mirror of https://github.com/zeldaret/tp.git
* initial freezard actor struct + setActionMode OK * daE_FZ_Draw * setReflectAngle * mBoundSoundset * daE_FZ_Execute & execute * demoDelete * daE_FZ_Delete & _delete * CreateHeap * useHeapInit * cc_set * mtx_set * action WIP * way_gake_check * executeRollMove * executeMove * draw WIP * executeDamage * checkpoint * create * checkpoint * daE_FZ_c::executeWait * checkpoint * daE_FZ_c::damage_check almost done * rm asm * rm headers * setup_profile WIP + doxygen update * fix merge issues * docs fix? * fix2 * doxygen updates * setup g_profile_E_FZ, profile setup script WIP * update github actions * update progress.md |
||
|---|---|---|
| .. | ||
| GXAttr.h | ||
| GXBump.h | ||
| GXDisplayList.h | ||
| GXDraw.h | ||
| GXEnum.h | ||
| GXFifo.h | ||
| GXFrameBuf.h | ||
| GXGeometry.h | ||
| GXInit.h | ||
| GXLight.h | ||
| GXMisc.h | ||
| GXPerf.h | ||
| GXPixel.h | ||
| GXStruct.h | ||
| GXTev.h | ||
| GXTexture.h | ||
| GXTransform.h | ||