"}, {PROC_Obj_MirrorTable, "d_a_obj_mirror_table"}, {PROC_Obj_MirrorChain, "d_a_obj_mirror_chain"}, {PROC_Obj_Mirror6Pole, "d_a_obj_mirror_6pole"}, {PROC_Obj_SwSpinner, "d_a_obj_swspinner"}, {PROC_Obj_TDoor, "d_a_obj_thdoor"}, {PROC_Obj_Lv7Bridge, "d_a_obj_lv7bridge"}, {PROC_Obj_zrTurara, "d_a_obj_zrTurara"}, {PROC_Obj_TakaraDai, "d_a_obj_takaraDai"}, {PROC_Obj_Table, "d_a_obj_table"}, {PROC_Obj_CatDoor, "d_a_obj_catdoor"}, {PROC_Obj_Gake, "d_a_obj_tgake"}, {PROC_CSTAF, "d_a_cstaF"}, {PROC_Obj_Lv4RailWall, "d_a_obj_lv4RailWall"}, {PROC_Obj_Lv4Sand, "d_a_obj_lv4sand"}, {PROC_Obj_PushDoor, "d_a_obj_pdoor"}, {PROC_PushDoor, "d_a_door_push"}, {PROC_Obj_GanonWall2, "d_a_obj_ganonwall2"}, {PROC_Obj_Lv4Bridge, "d_a_obj_lv4bridge"}, {PROC_Obj_Lv4Floor, "d_a_obj_lv4floor"}, {PROC_Tag_Spinner, "d_a_tag_spinner"}, {PROC_Obj_SwHang, "d_a_obj_swhang"}, {PROC_Obj_RotStair, "d_a_obj_rstair"}, {PROC_Obj_MagneArm, "d_a_obj_magne_arm"}, {PROC_Obj_KWheel00, "d_a_obj_kwheel00"}, {PROC_Obj_KWheel01, "d_a_obj_kwheel01"}, {PROC_Obj_Ychndlr, "d_a_obj_lv5ychndlr"}, {PROC_Obj_PRElvtr, "d_a_obj_lv4prelvtr"}, {PROC_Obj_MHasu, "d_a_obj_hasu2"}, {PROC_Obj_YIblltray, "d_a_obj_lv5yiblltray"}, {PROC_Obj_Lv6EGate, "d_a_obj_lv6egate"}, {PROC_Obj_PDtile, "d_a_obj_pdtile"}, {PROC_Obj_PDwall, "d_a_obj_pdwall"}, {PROC_Obj_Lv4PRwall, "d_a_obj_lv4prwall"}, {PROC_Obj_KLift00, "d_a_obj_klift00"}, {PROC_B_OH, "d_a_b_oh"}, {PROC_Obj_Lv4Chan, "d_a_obj_lv4chandelier"}, {PROC_Obj_Lv3R10Saka, "d_a_obj_lv3saka00"}, {PROC_Obj_Lv3Water, "d_a_obj_lv3Water"}, {PROC_Obj_Lv3Water2, "d_a_obj_lv3Water2"}, {PROC_OBJ_LV3WATERB, "d_a_obj_lv3WaterB"}, {PROC_Obj_HBombkoya, "d_a_obj_hbombkoya"}, {PROC_Obj_SZbridge, "d_a_obj_szbridge"}, {PROC_Obj_KakarikoBrg, "d_a_obj_warp_kbrg"}, {PROC_Obj_OrdinBrg, "d_a_obj_warp_obrg"}, {PROC_Obj_BurnBox, "d_a_obj_burnbox"}, {PROC_Obj_KJgjs, "d_a_obj_kjgjs"}, {PROC_OBJ_IHASI, "d_a_obj_ihasi"}, {PROC_Obj_IceBlock, "d_a_obj_iceblock"}, {PROC_Obj_VolcanicBall, "d_a_obj_volcball"}, {PROC_Obj_VolcanicBomb, "d_a_obj_volcbom"}, {PROC_Obj_VolcGnd, "d_a_obj_vground"}, {PROC_Obj_KKanban, "d_a_obj_kkanban"}, {PROC_E_PH, "d_a_e_ph"}, {PROC_NPC_ZRA, "d_a_npc_zra"}, {PROC_Obj_Chandelier, "d_a_obj_chandelier"}, {PROC_Obj_Stopper2, "d_a_obj_stopper2"}, {PROC_DOOR20, "d_a_door_shutter"}, {PROC_Tag_Hinit, "d_a_tag_hinit"}, {PROC_Tag_Hjump, "d_a_tag_hjump"}, {PROC_Tag_AJnot, "d_a_tag_ajnot"}, {PROC_Tag_Hstop, "d_a_tag_hstop"}, {PROC_CANOE, "d_a_canoe"}, {PROC_HORSE, "d_a_horse"}, {PROC_E_WB, "d_a_e_wb"}, {PROC_OBJ_ITO, "d_a_obj_ito"}, {PROC_OBJ_SW, "d_a_obj_sw"}, {PROC_SPINNER, "d_a_spinner"}, {PROC_B_OB, "d_a_b_ob"}, {PROC_KAGO, "d_a_kago"}, {PROC_E_YC, "d_a_e_yc"}, {PROC_B_DS, "d_a_b_ds"}, {PROC_B_DR, "d_a_b_dr"}, {PROC_B_ZANTZ, "d_a_b_zant_mobile"}, {PROC_B_ZANT, "d_a_b_zant"}, {PROC_B_ZANTM, "d_a_b_zant_magic"}, {PROC_TBOX, "d_a_tbox"}, {PROC_TBOX2, "d_a_tbox2"}, {PROC_BOOMERANG, "d_a_boomerang"}, {PROC_MIDNA, "d_a_midna"}, {PROC_NPC_TK, "d_a_npc_tk"}, {PROC_NPC_WORM, "d_a_npc_worm"}, {PROC_PPolamp, "d_a_ppolamp"}, {PROC_BkyRock, "d_a_obj_bky_rock"}, {PROC_HITOBJ, "d_a_hitobj"}, {PROC_EP, "d_a_ep"}, {PROC_COW, "d_a_cow"}, {PROC_PERU, "d_a_peru"}, {PROC_NI, "d_a_ni"}, {PROC_NPC_TKJ2, "d_a_npc_tkj2"}, {PROC_SQ, "d_a_sq"}, {PROC_NPC_SQ, "d_a_npc_sq"}, {PROC_DO, "d_a_do"}, {PROC_NPC_NE, "d_a_npc_ne"}, {PROC_NPC_TR, "d_a_npc_tr"}, {PROC_NPC_LF, "d_a_npc_lf"}, {PROC_OBJ_FOOD, "d_a_obj_food"}, {PROC_OBJ_KI, "d_a_obj_ki"}, {PROC_OBJ_KITA, "d_a_obj_kita"}, {PROC_OBJ_KEY, "d_a_obj_key"}, {PROC_OBJ_KEYHOLE, "d_a_obj_keyhole"}, {PROC_Obj_Lv5Key, "d_a_obj_Lv5Key"}, {PROC_OBJ_LP, "d_a_obj_lp"}, {PROC_OBJ_TATIGI, "d_a_obj_tatigi"}, {PROC_OBJ_ROCK, "d_a_obj_rock"}, {PROC_OBJ_WFLAG, "d_a_obj_wflag"}, {PROC_OBJ_KAGE, "d_a_obj_kage"}, {PROC_OBJ_KANBAN2, "d_a_obj_kanban2"}, {PROC_OBJ_BALLOON, "d_a_obj_balloon"}, {PROC_OBJ_SUISYA, "d_a_obj_suisya"}, {PROC_OBJ_OILTUBO, "d_a_obj_oiltubo"}, {PROC_OBJ_ROTEN, "d_a_obj_roten"}, {PROC_OBJ_SSDRINK, "d_a_obj_ss_drink"}, {PROC_OBJ_SSITEM, "d_a_obj_ss_item"}, {PROC_TAG_SSDRINK, "d_a_tag_ss_drink"}, {PROC_TAG_BTLITM, "d_a_tag_bottle_item"}, {PROC_TAG_LV5SOUP, "d_a_tag_lv5soup"}, {PROC_TAG_MNLIGHT, "d_a_tag_myna_light"}, {PROC_TAG_SHOPCAM, "d_a_tag_shop_camera"}, {PROC_TAG_SHOPITM, "d_a_tag_shop_item"}, {PROC_OBJ_NDOOR, "d_a_obj_ndoor"}, {PROC_OBJ_UDOOR, "d_a_obj_udoor"}, {PROC_OBJ_USAKU, "d_a_obj_usaku"}, {PROC_Obj_SM_DOOR, "d_a_obj_sm_door"}, {PROC_OBJ_BED, "d_a_obj_bed"}, {PROC_OBJ_BOUMATO, "d_a_obj_boumato"}, {PROC_OBJ_ITAMATO, "d_a_obj_itamato"}, {PROC_OBJ_NOUGU, "d_a_obj_nougu"}, {PROC_OBJ_STICK, "d_a_obj_stick"}, {PROC_OBJ_MIE, "d_a_obj_mie"}, {PROC_OBJ_SEKIDOOR, "d_a_obj_sekidoor"}, {PROC_OBJ_SEKIZO, "d_a_obj_sekizo"}, {PROC_OBJ_SMTILE, "d_a_obj_smtile"}, {PROC_NPC_FISH, "d_a_npc_fish"}, {PROC_MG_FISH, "d_a_mg_fish"}, {PROC_FSHOP, "d_a_mg_fshop"}, {PROC_NPC_DU, "d_a_npc_du"}, {PROC_DISAPPEAR, "d_a_disappear"}, {PROC_Obj_Mato, "d_a_obj_mato"}, {PROC_Obj_Flag, "d_a_obj_flag"}, {PROC_Obj_Flag2, "d_a_obj_flag2"}, {PROC_Obj_Flag3, "d_a_obj_flag3"}, {PROC_Obj_GOMIKABE, "d_a_obj_gomikabe"}, {PROC_Obj_Yousei, "d_a_obj_yousei"}, {PROC_Obj_Kabuto, "d_a_obj_kabuto"}, {PROC_Obj_Cho, "d_a_obj_cho"}, {PROC_Obj_Kuw, "d_a_obj_kuwagata"}, {PROC_Obj_Nan, "d_a_obj_nan"}, {PROC_Obj_Dan, "d_a_obj_dan"}, {PROC_Obj_Kam, "d_a_obj_kamakiri"}, {PROC_Obj_Ten, "d_a_obj_ten"}, {PROC_Obj_Ari, "d_a_obj_ari"}, {PROC_Obj_Kag, "d_a_obj_kag"}, {PROC_Obj_Batta, "d_a_obj_batta"}, {PROC_Obj_Tombo, "d_a_obj_tombo"}, {PROC_Obj_Kat, "d_a_obj_katatsumuri"}, {PROC_Obj_H_Saku, "d_a_obj_h_saku"}, {PROC_Obj_Yobikusa, "d_a_obj_yobikusa"}, {PROC_Obj_KazeNeko, "d_a_obj_kazeneko"}, {PROC_Obj_KznkArm, "d_a_obj_kznkarm"}, {PROC_Obj_NamePlate, "d_a_obj_nameplate"}, {PROC_Obj_OnCloth, "d_a_obj_ornament_cloth"}, {PROC_Obj_LndRope, "d_a_obj_laundry_rope"}, {PROC_Obj_ItaRope, "d_a_obj_sakuita_rope"}, {PROC_Obj_Sakuita, "d_a_obj_sakuita"}, {PROC_Obj_Laundry, "d_a_obj_laundry"}, {PROC_WarpBug, "d_a_warp_bug"}, {PROC_Izumi_Gate, "d_a_izumi_gate"}, {PROC_Obj_Fchain, "d_a_obj_fchain"}, {PROC_Obj_Wchain, "d_a_obj_wchain"}, {PROC_Tag_Attp, "d_a_tag_attention"}, {PROC_Obj_Tornado, "d_a_obj_tornado"}, {PROC_Obj_Tornado2, "d_a_obj_tornado2"}, {PROC_Obj_FirePillar, "d_a_obj_firepillar"}, {PROC_Obj_FirePillar2, "d_a_obj_firepillar2"}, {PROC_Obj_InoBone, "d_a_obj_inobone"}, {PROC_Obj_Stopper, "d_a_obj_stopper"}, {PROC_Obj_MHole, "d_a_obj_mhole"}, {PROC_Tag_Magne, "d_a_tag_magne"}, {PROC_Obj_BossWarp, "d_a_obj_bosswarp"}, {PROC_Obj_WoodPendulum, "d_a_obj_wood_pendulum"}, {PROC_Obj_WdStick, "d_a_obj_wdStick"}, {PROC_Obj_StairBlock, "d_a_obj_stairBlock"}, {PROC_Obj_Geyser, "d_a_obj_geyser"}, {PROC_Tag_KtOnFire, "d_a_obj_ktOnFire"}, {PROC_Obj_FireWood, "d_a_obj_fireWood"}, {PROC_Obj_FireWood2, "d_a_obj_fireWood2"}, {PROC_Obj_GpTaru, "d_a_obj_gpTaru"}, {PROC_Obj_OnsenTaru, "d_a_obj_onsenTaru"}, {PROC_Obj_KiPot, "d_a_obj_kiPot"}, {PROC_TBOX_SW, "d_a_tboxSw"}, {PROC_Obj_SwChain, "d_a_obj_swchain"}, {PROC_Obj_WoodenSword, "d_a_obj_wsword"}, {PROC_Obj_StoneMark, "d_a_obj_stoneMark"}, {PROC_Obj_Lv3Candle, "d_a_obj_lv3Candle"}, {PROC_Tag_Lv4Candle, "d_a_obj_lv4CandleTag"}, {PROC_Tag_Lv4CandleDm, "d_a_obj_lv4CandleDemoTag"}, {PROC_Obj_DamCps, "d_a_obj_damCps"}, {PROC_Obj_Smoke, "d_a_obj_smoke"}, {PROC_Obj_WaterFall, "d_a_obj_waterfall"}, {PROC_Obj_ZoraCloth, "d_a_obj_zcloth"}, {PROC_Obj_poFire, "d_a_obj_poFire"}, {PROC_Tag_poFire, "d_a_tag_poFire"}, {PROC_Obj_glowSphere, "d_a_obj_glowSphere"}, {PROC_Tag_LightBall, "d_a_tag_lightball"}, {PROC_SwLBall, "d_a_swLBall"}, {PROC_SwBall, "d_a_swBall"}, {PROC_Obj_WaterEff, "d_a_obj_lv3waterEff"}, {PROC_Tag_RiverBack, "d_a_tag_river_back"}, {PROC_Tag_KagoFall, "d_a_tag_kago_fall"}, {PROC_Tag_Lv2PrChk, "d_a_tag_lv2prchk"}, {PROC_Obj_Lv4Gear, "d_a_obj_lv4gear"}, {PROC_Obj_MasterSword, "d_a_obj_master_sword"}, {PROC_Obj_WoodStatue, "d_a_obj_wood_statue"}, {PROC_Obj_Fan, "d_a_obj_fan"}, {PROC_Obj_IceLeaf, "d_a_obj_iceleaf"}, {PROC_Obj_zrTuraraRc, "d_a_obj_zrTuraraRock"}, {PROC_Tag_RetRoom, "d_a_tag_ret_room"}, {PROC_Obj_WindStone, "d_a_obj_wind_stone"}, {PROC_Tag_WaraHowl, "d_a_tag_wara_howl"}, {PROC_Obj_SCannon, "d_a_obj_scannon"}, {PROC_Obj_SmWStone, "d_a_obj_smw_stone"}, {PROC_Obj_SCannonCrs, "d_a_obj_scannon_crs"}, {PROC_Tag_SnowEff, "d_a_obj_snowEffTag"}, {PROC_Tag_CstaSw, "d_a_tag_CstaSw"}, {PROC_Tag_Lv6CstaSw, "d_a_tag_lv6CstaSw"}, {PROC_Obj_awaPlar, "d_a_obj_bubblePilar"}, {PROC_Obj_poTbox, "d_a_obj_poTbox"}, {PROC_Obj_TimeFire, "d_a_obj_timeFire"}, {PROC_Obj_TMoon, "d_a_obj_tmoon"}, {PROC_Obj_GanonWall, "d_a_obj_ganonwall"}, {PROC_Obj_Prop, "d_a_obj_prop"}, {PROC_CSTATUE, "d_a_cstatue"}, {PROC_Obj_SwBallA, "d_a_obj_swBallA"}, {PROC_Obj_SwBallB, "d_a_obj_swBallB"}, {PROC_Obj_SnowSoup, "d_a_obj_snow_soup"}, {PROC_Obj_Nagaisu, "d_a_obj_nagaisu"}, {PROC_Obj_RCircle, "d_a_obj_rcircle"}, {PROC_Obj_Picture, "d_a_obj_picture"}, {PROC_Tag_SetBall, "d_a_tag_setBall"}, {PROC_Tag_SmkEmt, "d_a_tag_smk_emt"}, {PROC_SwTime, "d_a_swTime"}, {PROC_Obj_HFtr, "d_a_obj_hakai_ftr"}, {PROC_Obj_HBarrel, "d_a_obj_hakai_brl"}, {PROC_Obj_Crystal, "d_a_obj_crystal"}, {PROC_Obj_SCannonTen, "d_a_obj_scannon_ten"}, {PROC_Obj_SwBallC, "d_a_obj_swBallC"}, {PROC_SCENE_EXIT2, "d_a_scene_exit2"}, {PROC_Obj_Hata, "d_a_obj_hata"}, {PROC_Obj_ToaruMaki, "d_a_obj_toaru_maki"}, {PROC_Tag_AttackItem, "d_a_tag_attack_item"}, {PROC_Tag_RmbitSw, "d_a_tag_rmbit_sw"}, {PROC_Obj_Sword, "d_a_obj_sword"}, {PROC_Tag_Spring, "d_a_tag_spring"}, {PROC_Tag_Statue, "d_a_tag_statue_evt"}, {PROC_E_AI, "d_a_e_ai"}, {PROC_E_GS, "d_a_e_gs"}, {PROC_E_GOB, "d_a_e_gob"}, {PROC_E_DD, "d_a_e_dd"}, {PROC_E_DN, "d_a_e_dn"}, {PROC_E_S1, "d_a_e_s1"}, {PROC_E_MF, "d_a_e_mf"}, {PROC_E_SG, "d_a_e_sg"}, {PROC_E_BS, "d_a_e_bs"}, {PROC_E_SF, "d_a_e_sf"}, {PROC_E_SH, "d_a_e_sh"}, {PROC_E_DF, "d_a_e_df"}, {PROC_E_GM, "d_a_e_gm"}, {PROC_E_MD, "d_a_e_md"}, {PROC_E_SM, "d_a_e_sm"}, {PROC_E_SM2, "d_a_e_sm2"}, {PROC_E_ST, "d_a_e_st"}, {PROC_E_ST_LINE, "d_a_e_st_line"}, {PROC_E_SB, "d_a_e_sb"}, {PROC_E_TH, "d_a_e_th"}, {PROC_E_CR, "d_a_e_cr"}, {PROC_E_CR_EGG, "d_a_e_cr_egg"}, {PROC_E_DB, "d_a_e_db"}, {PROC_E_DB_LEAF, "d_a_e_db_leaf"}, {PROC_E_GA, "d_a_e_ga"}, {PROC_E_GB, "d_a_e_gb"}, {PROC_E_HB, "d_a_e_hb"}, {PROC_E_HB_LEAF, "d_a_e_hb_leaf"}, {PROC_E_HZELDA, "d_a_e_hzelda"}, {PROC_E_YD, "d_a_e_yd"}, {PROC_E_YH, "d_a_e_yh"}, {PROC_E_YD_LEAF, "d_a_e_yd_leaf"}, {PROC_E_HM, "d_a_e_hm"}, {PROC_E_TK, "d_a_e_tk"}, {PROC_E_TK2, "d_a_e_tk2"}, {PROC_E_TK_BALL, "d_a_e_tk_ball"}, {PROC_E_RB, "d_a_e_rb"}, {PROC_E_RD, "d_a_e_rd"}, {PROC_E_RDB, "d_a_e_rdb"}, {PROC_E_RDY, "d_a_e_rdy"}, {PROC_E_FM, "d_a_e_fm"}, {PROC_E_FS, "d_a_e_fs"}, {PROC_E_PM, "d_a_e_pm"}, {PROC_E_PO, "d_a_e_po"}, {PROC_E_MB, "d_a_e_mb"}, {PROC_E_MK, "d_a_e_mk"}, {PROC_E_MM, "d_a_e_mm"}, {PROC_E_FZ, "d_a_e_fz"}, {PROC_E_ZS, "d_a_e_zs"}, {PROC_E_KK, "d_a_e_kk"}, {PROC_E_HP, "d_a_e_hp"}, {PROC_E_ZH, "d_a_e_zh"}, {PROC_E_ZM, "d_a_e_zm"}, {PROC_E_PZ, "d_a_e_pz"}, {PROC_E_FB, "d_a_e_fb"}, {PROC_E_FK, "d_a_e_fk"}, {PROC_E_MS, "d_a_e_ms"}, {PROC_E_NEST, "d_a_e_nest"}, {PROC_E_NZ, "d_a_e_nz"}, {PROC_E_BA, "d_a_e_ba"}, {PROC_E_BU, "d_a_e_bu"}, {PROC_E_BUG, "d_a_e_bug"}, {PROC_E_BEE, "d_a_e_bee"}, {PROC_E_IS, "d_a_e_is"}, {PROC_E_KG, "d_a_e_kg"}, {PROC_E_KR, "d_a_e_kr"}, {PROC_E_SW, "d_a_e_sw"}, {PROC_E_GE, "d_a_e_ge"}, {PROC_Tag_WatchGe, "d_a_tag_watchge"}, {PROC_E_YM, "d_a_e_ym"}, {PROC_E_YM_TAG, "d_a_e_ym_tag"}, {PROC_E_YMB, "d_a_e_ymb"}, {PROC_Tag_FWall, "d_a_tag_firewall"}, {PROC_Tag_WaterFall, "d_a_tag_waterfall"}, {PROC_E_YK, "d_a_e_yk"}, {PROC_E_YR, "d_a_e_yr"}, {PROC_E_YG, "d_a_e_yg"}, {PROC_E_HZ, "d_a_e_hz"}, {PROC_E_WS, "d_a_e_ws"}, {PROC_E_OC, "d_a_e_oc"}, {PROC_E_OT, "d_a_e_ot"}, {PROC_E_DT, "d_a_e_dt"}, {PROC_E_BG, "d_a_e_bg"}, {PROC_E_OctBg, "d_a_e_oct_bg"}, {PROC_DR, "d_a_L7demo_dr"}, {PROC_L7lowDr, "d_a_L7low_dr"}, {PROC_L7ODR, "d_a_L7op_demo_dr"}, {PROC_E_TT, "d_a_e_tt"}, {PROC_E_DK, "d_a_e_dk"}, {PROC_E_VT, "d_a_e_vt"}, {PROC_E_WW, "d_a_e_ww"}, {PROC_E_GI, "d_a_e_gi"}, {PROC_B_BH, "d_a_b_bh"}, {PROC_B_BQ, "d_a_b_bq"}, {PROC_B_GM, "d_a_b_gm"}, {PROC_B_GND, "d_a_b_gnd"}, {PROC_B_GO, "d_a_b_go"}, {PROC_B_OH2, "d_a_b_oh2"}, {PROC_B_YO, "d_a_b_yo"}, {PROC_B_YOI, "d_a_b_yo_ice"}, {PROC_B_TN, "d_a_b_tn"}, {PROC_B_GG, "d_a_b_gg"}, {PROC_B_DRE, "d_a_b_dre"}, {PROC_B_MGN, "d_a_b_mgn"}, {PROC_E_WAP, "d_a_e_warpappear"}, {PROC_Obj_SmallKey, "d_a_obj_smallkey"}, {PROC_Obj_Kantera, "d_a_obj_kantera"}, {PROC_Obj_LifeContainer, "d_a_obj_life_container"}, {PROC_Obj_Shield, "d_a_obj_shield"}, {PROC_Demo_Item, "d_a_demo_item"}, {PROC_ShopItem, "d_a_shop_item"}, {PROC_Obj_Drop, "d_a_obj_drop"}, {PROC_OBJ_RW, "d_a_obj_rw"}, {PROC_NBOMB, "d_a_nbomb"}, {PROC_TAG_CSW, "d_a_tag_csw"}, {PROC_TAG_QS, "d_a_tag_qs"}, {PROC_HOZELDA, "d_a_hozelda"}, {PROC_SWC00, "d_a_swc00"}, {PROC_KNOB20, "d_a_door_knob00"}, {PROC_DBDOOR, "d_a_door_dbdoor00"}, {PROC_BOSS_DOOR, "d_a_door_boss"}, {PROC_L1BOSS_DOOR, "d_a_door_bossL1"}, {PROC_L1MBOSS_DOOR, "d_a_door_mbossL1"}, {PROC_L5BOSS_DOOR, "d_a_door_bossL5"}, {PROC_DSHUTTER, "d_a_dshutter"}, {PROC_SPIRAL_DOOR, "d_a_door_spiral"}, {PROC_Tag_ChgRestart, "d_a_tag_chgrestart"}, {PROC_Tag_Restart, "d_a_tag_setrestart"}, {PROC_ANDSW, "d_a_andsw"}, {PROC_ANDSW2, "d_a_andsw2"}, {PROC_MYNA, "d_a_myna"}, {PROC_NPC_GND, "d_a_npc_gnd"}, {PROC_NPC_GRA, "d_a_npc_gra"}, {PROC_NPC_GRC, "d_a_npc_grc"}, {PROC_NPC_GRD, "d_a_npc_grd"}, {PROC_NPC_GRM, "d_a_npc_grm"}, {PROC_NPC_GRMC, "d_a_npc_grmc"}, {PROC_NPC_GRO, "d_a_npc_gro"}, {PROC_NPC_GRR, "d_a_npc_grr"}, {PROC_NPC_GRS, "d_a_npc_grs"}, {PROC_NPC_GRZ, "d_a_npc_grz"}, {PROC_NPC_YAMID, "d_a_npc_yamid"}, {PROC_NPC_YAMIT, "d_a_npc_yamit"}, {PROC_NPC_YAMIS, "d_a_npc_yamis"}, {PROC_NPC_BLUENS, "d_a_npc_blue_ns"}, {PROC_NPC_KAKASHI, "d_a_npc_kakashi"}, {PROC_NPC_KDK, "d_a_npc_kdk"}, {PROC_NPC_ARU, "d_a_npc_aru"}, {PROC_NPC_BANS, "d_a_npc_bans"}, {PROC_NPC_BESU, "d_a_npc_besu"}, {PROC_NPC_BOU, "d_a_npc_bou"}, {PROC_NPC_BOU_S, "d_a_npc_bouS"}, {PROC_NPC_CLERKA, "d_a_npc_clerka"}, {PROC_NPC_CLERKB, "d_a_npc_clerkb"}, {PROC_NPC_CLERKT, "d_a_npc_clerkt"}, {PROC_NPC_WRESTLER, "d_a_npc_wrestler"}, {PROC_Tag_Arena, "d_a_tag_arena"}, {PROC_Tag_Instruction, "d_a_tag_instruction"}, {PROC_NPC_DOC, "d_a_npc_doc"}, {PROC_NPC_GWOLF, "d_a_npc_gwolf"}, {PROC_NPC_LEN, "d_a_npc_len"}, {PROC_NPC_LUD, "d_a_npc_lud"}, {PROC_NPC_FAIRY_SEIREI, "d_a_npc_fairy_seirei"}, {PROC_NPC_FAIRY, "d_a_npc_fairy"}, {PROC_NPC_HANJO, "d_a_npc_hanjo"}, {PROC_NPC_HENNA, "d_a_npc_henna"}, {PROC_NPC_HENNA0, "d_a_npc_henna0"}, {PROC_NPC_HOZ, "d_a_npc_hoz"}, {PROC_NPC_JAGAR, "d_a_npc_jagar"}, {PROC_NPC_KKRI, "d_a_npc_kkri"}, {PROC_NPC_KN, "d_a_npc_kn"}, {PROC_KN_BULLET, "d_a_obj_knBullet"}, {PROC_NPC_KNJ, "d_a_npc_knj"}, {PROC_NPC_KOLIN, "d_a_npc_kolin"}, {PROC_NPC_KOLINB, "d_a_npc_kolinb"}, {PROC_NPC_KYURY, "d_a_npc_kyury"}, {PROC_NPC_MARO, "d_a_npc_maro"}, {PROC_NPC_MIDP, "d_a_npc_midp"}, {PROC_NPC_MOI, "d_a_npc_moi"}, {PROC_NPC_RACA, "d_a_npc_raca"}, {PROC_NPC_SARU, "d_a_npc_saru"}, {PROC_NPC_SEIB, "d_a_npc_seib"}, {PROC_NPC_SEIC, "d_a_npc_seic"}, {PROC_NPC_SEID, "d_a_npc_seid"}, {PROC_NPC_SEIRA, "d_a_npc_seira"}, {PROC_NPC_SERA2, "d_a_npc_seira2"}, {PROC_NPC_SEIREI, "d_a_npc_seirei"}, {PROC_NPC_SHAMAN, "d_a_npc_shaman"}, {PROC_NPC_SMARO, "d_a_npc_shop_maro"}, {PROC_NPC_SOLA, "d_a_npc_sola"}, {PROC_NPC_TARO, "d_a_npc_taro"}, {PROC_NPC_PACHI_BESU, "d_a_npc_pachi_besu"}, {PROC_NPC_PACHI_TARO, "d_a_npc_pachi_taro"}, {PROC_NPC_PACHI_MARO, "d_a_npc_pachi_maro"}, {PROC_TAG_PATI, "d_a_tag_pachi"}, {PROC_NPC_THE, "d_a_npc_the"}, {PROC_NPC_TKJ, "d_a_npc_tkj"}, {PROC_NPC_TKS, "d_a_npc_tks"}, {PROC_NPC_TKC, "d_a_npc_tkc"}, {PROC_OBJ_TKS, "d_a_obj_tks"}, {PROC_NPC_TOBY, "d_a_npc_toby"}, {PROC_NPC_URI, "d_a_npc_uri"}, {PROC_NPC_YELIA, "d_a_npc_yelia"}, {PROC_NPC_YKM, "d_a_npc_ykm"}, {PROC_NPC_YKW, "d_a_npc_ykw"}, {PROC_NPC_ZANB, "d_a_npc_zanb"}, {PROC_NPC_ZANT, "d_a_npc_zant"}, {PROC_NPC_ZELDA, "d_a_npc_zelda"}, {PROC_NPC_ZELR, "d_a_npc_zelR"}, {PROC_NPC_ZELRO, "d_a_npc_zelRo"}, {PROC_OBJ_ZRAFREEZE, "d_a_obj_zra_freeze"}, {PROC_NPC_ZRC, "d_a_npc_zrc"}, {PROC_NPC_ZRZ, "d_a_npc_zrz"}, {PROC_ZRA_MARK, "d_a_obj_zraMark"}, {PROC_MYNA2, "d_a_npc_myna2"}, {PROC_TAG_MYNA2, "d_a_tag_myna2"}, {PROC_NPC_CD3, "d_a_npc_cdn3"}, {PROC_Tag_Schedule, "d_a_tag_schedule"}, {PROC_Tag_Escape, "d_a_tag_escape"}, {PROC_NPC_CHAT, "d_a_npc_chat"}, {PROC_NPC_SOLDIERa, "d_a_npc_soldierA"}, {PROC_NPC_SOLDIERb, "d_a_npc_soldierB"}, {PROC_PASSER_MNG, "d_a_passer_mng"}, {PROC_NPC_PASSER, "d_a_npc_passer"}, {PROC_NPC_PASSER2, "d_a_npc_passer2"}, {PROC_NPC_POST, "d_a_npc_post"}, {PROC_NPC_POUYA, "d_a_npc_pouya"}, {PROC_FORMATION_MNG, "d_a_formation_mng"}, {PROC_NPC_FGUARD, "d_a_npc_fguard"}, {PROC_GUARD_MNG, "d_a_guard_mng"}, {PROC_TAG_GUARD, "d_a_tag_guard"}, {PROC_NPC_GUARD, "d_a_npc_guard"}, {PROC_NPC_ASH, "d_a_npc_ash"}, {PROC_NPC_ASHB, "d_a_npc_ashB"}, {PROC_NPC_SHAD, "d_a_npc_shad"}, {PROC_NPC_RAFREL, "d_a_npc_rafrel"}, {PROC_NPC_MOIR, "d_a_npc_moir"}, {PROC_NPC_IMPAL, "d_a_npc_impal"}, {PROC_NPC_SHOE, "d_a_npc_shoe"}, {PROC_NPC_DOORBOY, "d_a_npc_doorboy"}, {PROC_NPC_PRAYER, "d_a_npc_prayer"}, {PROC_NPC_KASIHANA, "d_a_npc_kasi_hana"}, {PROC_NPC_KASIKYU, "d_a_npc_kasi_kyu"}, {PROC_NPC_KASIMICH, "d_a_npc_kasi_mich"}, {PROC_NPC_DRSOL, "d_a_npc_drainSol"}, {PROC_NPC_CHIN, "d_a_npc_chin"}, {PROC_NPC_INS, "d_a_npc_ins"}, {PROC_NPC_SHOP0, "d_a_npc_shop0"}, {PROC_NPC_MK, "d_a_npc_mk"}, {PROC_NPC_P2, "d_a_npc_p2"}, {PROC_KYTAG00, "d_a_kytag00"}, {PROC_KYTAG01, "d_a_kytag01"}, {PROC_KYTAG02, "d_a_kytag02"}, {PROC_KYTAG03, "d_a_kytag03"}, {PROC_KYTAG04, "d_a_kytag04"}, {PROC_KYTAG05, "d_a_kytag05"}, {PROC_KYTAG06, "d_a_kytag06"}, {PROC_KYTAG07, "d_a_kytag07"}, {PROC_KYTAG08, "d_a_kytag08"}, {PROC_KYTAG09, "d_a_kytag09"}, {PROC_KYTAG10, "d_a_kytag10"}, {PROC_KYTAG11, "d_a_kytag11"}, {PROC_KYTAG12, "d_a_kytag12"}, {PROC_KYTAG13, "d_a_kytag13"}, {PROC_KYTAG14, "d_a_kytag14"}, {PROC_KYTAG15, "d_a_kytag15"}, {PROC_KYTAG16, "d_a_kytag16"}, {PROC_KYTAG17, "d_a_kytag17"}, {PROC_Ykgr, "d_a_ykgr"}, {PROC_TALK, "d_a_talk"}, {PROC_Obj_Crope, "d_a_obj_crope"}, {PROC_Obj_Bombf, "d_a_obj_bombf"}, {PROC_Obj_BkLeaf, "d_a_obj_bk_leaf"}, {PROC_Tag_Mhint, "d_a_tag_mhint"}, {PROC_Tag_Mmsg, "d_a_tag_mmsg"}, {PROC_Tag_Mwait, "d_a_tag_mwait"}, {PROC_Tag_Mstop, "d_a_tag_mstop"}, {PROC_Tag_Stream, "d_a_tag_stream"}, {PROC_Tag_Sppath, "d_a_tag_sppath"}, {PROC_Tag_Wljump, "d_a_tag_wljump"}, {PROC_Tag_TWGate, "d_a_tag_TWgate"}, {PROC_Tag_Lv6Gate, "d_a_tag_Lv6Gate"}, {PROC_Tag_Lv7Gate, "d_a_tag_Lv7Gate"}, {PROC_Tag_Lv8Gate, "d_a_tag_Lv8Gate"}, {PROC_Tag_TheBHint, "d_a_tag_theB_hint"}, {PROC_Tag_Assist, "d_a_tag_assistance"}, {PROC_DEMO00, "d_a_demo00"}, {PROC_TAG_CAMERA, "d_a_tag_camera"}, {PROC_TAG_CHKPOINT, "d_a_tag_chkpoint"}, {PROC_TAG_EVENT, "d_a_tag_event"}, {PROC_TAG_EVT, "d_a_tag_evt"}, {PROC_TAG_TELOP, "d_a_tag_telop"}, {PROC_TAG_HOWL, "d_a_tag_howl"}, {PROC_TAG_MSG, "d_a_tag_msg"}, {PROC_TAG_LANTERN, "d_a_tag_lantern"}, {PROC_Tag_Mist, "d_a_tag_mist"}, {PROC_DMIDNA, "d_a_dmidna"}, {PROC_VRBOX, "d_a_vrbox"}, {PROC_VRBOX2, "d_a_vrbox2"}, {PROC_BG, "d_a_bg"}, {PROC_SET_BG_OBJ, "d_a_set_bgobj"}, {PROC_BG_OBJ, "d_a_bg_obj"}, {PROC_MIRROR, "d_a_mirror"}, {PROC_MOVIE_PLAYER, "d_a_movie_player"}, {PROC_TITLE, "d_a_title"}, {PROC_FR, "d_a_fr"}, {PROC_ECONT, "d_a_econt"}, {PROC_MG_ROD, "d_a_mg_rod"}, {PROC_E_ARROW, "d_a_e_arrow"}, {PROC_BULLET, "d_a_bullet"}, {PROC_SWHIT0, "d_a_swhit0"}, {PROC_E_TH_BALL, "d_a_e_th_ball"}, {PROC_TAG_EVTAREA, "d_a_tag_evtarea"}, {PROC_TAG_EVTMSG, "d_a_tag_evtmsg"}, {PROC_TAG_KMSG, "d_a_tag_kmsg"}, {PROC_TAG_PUSH, "d_a_tag_push"}, {PROC_E_MK_BO, "d_a_e_mk_bo"}, {PROC_E_MM_MT, "d_a_e_mm_mt"}, {PROC_OBJ_KBOX, "d_a_obj_kbox"}, {PROC_OBJ_FW, "d_a_obj_fw"}, {PROC_B_GOS, "d_a_b_gos"}, {PROC_OBJ_YSTONE, "d_a_obj_ystone"}, {PROC_MANT, "d_a_mant"}, {PROC_CROD, "d_a_crod"}, {PROC_OBJ_PLEAF, "d_a_obj_pleaf"}, {PROC_OBJ_KBACKET, "d_a_obj_kbacket"}, {PROC_OBJ_YBAG, "d_a_obj_yel_bag"}, {PROC_OBJ_PUMPKIN, "d_a_obj_pumpkin"}, {PROC_OBJ_AUTOMATA, "d_a_obj_automata"}, {PROC_OBJ_GADGET, "d_a_obj_gadget"}, {PROC_OBJ_KAGO, "d_a_obj_kago"}, {PROC_Obj_Carry, "d_a_obj_carry"}, {PROC_Obj_Stone, "d_a_obj_stone"}, {PROC_OBJ_HB, "d_a_obj_hb"}, {PROC_NPC_INKO, "d_a_npc_inko"}, {PROC_BD, "d_a_bd"}, {PROC_Obj_Eff, "d_a_obj_eff"}, {PROC_E_BI, "d_a_e_bi"}, {PROC_E_BI_LEAF, "d_a_e_bi_leaf"}, {PROC_START_AND_GOAL, "d_a_startAndGoal"}, {PROC_NPC_DF, "d_a_npc_df"}, {PROC_ARROW, "d_a_arrow"}, {PROC_PATH_LINE, "d_a_path_line"}, {PROC_TAG_ALLMATO, "d_a_tag_allmato"}, {PROC_Obj_Timer, "d_a_obj_timer"}, {PROC_SCENE_EXIT, "d_a_scene_exit"}, {PROC_SUSPEND, "d_a_suspend"}, {PROC_GRASS, "d_a_grass"}, {0xFFFF, NULL}, }; /* 803F0F50-803F1BB0 01DC70 0C60+00 4/4 0/0 0/0 .bss DMC */ static DynamicModuleControl* DMC[0x318]; /* 80450CA8-80450CAC 0001A8 0004+00 1/1 0/0 0/0 .sbss None */ static bool DMC_initialized; /* 800183DC-80018544 012D1C 0168+00 1/1 0/0 0/0 .text cCc_Init__Fv */ static int cCc_Init() { JKRHeap* arcHeap = mDoExt_getArchiveHeap(); JKRSolidHeap* heap = JKRSolidHeap::create(0x8820, arcHeap, false); JKRHeap* prev = heap->becomeCurrentHeap(); memset(&DMC, 0, sizeof(DMC)); for (int i = 0; i < ARRAY_SIZE(DynamicNameTable); i++) { const DynamicNameTableEntry* d = &DynamicNameTable[i]; if (d->name != NULL) { for (int j = 0; j < ARRAY_SIZE(DMC); j++) { if (DMC[j] != NULL) { if (!strcmp(d->name, DMC[j]->getModuleName())) { DMC[d->mKey] = DMC[j]; break; } } } if (DMC[d->mKey] == NULL) { DMC[d->mKey] = new DynamicModuleControl(d->name); } } } heap->adjustSize(); prev->becomeCurrentHeap(); DMC_initialized = true; return 1; } /* 80018544-8001857C 012E84 0038+00 0/0 1/1 0/0 .text cDyl_IsLinked__Fs */ BOOL cDyl_IsLinked(s16 i_ProfName) { if (DMC[i_ProfName] != NULL) { return DMC[i_ProfName]->isLinked(); } return true; } /* 8001857C-800185C0 012EBC 0044+00 1/1 1/1 0/0 .text cDyl_Unlink__Fs */ BOOL cDyl_Unlink(s16 i_ProfName) { if (DMC[i_ProfName] != NULL) { return DMC[i_ProfName]->unlink(); } return false; } /* 80450CAC-80450CB0 0001AC 0004+00 2/2 0/0 0/0 .sbss cDyl_Initialized */ static BOOL cDyl_Initialized; /* 800185C0-80018688 012F00 00C8+00 1/1 1/1 0/0 .text cDyl_LinkASync__Fs */ int cDyl_LinkASync(s16 i_ProfName) { if (cDyl_Initialized == false) { return cPhs_ZERO_e; } if (i_ProfName >= ARRAY_SIZE(DMC)) { OSReport_Error("cDyl_Link i_ProfName=%d\n", i_ProfName); return cPhs_ERROR_e; } DynamicModuleControl* d = DMC[i_ProfName]; if (d != NULL) { if (d->load_async()) { if (d->link()) { return cPhs_COMPLEATE_e; } else { // "cDyl_LinkASync: Link failed. Returning\n" OSReport_Error("cDyl_LinkASync: リンクに失敗しました。諦めます\n"); return cPhs_ERROR_e; } } else { return cPhs_ZERO_e; } } return cPhs_COMPLEATE_e; } /* 80018688-80018764 012FC8 00DC+00 1/1 0/0 0/0 .text cDyl_InitCallback__FPv */ static int cDyl_InitCallback(void* param_0) { JKRExpHeap* heap = mDoExt_getArchiveHeap(); JKRFileLoader* loader = JKRFileCache::mount("/", heap, NULL); DynamicModuleControl::initialize(); void* strTbl = JKRFileLoader::getGlbResource("/dvd/str/Final/Release/frameworkF.str"); JKRFileLoader::detachResource(strTbl, loader); loader->unmount(); OSSetStringTable(strTbl); DynamicModuleControl dmc("f_pc_profile_lst"); dmc.link(); cDyl_Initialized = true; fopScnM_CreateReq(PROC_LOGO_SCENE, 0x7FFF, 0, 0); return 1; } /* ############################################################################################## */ /* 80450CB0-80450CB8 0001B0 0004+04 2/2 0/0 0/0 .sbss cDyl_DVD */ static mDoDvdThd_callback_c* cDyl_DVD; /* 80018764-80018798 0130A4 0034+00 0/0 1/1 0/0 .text cDyl_InitAsync__Fv */ void cDyl_InitAsync() { cCc_Init(); cDyl_DVD = mDoDvdThd_callback_c::create((mDoDvdThd_callback_func)cDyl_InitCallback, NULL); } /* 80018798-80018804 0130D8 006C+00 0/0 2/1 0/0 .text cDyl_InitAsyncIsDone__Fv */ int cDyl_InitAsyncIsDone() { if (cDyl_DVD == NULL) { return 1; } if (cDyl_DVD->sync()) { cDyl_DVD->destroy(); cDyl_DVD = NULL; return 1; } return 0; } /* 80018804-8001880C 013144 0008+00 1/0 0/0 0/0 .text phase_01__7cDylPhsFPv */ int cDylPhs::phase_01(void* param_0) { return 2; } /* 8001880C-80018844 01314C 0038+00 1/0 0/0 0/0 .text phase_02__7cDylPhsFPs */ int cDylPhs::phase_02(s16* p_profName) { int ret = cDyl_LinkASync(*p_profName); if (ret != 4) { return ret; } return 2; } /* 80018844-8001884C 013184 0008+00 1/0 0/0 0/0 .text phase_03__7cDylPhsFPv */ int cDylPhs::phase_03(void* param_0) { return 0; } /* 8001884C-80018890 01318C 0044+00 0/0 2/2 0/0 .text * Link__7cDylPhsFP30request_of_phase_process_classs */ int cDylPhs::Link(request_of_phase_process_class* i_phase, s16 param_1) { static int (*l_method[3])(void*) = {cDylPhs::phase_01, (int (*)(void*))cDylPhs::phase_02, cDylPhs::phase_03}; if (i_phase->id == cPhs_TWO_e) { return cPhs_COMPLEATE_e; } return dComLbG_PhaseHandler(i_phase, l_method, ¶m_1); } /* 80018890-800188DC 0131D0 004C+00 0/0 1/1 0/0 .text * Unlink__7cDylPhsFP30request_of_phase_process_classs */ int cDylPhs::Unlink(request_of_phase_process_class* i_phase, s16 i_ProfName) { int ret; if (i_phase->id == cPhs_TWO_e) { ret = cDyl_Unlink(i_ProfName); i_phase->id = cPhs_ZERO_e; } else { ret = 0; } return ret; } /* 800188DC-800188E4 01321C 0008+00 0/0 1/0 0/0 .text getModuleName__24DynamicModuleControlBaseCFv */ // const char* DynamicModuleControlBase::getModuleName() const { extern "C" bool getModuleName__24DynamicModuleControlBaseCFv() { return false; } /* 800188E4-80018944 013224 0060+00 0/0 1/0 0/0 .text __dt__20DynamicModuleControlFv */ #pragma push #pragma optimization_level 0 #pragma optimizewithasm off // asm DynamicModuleControl::~DynamicModuleControl() { extern "C" asm void __dt__20DynamicModuleControlFv() { nofralloc #include "asm/c/c_dylink/__dt__20DynamicModuleControlFv.s" } #pragma pop /* 80375DE8-80375DE8 002448 0000+00 0/0 0/0 0/0 .rodata @stringBase0 */