mirror of https://github.com/zeldaret/tp.git
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md |
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| .. | ||
| J3DAnimation.h | ||
| J3DCluster.h | ||
| J3DJoint.h | ||
| J3DJointTree.h | ||
| J3DMaterialAnm.h | ||
| J3DMaterialAttach.h | ||
| J3DModel.h | ||
| J3DModelData.h | ||
| J3DMtxBuffer.h | ||
| J3DShapeTable.h | ||
| J3DSkinDeform.h | ||