// // Generated By: dol2asm // Translation Unit: d/d_bomb // #include "d/d_bomb.h" #include "d/d_procname.h" #include "dol2asm.h" #include "dolphin/types.h" #include "f_op/f_op_actor_mng.h" bool dBomb_c::checkStateCarry() { return (fopAcM_checkCarryNow(&mActor) || fopAcM_checkHookCarryNow(&mActor) || fopAcM_GetParam(&mActor) == 2 || fopAcM_GetParam(&mActor) == 1); } bool dBomb_c::checkFlowerBombWait(fopAc_ac_c* param_1) { return (fopAcM_GetName(&mActor) == PROC_NBOMB && fopAcM_GetParam(&mActor) == 4); } bool dBomb_c::checkWaterBomb(fopAc_ac_c* param_1) { return (fopAcM_GetName(&mActor) == PROC_NBOMB && daNbomb_c::checkWaterBomb()); } bool dBomb_c::checkInsectBombMove(fopAc_ac_c* param_1) { return (fopAcM_GetName(&mActor) == PROC_NBOMB && fopAcM_GetParam(&mActor) == 7); }